Player Matchup

Cerberus
Cerberus
ChemicalSquid
Cerberus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 174L
1,517 Elo+
Solo
Ra
Ra
Khazadinator
Ra
Level 137
God Stats
9W - 7L
1,227 SR
Queue Stats
662W - 688L
1,512 Elo+
Solo
Sol
Sol
balzakjongen
Sol
Level 66
God Stats
16W - 12L
1,767 SR
Queue Stats
346W - 342L
1,477 Elo+
Solo
Achilles
Achilles
bo0star
Achilles
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
68W - 47L
1,552 Elo+
Solo
Surtr
Surtr
vaalchonk
Surtr
Level 108
God Stats
12W - 12L
1,517 SR
Queue Stats
210W - 211L
1,452 Elo+
Solo
Team Averages
Level 112
1,502 SR
1,502 Elo+

VS

Team Averages
Level 44
1,496 SR
1,313 Elo+
Cthulhu
Cthulhu
Astromangus
Cthulhu
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
Creeko93
Tsukuyomi
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,320 Elo+
Party 1
Atlas
Atlas
Loulinax
Atlas
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,320 Elo+
Party 1
Martichoras
Martichoras
Murazhel
Martichoras
Level 41
God Stats
12W - 16L
1,682 SR
Queue Stats
177W - 173L
1,382 Elo+
Solo
Agni
Agni
YungAdisz
Agni
Level 44
God Stats
4W - 6L
1,298 SR
Queue Stats
54W - 40L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChemicalSquid
Cerberus
9
0 / 0 / 6
6,007
546
2,281
7,457
3,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 1 / 4
7,830
712
4,707
6,963
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 0 / 5
7,068
643
6,169
4,270
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
bo0star
Achilles
11
7 / 0 / 3
7,289
663
6,215
6,761
2,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
vaalchonk
Surtr
12
0 / 0 / 0
6,818
620
4,656
9,217
5,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Astromangus
Cthulhu
11
0 / 0 / 0
6,097
554
5,249
7,718
4,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tsukuyomi
Creeko93
Tsukuyomi
8
0 / 3 / 0
5,141
467
3,375
8,102
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Loulinax
Atlas
8
0 / 4 / 0
5,065
460
2,890
9,679
6,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
Murazhel
Martichoras
9
0 / 2 / 0
5,257
478
2,660
7,618
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
12
1 / 3 / 0
6,462
587
4,276
7,505
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
12
Kills
1
1
Deaths
12
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Astromangus
Cthulhu
0
0
0
0
W
Cerberus
ChemicalSquid
Cerberus
0
0
6
3
L
Tsukuyomi
Creeko93
Tsukuyomi
0
3
0
0
W
2
1
4
4
L
Atlas
Loulinax
Atlas
0
4
0
0
L
Martichoras
Murazhel
Martichoras
0
2
0
0
L
Agni
1
3
0
0.33
W
3
0
5
5.5
W
Achilles
bo0star
Achilles
7
0
3
8.5
W
Surtr
vaalchonk
Surtr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,028
Damage
18,450
34,668
Taken
40,622
16,221
Mitigated
19,498
15,751
Healing
11,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Astromangus
Cthulhu
5,249
364
0
3,248
7,718
4,591
0
119
7,599
50,598
0
W
Cerberus
ChemicalSquid
Cerberus
2,281
64
1,603
2,266
7,457
3,856
0
2,394
5,063
14,727
0
L
Tsukuyomi
Creeko93
Tsukuyomi
3,375
1,055
0
1,785
8,102
3,204
0
1,861
6,241
0
35,414
W
4,707
747
242
3,514
6,963
2,874
0
3,335
3,628
68,484
0
L
Atlas
Loulinax
Atlas
2,890
1,020
189
1,254
9,679
6,522
0
5,453
4,226
11,887
0
L
Martichoras
Murazhel
Martichoras
2,660
526
0
3,383
7,618
2,699
0
2,082
5,536
0
41,873
L
Agni
4,276
259
0
1,427
7,505
2,482
0
3,761
3,744
55,110
0
W
6,169
1,253
0
1,839
4,270
1,446
1,349
1,306
2,964
53,236
0
W
Achilles
bo0star
Achilles
6,215
1,235
0
500
6,761
2,603
0
1,049
5,679
0
41,146
W
Surtr
vaalchonk
Surtr
4,656
2,768
0
5,787
9,217
5,442
0
3,903
4,261
1,202
46,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,012
Gold Earned
28,022
374
Minions Killed
338
0
Camps Cleared
0
1,147,965
Distance Traveled
1,081,912
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,097
554
87
8
0
217,825
2
W
Cerberus
6,007
546
26
2
0
236,017
5
L
Tsukuyomi
5,141
467
61
6
0
255,168
0
W
Ra
7,830
712
128
12
0
247,369
0
L
Atlas
5,065
460
11
1
0
201,652
2
L
Martichoras
5,257
478
73
7
0
183,240
0
L
Agni
6,462
587
106
10
0
224,027
0
W
Sol
7,068
643
84
8
0
203,447
1
W
Achilles
7,289
663
50
5
0
262,782
0
W
Surtr
6,818
620
86
8
0
198,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role