Player Matchup

Susano
Susano
Masters
 
Susano
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Masters
 
Aphrodite
Masters
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jormungandr
Jormungandr
Diamond III
 
Jormungandr
Diamond III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond II
Merqahh
Heimdallr
Diamond II
Level 147
God Stats
64W - 50L
1,720 SR
Queue Stats
294W - 242L
2,332 MMR
Party 3
Ares
Ares
Diamond III
Skaldrmain
Ares
Diamond III
Level 140
God Stats
11W - 4L
1,623 SR
Queue Stats
142W - 103L
2,244 MMR
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,569 SR
1,815 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,570 SR
2,369 MMR
Morgan Le Fay
Morgan Le Fay
Masters
Börsuk
Morgan Le Fay
Masters
Level 163
God Stats
2W - 3L
1,416 SR
Queue Stats
273W - 212L
2,423 MMR
Party 1
Horus
Horus
Diamond IV
DeliciousGauda
Horus
Diamond IV
Level 196
God Stats
19W - 23L
1,635 SR
Queue Stats
153W - 135L
2,230 MMR
Solo
Jing Wei
Jing Wei
Masters
MonksLegacy
Jing Wei
Masters
Level 67
God Stats
4W - 5L
1,342 SR
Queue Stats
595W - 530L
2,358 MMR
Solo
Bakasura
Bakasura
Masters
MrZenshy
Bakasura
Masters
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 157L
2,510 MMR
Solo
Ymir
Ymir
Diamond II
Pirat211
Ymir
Diamond II
Level 159
God Stats
12W - 4L
1,956 SR
Queue Stats
52W - 30L
2,322 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
8 / 0 / 3
8,816
678
11,158
8,646
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
 
Aphrodite
14
3 / 1 / 5
8,168
628
7,779
8,267
3,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
 
Jormungandr
13
1 / 0 / 5
8,023
617
9,735
10,536
7,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
Merqahh
Heimdallr
14
0 / 0 / 4
7,995
615
7,999
6,723
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 0 / 6
7,161
551
7,678
11,696
11,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AthenaFreyaFenrirSol

VS

Bans
Ao KuangHe BoKhepriThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Börsuk
Morgan Le Fay
11
0 / 5 / 0
6,261
482
6,240
9,682
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
0 / 3 / 0
6,208
478
6,441
13,999
10,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
MonksLegacy
Jing Wei
12
0 / 1 / 0
6,433
495
3,612
8,333
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
MrZenshy
Bakasura
12
0 / 2 / 0
6,499
500
4,897
13,086
5,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
9
0 / 3 / 0
5,723
440
2,371
13,418
11,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
14
Kills
0
1
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
0
3
9.5
W
Aphrodite
 
Aphrodite
3
1
5
5.5
W
Jormungandr
 
Jormungandr
1
0
5
3.5
L
Morgan Le Fay
Börsuk
Morgan Le Fay
0
5
0
0
L
0
3
0
0
W
Heimdallr
Merqahh
Heimdallr
0
0
4
2
L
Jing Wei
MonksLegacy
Jing Wei
0
1
0
0
L
Bakasura
MrZenshy
Bakasura
0
2
0
0
L
Ymir
0
3
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,349
Damage
23,561
45,868
Taken
58,518
29,566
Mitigated
35,228
21,039
Healing
16,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
11,158
4,365
0
976
8,646
3,625
0
1,107
7,216
0
71,239
W
Aphrodite
 
Aphrodite
7,779
830
3,647
5,702
8,267
3,562
0
3,146
4,488
70,197
0
W
Jormungandr
 
Jormungandr
9,735
2,319
0
3,470
10,536
7,705
0
277
10,230
62,878
0
L
Morgan Le Fay
Börsuk
Morgan Le Fay
6,240
629
0
834
9,682
3,942
0
4,069
5,352
55,822
0
L
6,441
2,882
0
3,815
13,999
10,586
0
8,622
4,291
0
49,262
W
Heimdallr
Merqahh
Heimdallr
7,999
5,160
0
4,679
6,723
3,601
16
691
5,994
0
77,635
L
Jing Wei
MonksLegacy
Jing Wei
3,612
2,748
0
4,201
8,333
3,082
0
1,223
7,110
0
56,601
L
Bakasura
MrZenshy
Bakasura
4,897
3,488
0
3,384
13,086
5,760
0
3,655
9,070
0
46,315
L
Ymir
2,371
308
289
3,614
13,418
11,858
0
5,764
7,503
16,728
0
W
7,678
930
0
2,565
11,696
11,073
251
3,375
8,061
27,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,163
Gold Earned
31,124
505
Minions Killed
417
0
Camps Cleared
0
1,384,314
Distance Traveled
1,423,079
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,816
678
98
8
0
339,066
1
W
Aphrodite
8,168
628
131
10
0
271,913
0
W
Jormungandr
8,023
617
121
9
0
249,507
8
L
Morgan Le Fay
6,261
482
102
8
0
259,176
2
L
Horus
6,208
478
77
6
0
257,071
2
W
Heimdallr
7,995
615
137
11
0
249,795
2
L
Jing Wei
6,433
495
109
8
0
280,873
1
L
Bakasura
6,499
500
105
8
0
313,206
1
L
Ymir
5,723
440
24
2
0
312,753
1
W
Ares
7,161
551
18
1
0
274,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role