Player Matchup

Hera
Hera
Gold V
Darkrai_49
Hera
Gold V
Level 39
God Stats
4W - 5L
1,635 SR
Queue Stats
22W - 28L
1,508 MMR
Solo
Thanatos
Thanatos
Gold IV
Fmm905300
Thanatos
Gold IV
Level 87
God Stats
0W - 2L
1,776 SR
Queue Stats
48W - 56L
1,271 MMR
Party 1
Bacchus
Bacchus
Gold IV
alexby11415
Bacchus
Gold IV
Level 97
God Stats
24W - 19L
1,626 SR
Queue Stats
69W - 63L
1,505 MMR
Party 1
Xbalanque
Xbalanque
Gold II
alextron124
Xbalanque
Gold II
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 56L
1,482 MMR
Solo
Vamana
Vamana
Gold IV
xHarris95
Vamana
Gold IV
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
201W - 206L
1,491 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,607 SR
1,452 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,578 SR
1,496 MMR
Athena
Athena
Gold III
 
Athena
Gold III
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
Cheeseboy69
Chaac
Gold V
Level 64
God Stats
1W - 4L
1,274 SR
Queue Stats
109W - 107L
1,495 MMR
Solo
Hou Yi
Hou Yi
Gold IV
DerSchorsch
Hou Yi
Gold IV
Level 141
God Stats
4W - 9L
1,436 SR
Queue Stats
12W - 18L
1,483 MMR
Solo
Bakasura
Bakasura
Gold IV
MadMedic
Bakasura
Gold IV
Level 110
God Stats
28W - 11L
1,751 SR
Queue Stats
151W - 157L
1,495 MMR
Solo
Raijin
Raijin
Gold IV
iSteaIMMR
Raijin
Gold IV
Level 65
God Stats
3W - 0L
1,930 SR
Queue Stats
33W - 31L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,214
451
6,181
8,310
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Fmm905300
Thanatos
14
3 / 4 / 2
8,366
523
8,698
15,852
8,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
alexby11415
Bacchus
11
0 / 3 / 2
6,724
420
4,022
12,538
14,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
alextron124
Xbalanque
15
1 / 1 / 0
8,452
528
9,128
8,606
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
xHarris95
Vamana
14
1 / 5 / 0
8,063
504
6,004
13,048
8,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Ao KuangSolGuan YuFreyaKhepri

VS

Bans
KaliSusanoSurtrThorVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 1 / 10
7,905
494
4,281
11,193
9,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 1 / 6
9,823
614
13,055
15,788
11,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hou Yi
15
1 / 1 / 2
9,113
570
5,051
13,880
6,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
MadMedic
Bakasura
17
6 / 2 / 6
10,142
634
8,456
13,267
5,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
iSteaIMMR
Raijin
15
2 / 1 / 5
9,326
583
8,898
6,419
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
16
16
Deaths
6
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
10
5
W
7
1
6
10
L
1
3
0
0.33
W
Hou Yi
1
1
2
2
L
Thanatos
Fmm905300
Thanatos
3
4
2
1
W
Bakasura
MadMedic
Bakasura
6
2
6
4.5
L
Bacchus
alexby11415
Bacchus
0
3
2
0.33
L
Xbalanque
alextron124
Xbalanque
1
1
0
1
W
Raijin
iSteaIMMR
Raijin
2
1
5
4.5
L
Vamana
xHarris95
Vamana
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,033
Damage
39,741
58,354
Taken
60,547
39,102
Mitigated
35,643
23,907
Healing
22,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,281
1,648
0
2,062
11,193
9,161
39
2,893
8,300
21,689
0
W
13,055
2,718
0
7,878
15,788
11,800
309
2,796
12,992
0
72,838
L
6,181
1,771
90
2,377
8,310
3,576
0
3,310
4,752
53,452
0
W
Hou Yi
5,051
2,338
0
6,906
13,880
6,272
0
1,272
12,608
0
68,231
L
Thanatos
Fmm905300
Thanatos
8,698
2,467
0
12,233
15,852
8,851
0
2,993
12,721
0
62,481
W
Bakasura
MadMedic
Bakasura
8,456
5,766
0
3,921
13,267
5,962
612
1,280
11,987
0
73,949
L
Bacchus
alexby11415
Bacchus
4,022
492
0
2,669
12,538
14,765
0
5,524
6,387
23,861
0
L
Xbalanque
alextron124
Xbalanque
9,128
4,512
0
3,414
8,606
3,751
324
335
7,977
0
75,873
W
Raijin
iSteaIMMR
Raijin
8,898
442
0
2,222
6,419
2,448
255
2,779
3,640
81,262
0
L
Vamana
xHarris95
Vamana
6,004
2,934
0
3,124
13,048
8,159
35
803
11,635
0
65,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,819
Gold Earned
46,309
445
Minions Killed
525
0
Camps Cleared
0
1,617,846
Distance Traveled
1,703,886
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,905
494
31
2
0
356,888
6
W
Chaac
9,823
614
109
7
0
341,757
4
L
Hera
7,214
451
95
6
0
297,310
2
W
Hou Yi
9,113
570
128
8
0
292,891
5
L
Thanatos
8,366
523
87
5
0
353,240
2
W
Bakasura
10,142
634
134
8
0
398,371
1
L
Bacchus
6,724
420
39
2
0
327,435
2
L
Xbalanque
8,452
528
118
7
0
305,784
2
W
Raijin
9,326
583
123
8
0
313,979
0
L
Vamana
8,063
504
106
7
0
334,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role