Player Matchup

Janus
Janus
JoshIceshards
Janus
Level 62
God Stats
4W - 1L
1,745 SR
Queue Stats
194W - 109L
1,626 Elo+
Solo
Nike
Nike
JuK01nferno
Nike
Level 146
God Stats
5W - 4L
1,500 SR
Queue Stats
353W - 330L
1,573 Elo+
Solo
Discordia
Discordia
ThirstyTron
Discordia
Level 148
God Stats
6W - 3L
1,563 SR
Queue Stats
369W - 364L
1,451 Elo+
Solo
Medusa
Medusa
bonesaw4557
Medusa
Level 29
God Stats
7W - 10L
1,252 SR
Queue Stats
169W - 178L
1,463 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
surehotnative
Ah Muzen Cab
Level 170
God Stats
21W - 12L
1,684 SR
Queue Stats
1,472W - 1,483L
1,455 Elo+
Solo
Team Averages
Level 111
1,549 SR
1,514 Elo+

VS

Team Averages
Level 91
1,564 SR
1,466 Elo+
Artio
Artio
Emux2019
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
IIKingstepII
Izanami
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,379 Elo+
Solo
Jormungandr
Jormungandr
Shadow_Xros
Jormungandr
Level 173
God Stats
6W - 3L
1,822 SR
Queue Stats
494W - 507L
1,489 Elo+
Solo
Raijin
Raijin
Wisekiller661
Raijin
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 83L
1,526 Elo+
Solo
Susano
Susano
the_spamclam
Susano
Level 35
God Stats
1W - 4L
1,500 SR
Queue Stats
715W - 732L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 10
8,835
884
12,016
7,782
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 3 / 10
8,991
899
7,873
13,699
13,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
ThirstyTron
Discordia
16
8 / 2 / 10
9,695
970
12,427
6,563
2,649
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
15
3 / 4 / 10
9,539
954
6,448
10,692
4,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
surehotnative
Ah Muzen Cab
16
4 / 3 / 9
9,421
942
9,384
8,674
3,797
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Emux2019
Artio
11
1 / 5 / 4
6,754
675
658
9,140
6,397
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
IIKingstepII
Izanami
5
0 / 1 / 0
5,626
563
218
1,195
437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Shadow_Xros
Jormungandr
16
6 / 5 / 3
9,134
913
8,248
13,115
15,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 5 / 2
8,153
815
10,187
11,047
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
15
2 / 5 / 8
8,230
823
10,174
17,194
14,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
21
Kills
13
14
Deaths
21
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artio
Emux2019
Artio
1
5
4
0.6
L
Izanami
IIKingstepII
Izanami
0
1
0
0
W
2
2
10
3.5
W
4
3
10
3
L
Jormungandr
Shadow_Xros
Jormungandr
6
5
3
1.5
W
Discordia
ThirstyTron
Discordia
8
2
10
6.5
L
4
5
2
1
W
Medusa
3
4
10
2
W
Ah Muzen Cab
surehotnative
Ah Muzen Cab
4
3
9
2.83
L
Susano
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,148
Damage
29,485
47,410
Taken
51,691
27,358
Mitigated
41,555
14,537
Healing
11,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Emux2019
Artio
658
125
180
565
9,140
6,397
0
4,254
4,886
1,616
0
L
Izanami
IIKingstepII
Izanami
218
0
0
66
1,195
437
0
619
576
0
994
W
12,016
2,375
2,048
2,207
7,782
3,151
998
4,390
3,249
26,570
0
W
7,873
237
1,212
1,838
13,699
13,417
254
4,959
8,651
0
16,407
L
Jormungandr
Shadow_Xros
Jormungandr
8,248
1,593
560
1,539
13,115
15,101
0
7,442
5,673
18,117
0
W
Discordia
ThirstyTron
Discordia
12,427
1,242
45
1,133
6,563
2,649
1,049
2,389
3,909
17,589
0
L
10,187
567
662
2,001
11,047
5,207
0
6,002
5,045
25,214
0
W
Medusa
6,448
3,740
456
1,908
10,692
4,344
2,069
3,673
6,696
0
18,304
W
Ah Muzen Cab
surehotnative
Ah Muzen Cab
9,384
5,521
582
3,108
8,674
3,797
3,425
3,746
4,807
0
30,082
L
Susano
10,174
1,713
946
4,519
17,194
14,413
0
6,126
11,068
144
15,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,481
Gold Earned
37,897
120
Minions Killed
87
0
Camps Cleared
0
948,292
Distance Traveled
594,164
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,754
675
1
0
0
103,386
1
L
Izanami
5,626
563
1
0
0
22,228
0
W
Janus
8,835
884
41
4
0
189,390
0
W
Nike
8,991
899
11
1
0
212,454
0
L
Jormungandr
9,134
913
39
4
0
150,595
0
W
Discordia
9,695
970
11
1
0
193,041
0
L
Raijin
8,153
815
33
3
0
146,169
0
W
Medusa
9,539
954
26
3
0
185,764
0
W
Ah Muzen Cab
9,421
942
31
3
0
167,643
0
L
Susano
8,230
823
13
1
0
171,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role