Player Matchup

Merlin
Merlin
IHATELIFE23
Merlin
Level 114
God Stats
57W - 34L
1,691 SR
Queue Stats
143W - 101L
1,552 Elo+
Solo
Amaterasu
Amaterasu
LPL32
Amaterasu
Level 84
God Stats
1W - 1L
1,199 SR
Queue Stats
6W - 11L
1,330 Elo+
Solo
Hou Yi
Hou Yi
LifesEntropy
Hou Yi
Level 149
God Stats
3W - 1L
1,759 SR
Queue Stats
107W - 56L
1,591 Elo+
Solo
Mercury
Mercury
Nestolgic
Mercury
Level 82
God Stats
10W - 6L
1,714 SR
Queue Stats
52W - 41L
1,569 Elo+
Solo
Eset
Eset
lntruso
Eset
Level 127
God Stats
23W - 18L
1,530 SR
Queue Stats
955W - 1,005L
1,504 Elo+
Solo
Team Averages
Level 111
1,579 SR
1,509 Elo+

VS

Team Averages
Level 121
1,376 SR
1,471 Elo+
Izanami
Izanami
GwasIce
Izanami
Level 118
God Stats
7W - 10L
1,388 SR
Queue Stats
590W - 612L
1,493 Elo+
Party 2
Shiva
Shiva
Slimehole
Shiva
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
396W - 425L
1,506 Elo+
Party 1
Chaac
Chaac
TeamGwas
Chaac
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 286L
1,444 Elo+
Party 2
Aphrodite
Aphrodite
kinesis117
Aphrodite
Level 121
God Stats
71W - 78L
1,295 SR
Queue Stats
294W - 316L
1,475 Elo+
Party 1
Ares
Ares
耳乃魚禾
Ares
Level 156
God Stats
5W - 6L
1,196 SR
Queue Stats
419W - 458L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 1 / 5
10,267
1,027
16,501
7,646
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Amaterasu
LPL32
Amaterasu
16
1 / 0 / 10
10,110
1,011
11,411
12,642
18,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

Hou Yi
16
3 / 0 / 7
10,710
1,071
19,351
7,248
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Mercury
Nestolgic
Mercury
16
3 / 1 / 7
11,051
1,105
13,919
12,475
7,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
lntruso
Eset
16
3 / 0 / 5
10,593
1,059
12,377
5,481
2,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

276

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GwasIce
Izanami
15
1 / 2 / 1
10,299
1,030
14,973
17,992
7,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Shiva
Slimehole
Shiva
15
0 / 4 / 2
9,611
961
8,489
23,142
24,989
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Chaac
TeamGwas
Chaac
15
0 / 3 / 2
9,735
974
8,241
19,446
22,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
kinesis117
Aphrodite
15
0 / 2 / 1
9,402
940
7,747
11,638
7,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
1 / 0 / 1
9,232
923
1,221
5,136
6,384
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
11
Kills
2
2
Deaths
11
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
GwasIce
Izanami
1
2
1
0.75
W
Merlin
1
1
5
3.5
W
Amaterasu
LPL32
Amaterasu
1
0
10
6
W
Hou Yi
3
0
7
6.5
W
Mercury
Nestolgic
Mercury
3
1
7
6.5
L
Shiva
Slimehole
Shiva
0
4
2
0.25
L
Chaac
TeamGwas
Chaac
0
3
2
0.33
L
Aphrodite
kinesis117
Aphrodite
0
2
1
0.25
W
Eset
lntruso
Eset
3
0
5
5.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,559
Damage
40,671
45,492
Taken
77,354
35,652
Mitigated
69,047
11,583
Healing
20,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
GwasIce
Izanami
14,973
10,422
0
2,570
17,992
7,472
0
4,744
12,695
0
60,122
W
Merlin
16,501
244
895
1,128
7,646
3,715
0
1,940
5,376
42,028
0
W
Amaterasu
LPL32
Amaterasu
11,411
3,314
0
2,755
12,642
18,185
0
2,490
10,010
0
19,986
W
Hou Yi
19,351
11,610
0
2,566
7,248
3,788
0
967
6,115
0
37,426
W
Mercury
Nestolgic
Mercury
13,919
8,475
0
2,071
12,475
7,130
0
2,640
9,791
0
30,068
L
Shiva
Slimehole
Shiva
8,489
1,530
675
3,224
23,142
24,989
0
9,093
13,426
0
18,017
L
Chaac
TeamGwas
Chaac
8,241
442
158
3,724
19,446
22,914
0
6,190
12,452
0
33,175
L
Aphrodite
kinesis117
Aphrodite
7,747
695
6,340
3,825
11,638
7,288
0
5,032
6,350
13,810
0
W
Eset
lntruso
Eset
12,377
295
1,522
646
5,481
2,834
0
931
4,506
37,777
0
L
1,221
0
0
3
5,136
6,384
0
2,406
2,500
2,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,731
Gold Earned
48,279
225
Minions Killed
213
14
Camps Cleared
4
1,100,753
Distance Traveled
887,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,299
1,030
108
11
2
192,409
0
W
Merlin
10,267
1,027
75
8
1
190,369
0
W
Amaterasu
10,110
1,011
24
2
1
199,609
0
W
Hou Yi
10,710
1,071
53
5
4
212,595
0
W
Mercury
11,051
1,105
27
3
8
258,935
0
L
Shiva
9,611
961
21
2
1
202,119
0
L
Chaac
9,735
974
59
6
0
201,016
0
L
Aphrodite
9,402
940
24
2
1
222,358
0
W
Eset
10,593
1,059
46
5
0
239,245
0
L
Ares
9,232
923
1
0
0
69,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role