Player Matchup

Charybdis
Charybdis
HULKMANIA_CY
Charybdis
Level 169
God Stats
8W - 17L
1,367 SR
Queue Stats
64W - 75L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
Limsky yt
Baron Samedi
Level 62
God Stats
16W - 11L
1,603 SR
Queue Stats
229W - 215L
1,479 Elo+
Solo
Surtr
Surtr
PAGLIUbrothers7
Surtr
Level 158
God Stats
9W - 8L
1,561 SR
Queue Stats
119W - 121L
1,443 Elo+
Solo
Atlas
Atlas
Trx_Phil05
Atlas
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
281W - 266L
1,441 Elo+
Solo
Thanatos
Thanatos
Westxxcastle
Thanatos
Level 80
God Stats
19W - 11L
1,562 SR
Queue Stats
420W - 417L
1,486 Elo+
Solo
Team Averages
Level 107
1,519 SR
1,464 Elo+

VS

Team Averages
Level 55
1,584 SR
1,411 Elo+
Nu Wa
Nu Wa
ApeBey
Nu Wa
Level 56
God Stats
3W - 2L
1,724 SR
Queue Stats
61W - 85L
1,386 Elo+
Party 1
Izanami
Izanami
ClubberTrouble
Izanami
Level 26
God Stats
7W - 3L
1,588 SR
Queue Stats
43W - 63L
1,374 Elo+
Party 1
Tiamat
Tiamat
DARKSHADOW9032
Tiamat
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 30L
1,428 Elo+
Solo
Serqet
Serqet
Shun75
Serqet
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
265W - 258L
1,404 Elo+
Solo
Bellona
Bellona
yery1995
Bellona
Level 86
God Stats
96W - 80L
1,608 SR
Queue Stats
257W - 249L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HULKMANIA_CY
Charybdis
19
9 / 0 / 2
12,169
676
15,547
12,467
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Limsky yt
Baron Samedi
14
2 / 4 / 3
9,470
526
8,673
12,944
5,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 4 / 5
10,484
582
16,599
22,560
17,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
13
2 / 1 / 5
8,680
482
5,459
14,607
11,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Westxxcastle
Thanatos
14
5 / 4 / 7
9,556
531
8,051
15,372
5,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ApeBey
Nu Wa
12
1 / 6 / 1
7,642
425
8,179
10,528
3,490
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 0
7,891
438
9,394
10,685
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 5 / 2
7,848
436
5,205
13,472
8,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Shun75
Serqet
14
6 / 3 / 4
9,504
528
12,140
16,625
7,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
yery1995
Bellona
14
3 / 3 / 2
9,497
528
12,748
22,109
25,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
21
Kills
13
13
Deaths
21
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ApeBey
Nu Wa
1
6
1
0.25
L
1
4
0
0.25
L
2
5
2
0.6
W
Charybdis
HULKMANIA_CY
Charybdis
9
0
2
10
W
Baron Samedi
Limsky yt
Baron Samedi
2
4
3
0.88
W
3
4
5
1.38
L
Serqet
Shun75
Serqet
6
3
4
2.67
W
Atlas
2
1
5
4.5
W
Thanatos
Westxxcastle
Thanatos
5
4
7
2.13
L
Bellona
yery1995
Bellona
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,329
Damage
47,666
77,950
Taken
73,419
46,026
Mitigated
47,864
42,616
Healing
21,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ApeBey
Nu Wa
8,179
2,397
0
1,029
10,528
3,490
484
1,607
8,921
46,756
0
L
9,394
6,521
0
3,500
10,685
3,538
2,397
1,913
8,772
0
59,588
L
5,205
1,081
0
4,283
13,472
8,103
0
7,091
6,381
41,260
0
W
Charybdis
HULKMANIA_CY
Charybdis
15,547
9,477
0
9,478
12,467
5,682
1,679
2,137
10,126
0
123,195
W
Baron Samedi
Limsky yt
Baron Samedi
8,673
904
344
2,268
12,944
5,865
92
4,870
7,722
57,771
0
W
16,599
6,081
0
10,225
22,560
17,375
1,252
2,913
19,505
1,943
82,160
L
Serqet
Shun75
Serqet
12,140
3,161
0
4,142
16,625
7,629
0
3,039
13,586
0
59,116
W
Atlas
5,459
2,229
365
5,606
14,607
11,326
64
2,316
12,291
28,200
0
W
Thanatos
Westxxcastle
Thanatos
8,051
2,585
0
14,330
15,372
5,778
1,457
1,638
13,458
0
52,884
L
Bellona
yery1995
Bellona
12,748
6,224
0
8,493
22,109
25,104
144
1,390
20,719
0
78,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,359
Gold Earned
42,382
522
Minions Killed
449
0
Camps Cleared
0
1,700,954
Distance Traveled
1,654,644
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,642
425
83
5
0
296,154
0
L
Izanami
7,891
438
91
5
0
331,660
0
L
Tiamat
7,848
436
61
3
0
306,456
1
W
Charybdis
12,169
676
200
11
0
310,762
3
W
Baron Samedi
9,470
526
96
5
0
296,470
0
W
Surtr
10,484
582
129
7
0
320,287
0
L
Serqet
9,504
528
77
4
0
402,447
1
W
Atlas
8,680
482
21
1
0
379,408
3
W
Thanatos
9,556
531
76
4
0
394,027
0
L
Bellona
9,497
528
137
8
0
317,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role