Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BigBroRow
Cthulhu
Level 52
God Stats
4W - 8L
1,444 SR
Queue Stats
27W - 28L
1,508 Elo+
Party 1
Amaterasu
Amaterasu
Livi50
Amaterasu
Level 105
God Stats
15W - 11L
1,437 SR
Queue Stats
82W - 98L
1,483 Elo+
Party 1
Neith
Neith
jesterswar
Neith
Level 155
God Stats
2W - 4L
1,286 SR
Queue Stats
203W - 234L
1,483 Elo+
Party 1
Team Averages
Level 120
1,433 SR
1,495 Elo+

VS

Team Averages
Level 170
1,598 SR
1,615 Elo+
Awilix
Awilix
 
Awilix
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
FDFox
Maui
Level 129
God Stats
2W - 1L
1,179 SR
Queue Stats
95W - 108L
1,536 Elo+
Solo
Izanami
Izanami
NaDiLoo
Izanami
Level 159
God Stats
9W - 2L
1,898 SR
Queue Stats
148W - 70L
1,771 Elo+
Party 2
Bakasura
Bakasura
OGPaul
Bakasura
Level 217
God Stats
6W - 0L
1,933 SR
Queue Stats
192W - 102L
1,723 Elo+
Party 2
Discordia
Discordia
Yoryio
Discordia
Level 124
God Stats
2W - 0L
1,482 SR
Queue Stats
42W - 39L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
3 / 8 / 1
5,163
516
4,939
10,871
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
 
Morgan Le Fay
9
1 / 3 / 0
4,993
499
3,861
7,477
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
BigBroRow
Cthulhu
8
0 / 3 / 1
5,060
506
3,674
9,208
7,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Livi50
Amaterasu
9
0 / 4 / 0
5,184
518
2,847
9,373
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
8
0 / 3 / 2
4,728
473
3,578
6,601
2,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
12 / 0 / 3
7,455
746
8,654
7,536
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
FDFox
Maui
10
1 / 1 / 8
6,020
602
2,530
9,174
5,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
NaDiLoo
Izanami
11
3 / 1 / 4
6,545
655
7,368
8,490
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
OGPaul
Bakasura
12
5 / 0 / 0
6,986
699
7,639
8,015
3,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Yoryio
Discordia
10
0 / 2 / 4
5,717
572
5,125
4,909
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
21
21
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
8
1
0.44
L
Morgan Le Fay
 
Morgan Le Fay
1
3
0
0.33
W
Awilix
 
Awilix
12
0
3
13.5
L
Cthulhu
BigBroRow
Cthulhu
0
3
1
0.17
W
Maui
FDFox
Maui
1
1
8
5
L
Amaterasu
Livi50
Amaterasu
0
4
0
0
W
Izanami
NaDiLoo
Izanami
3
1
4
5
W
Bakasura
OGPaul
Bakasura
5
0
0
5
W
Discordia
Yoryio
Discordia
0
2
4
1
L
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,899
Damage
31,316
43,530
Taken
38,124
20,867
Mitigated
16,348
12,722
Healing
14,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,939
2,137
0
4,202
10,871
4,554
0
3,128
7,743
0
22,644
L
Morgan Le Fay
 
Morgan Le Fay
3,861
310
0
642
7,477
2,660
0
3,007
4,120
28,873
0
W
Awilix
 
Awilix
8,654
4,353
0
750
7,536
2,629
0
1,271
6,106
0
52,748
L
Cthulhu
BigBroRow
Cthulhu
3,674
486
1,306
2,283
9,208
7,532
0
943
8,265
21,819
0
W
Maui
FDFox
Maui
2,530
923
270
2,973
9,174
5,812
0
2,198
6,845
17,985
0
L
Amaterasu
Livi50
Amaterasu
2,847
1,771
0
3,338
9,373
3,553
0
0
8,066
0
37,638
W
Izanami
NaDiLoo
Izanami
7,368
5,979
0
3,836
8,490
3,443
0
2,410
6,080
0
56,433
W
Bakasura
OGPaul
Bakasura
7,639
5,313
0
6,014
8,015
3,023
609
0
8,015
0
43,591
W
Discordia
Yoryio
Discordia
5,125
544
0
619
4,909
1,441
102
1,171
3,543
45,074
0
L
Neith
3,578
829
0
951
6,601
2,568
0
577
6,024
0
27,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,128
Gold Earned
32,723
260
Minions Killed
375
0
Camps Cleared
0
990,361
Distance Traveled
1,052,120
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,163
516
36
4
0
210,585
0
L
Morgan Le Fay
4,993
499
71
7
0
185,669
2
W
Awilix
7,455
746
85
9
0
272,716
0
L
Cthulhu
5,060
506
40
4
0
192,757
3
W
Maui
6,020
602
22
2
0
196,403
0
L
Amaterasu
5,184
518
69
7
0
202,453
3
W
Izanami
6,545
655
94
9
0
180,373
4
W
Bakasura
6,986
699
93
9
0
224,837
0
W
Discordia
5,717
572
81
8
0
177,791
0
L
Neith
4,728
473
44
4
0
198,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role