Player Matchup

Poseidon
Poseidon
Mad of Steel15
Poseidon
Level 94
God Stats
3W - 2L
1,500 SR
Queue Stats
100W - 116L
1,422 Elo+
Solo
Chang'e
Chang'e
Sarevox
Chang'e
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 103L
1,532 Elo+
Solo
Fenrir
Fenrir
TheArmpitMan
Fenrir
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Hou Yi
Hou Yi
XxNOSE_CANDYxX
Hou Yi
Level 147
God Stats
11W - 5L
1,946 SR
Queue Stats
715W - 741L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
pmaculit350
Zhong Kui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,461 Elo+
Solo
Team Averages
Level 119
1,589 SR
1,486 Elo+

VS

Team Averages
Level 104
1,457 SR
1,467 Elo+
Agni
Agni
AttackGoose93
Agni
Level 69
God Stats
3W - 6L
1,266 SR
Queue Stats
358W - 333L
1,449 Elo+
Solo
Khepri
Khepri
Elite Seraphim
Khepri
Level 147
God Stats
2W - 1L
1,298 SR
Queue Stats
156W - 172L
1,492 Elo+
Solo
Nu Wa
Nu Wa
HendoHD
Nu Wa
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
120W - 121L
1,472 Elo+
Solo
Horus
Horus
SalaciaSkye
Horus
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 122L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Thy Reina
Cthulhu
Level 88
God Stats
3W - 0L
1,720 SR
Queue Stats
121W - 124L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
10
2 / 0 / 1
5,355
1,071
4,655
3,615
1,243
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
Sarevox
Chang'e
10
0 / 1 / 2
5,100
1,020
2,273
6,761
2,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
1
0 / 0 / 0
1,216
243
0
365
116
11
0 / 0 / 2
5,214
1,043
4,730
3,211
1,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
pmaculit350
Zhong Kui
8
1 / 1 / 2
5,148
1,030
2,712
3,816
2,106
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,142
1,028
3,920
2,783
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 2
5,385
1,077
2,469
2,658
2,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
HendoHD
Nu Wa
10
0 / 0 / 2
5,406
1,081
4,866
3,144
1,586
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 2
5,653
1,131
1,436
6,110
6,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Thy Reina
Cthulhu
9
2 / 2 / 0
5,762
1,152
3,239
6,435
6,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
3
Kills
2
2
Deaths
3
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
0
0
2
1
W
Nu Wa
HendoHD
Nu Wa
0
0
2
1
L
Poseidon
2
0
1
2.5
W
0
0
2
1
L
Chang'e
Sarevox
Chang'e
0
1
2
1
L
Fenrir
0
0
0
0
W
Cthulhu
Thy Reina
Cthulhu
2
2
0
1
L
0
0
2
1
L
Zhong Kui
pmaculit350
Zhong Kui
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,370
Damage
15,930
17,768
Taken
21,130
7,161
Mitigated
18,323
11,026
Healing
12,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,920
194
1,107
606
2,783
1,272
0
1,243
1,540
7,177
0
W
2,469
83
295
774
2,658
2,545
289
1,230
1,428
4,752
0
W
Nu Wa
HendoHD
Nu Wa
4,866
2,156
863
1,005
3,144
1,586
1,066
1,493
1,651
16,545
0
L
Poseidon
4,655
334
250
340
3,615
1,243
0
3,336
279
16,873
0
W
1,436
573
3,274
3,836
6,110
6,687
86
2,801
3,309
0
1,901
L
Chang'e
Sarevox
Chang'e
2,273
208
3,118
2,956
6,761
2,440
0
5,270
1,367
11,234
0
L
Fenrir
0
0
0
0
365
116
0
365
0
0
0
W
Cthulhu
Thy Reina
Cthulhu
3,239
126
540
620
6,435
6,233
96
2,873
3,562
7,802
0
L
4,730
930
1,615
1,392
3,211
1,256
0
2,487
601
0
7,647
L
Zhong Kui
pmaculit350
Zhong Kui
2,712
483
372
983
3,816
2,106
0
2,592
1,027
5,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,033
Gold Earned
27,348
58
Minions Killed
51
0
Camps Cleared
0
414,019
Distance Traveled
535,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,142
1,028
8
2
0
105,222
0
W
Khepri
5,385
1,077
10
2
0
104,169
0
W
Nu Wa
5,406
1,081
13
3
0
100,137
0
L
Poseidon
5,355
1,071
21
4
0
104,636
0
W
Horus
5,653
1,131
4
1
0
118,109
0
L
Chang'e
5,100
1,020
16
3
0
98,812
0
L
Fenrir
1,216
243
0
0
0
0
0
W
Cthulhu
5,762
1,152
16
3
0
107,906
0
L
Hou Yi
5,214
1,043
16
3
0
113,938
0
L
Zhong Kui
5,148
1,030
5
1
0
96,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role