Player Matchup

Xing Tian
Xing Tian
Excentric
Xing Tian
Level 157
God Stats
1W - 0L
1,297 SR
Queue Stats
97W - 112L
1,537 Elo+
Solo
Martichoras
Martichoras
NikLuk99
Martichoras
Level 109
God Stats
1W - 1L
1,318 SR
Queue Stats
14W - 22L
1,406 Elo+
Solo
Ra
Ra
Otuoran
Ra
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 72L
1,729 Elo+
Solo
Hun Batz
Hun Batz
RJDT
Hun Batz
Level 85
God Stats
1W - 3L
1,586 SR
Queue Stats
155W - 128L
1,620 Elo+
Solo
Geb
Geb
Weszky
Geb
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,558 Elo+
Solo
Team Averages
Level 104
1,440 SR
1,570 Elo+

VS

Team Averages
Level 157
1,550 SR
1,536 Elo+
Ganesha
Ganesha
 
Ganesha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
GRIBnik48
Yu Huang
Level 143
God Stats
14W - 18L
1,629 SR
Queue Stats
780W - 756L
1,532 Elo+
Solo
Horus
Horus
Ironaeus23
Horus
Level 155
God Stats
5W - 4L
1,493 SR
Queue Stats
391W - 378L
1,558 Elo+
Solo
Cerberus
Cerberus
Nufious
Cerberus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 78L
1,568 Elo+
Solo
Thanatos
Thanatos
degenkaboom
Thanatos
Level 194
God Stats
3W - 10L
1,629 SR
Queue Stats
625W - 644L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Excentric
Xing Tian
16
4 / 3 / 11
9,840
984
9,462
16,990
21,476
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Martichoras
NikLuk99
Martichoras
14
2 / 2 / 8
8,349
835
10,993
10,165
5,818
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 1 / 6
9,582
958
14,757
11,320
6,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
RJDT
Hun Batz
16
5 / 2 / 11
9,803
980
24,053
13,484
8,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
Weszky
Geb
14
2 / 3 / 10
8,399
840
7,019
13,640
13,671
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 4 / 10
7,639
764
9,535
15,354
17,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
GRIBnik48
Yu Huang
15
4 / 3 / 5
8,095
810
13,741
9,268
4,807
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
14
1 / 2 / 9
7,491
749
7,499
16,521
19,408
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cerberus
Nufious
Cerberus
14
3 / 3 / 5
7,878
788
13,573
19,644
21,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
degenkaboom
Thanatos
11
2 / 5 / 3
6,989
699
6,642
11,650
5,621
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
42
17
Kills
10
11
Deaths
17
46
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
10
1.25
W
Xing Tian
Excentric
Xing Tian
4
3
11
3.17
L
Yu Huang
GRIBnik48
Yu Huang
4
3
5
2.17
L
Horus
1
2
9
2.75
W
Martichoras
NikLuk99
Martichoras
2
2
8
3
L
Cerberus
Nufious
Cerberus
3
3
5
1.83
W
4
1
6
7
W
Hun Batz
RJDT
Hun Batz
5
2
11
5.25
W
Geb
Weszky
Geb
2
3
10
2.33
L
Thanatos
degenkaboom
Thanatos
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,284
Damage
50,990
65,599
Taken
72,437
55,671
Mitigated
68,899
27,303
Healing
38,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
9,535
275
1,599
2,776
15,354
17,331
0
5,491
9,863
14,802
0
W
Xing Tian
Excentric
Xing Tian
9,462
699
980
2,951
16,990
21,476
294
8,229
8,761
14,291
0
L
Yu Huang
GRIBnik48
Yu Huang
13,741
687
186
927
9,268
4,807
0
3,268
6,000
30,090
0
L
Horus
7,499
4,116
10,506
9,990
16,521
19,408
55
7,493
9,028
0
10,866
W
Martichoras
NikLuk99
Martichoras
10,993
1,495
1,711
1,307
10,165
5,818
1,217
5,942
4,223
0
20,045
L
Cerberus
Nufious
Cerberus
13,573
578
1,096
7,268
19,644
21,732
0
10,045
9,599
29,731
0
W
14,757
1,330
8,790
6,429
11,320
6,550
1,128
7,687
3,633
38,279
0
W
Hun Batz
RJDT
Hun Batz
24,053
4,734
518
2,927
13,484
8,156
1,704
7,187
6,297
0
35,956
W
Geb
Weszky
Geb
7,019
567
329
1,361
13,640
13,671
340
7,804
5,836
9,674
0
L
Thanatos
degenkaboom
Thanatos
6,642
276
0
4,466
11,650
5,621
0
4,941
6,709
0
11,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,973
Gold Earned
38,092
127
Minions Killed
122
0
Camps Cleared
0
1,028,145
Distance Traveled
993,142
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,639
764
0
0
0
191,069
0
W
Xing Tian
9,840
984
4
0
0
197,211
0
L
Yu Huang
8,095
810
41
4
0
210,610
0
L
Horus
7,491
749
12
1
0
222,239
0
W
Martichoras
8,349
835
13
1
0
206,761
0
L
Cerberus
7,878
788
54
5
0
195,969
0
W
Ra
9,582
958
74
7
0
193,386
0
W
Hun Batz
9,803
980
30
3
0
223,571
0
W
Geb
8,399
840
6
1
0
207,216
0
L
Thanatos
6,989
699
15
2
0
173,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role