Player Matchup

Zeus
Zeus
ColaBottle50
Zeus
Level 98
God Stats
134W - 107L
1,620 SR
Queue Stats
163W - 160L
1,574 Elo+
Party 1
Ares
Ares
Der LowBoB
Ares
Level 123
God Stats
8W - 3L
1,780 SR
Queue Stats
466W - 330L
1,550 Elo+
Party 1
Bastet
Bastet
HolyKylling
Bastet
Level 144
God Stats
28W - 25L
1,503 SR
Queue Stats
521W - 398L
1,611 Elo+
Party 1
Hades
Hades
Maunsell50
Hades
Level 126
God Stats
427W - 405L
1,517 SR
Queue Stats
429W - 411L
1,515 Elo+
Party 1
Odin
Odin
ostjan93
Odin
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 111L
1,581 Elo+
Party 1
Team Averages
Level 104
1,584 SR
1,566 Elo+

VS

Team Averages
Level 68
1,637 SR
1,479 Elo+
Bastet
Bastet
 
Bastet
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AdasiekPe
Ah Puch
Level 106
God Stats
2W - 1L
1,698 SR
Queue Stats
124W - 124L
1,516 Elo+
Solo
Danzaburou
Danzaburou
Exc4ly Burn
Danzaburou
Level 80
God Stats
1W - 2L
1,802 SR
Queue Stats
5W - 6L
1,545 Elo+
Solo
Horus
Horus
Tye anddye
Horus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,429 Elo+
Solo
Ganesha
Ganesha
ella9225
Ganesha
Level 73
God Stats
18W - 11L
1,685 SR
Queue Stats
35W - 32L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 14
10,769
1,197
15,308
3,859
1,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 1 / 19
11,374
1,264
6,355
10,443
10,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
16
5 / 1 / 13
10,704
1,189
10,520
9,023
4,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
16
5 / 0 / 16
10,864
1,207
12,135
6,336
7,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
16
6 / 2 / 10
10,874
1,208
11,714
9,600
3,734
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

317

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
0 / 8 / 2
8,767
974
5,832
19,075
7,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
AdasiekPe
Ah Puch
14
3 / 7 / 0
9,916
1,102
19,981
14,263
5,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Exc4ly Burn
Danzaburou
14
0 / 6 / 1
9,086
1,010
1,804
15,372
6,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
13
0 / 2 / 1
8,204
912
1,693
4,167
3,977
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
ella9225
Ganesha
14
0 / 4 / 2
8,510
946
639
8,154
7,114
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
9
27
Kills
3
4
Deaths
27
72
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
8
2
0.13
L
Ah Puch
AdasiekPe
Ah Puch
3
7
0
0.43
W
7
0
14
14
W
4
1
19
13.5
L
Danzaburou
Exc4ly Burn
Danzaburou
0
6
1
0.08
W
Bastet
5
1
13
11.5
W
Hades
5
0
16
13
L
Horus
0
2
1
0.25
L
Ganesha
ella9225
Ganesha
0
4
2
0.25
W
Odin
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,032
Damage
29,949
39,261
Taken
61,031
27,443
Mitigated
30,312
4,753
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,832
2,093
0
1,140
19,075
7,438
0
7,703
11,372
0
14,361
L
Ah Puch
AdasiekPe
Ah Puch
19,981
570
0
544
14,263
5,757
0
9,412
4,851
58,651
0
W
15,308
892
0
450
3,859
1,534
0
2,612
1,208
34,064
0
W
6,355
449
0
2,312
10,443
10,834
0
6,709
3,654
7,511
0
L
Danzaburou
Exc4ly Burn
Danzaburou
1,804
1,264
0
1,575
15,372
6,026
0
9,511
5,861
0
21,554
W
Bastet
10,520
3,114
0
936
9,023
4,020
0
4,392
4,631
0
31,059
W
Hades
12,135
569
295
760
6,336
7,321
0
3,333
3,003
31,640
0
L
Horus
1,693
700
325
523
4,167
3,977
0
2,542
1,625
0
3,434
L
Ganesha
ella9225
Ganesha
639
16
0
250
8,154
7,114
0
4,630
3,524
4,912
0
W
Odin
11,714
2,053
0
0
9,600
3,734
0
3,574
5,938
0
37,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,585
Gold Earned
44,483
210
Minions Killed
174
14
Camps Cleared
3
923,225
Distance Traveled
570,598
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,767
974
22
2
1
176,058
0
L
Ah Puch
9,916
1,102
93
10
0
149,741
0
W
Zeus
10,769
1,197
36
4
2
190,900
0
W
Ares
11,374
1,264
4
0
0
169,203
0
L
Danzaburou
9,086
1,010
55
6
2
123,477
0
W
Bastet
10,704
1,189
59
7
1
196,000
0
W
Hades
10,864
1,207
48
5
5
190,440
0
L
Horus
8,204
912
4
0
0
59,434
0
L
Ganesha
8,510
946
0
0
0
61,888
0
W
Odin
10,874
1,208
63
7
6
176,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role