Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bulgren
Thanatos
Level 156
God Stats
0W - 2L
1,410 SR
Queue Stats
15W - 16L
1,558 Elo+
Party 1
Freya
Freya
HollowCack
Freya
Level 28
God Stats
2W - 1L
1,827 SR
Queue Stats
47W - 33L
1,550 Elo+
Party 1
Baba Yaga
Baba Yaga
JBran3
Baba Yaga
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
385W - 340L
1,598 Elo+
Solo
Team Averages
Level 93
1,547 SR
1,541 Elo+

VS

Team Averages
Level 92
1,433 SR
1,502 Elo+
Poseidon
Poseidon
B37a
Poseidon
Level 102
God Stats
19W - 13L
1,388 SR
Queue Stats
297W - 292L
1,438 Elo+
Solo
Mercury
Mercury
LilFicocelliGuy
Mercury
Level 122
God Stats
3W - 7L
1,101 SR
Queue Stats
37W - 41L
1,451 Elo+
Solo
Horus
Horus
Palahfin
Horus
Level 44
God Stats
1W - 2L
1,756 SR
Queue Stats
49W - 60L
1,506 Elo+
Solo
Hades
Hades
Ragadin
Hades
Level 63
God Stats
5W - 5L
1,509 SR
Queue Stats
382W - 309L
1,546 Elo+
Solo
Freya
Freya
Zachattack668
Freya
Level 128
God Stats
6W - 6L
1,410 SR
Queue Stats
73W - 65L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
3 / 3 / 5
7,604
543
5,200
13,553
5,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
11
4 / 4 / 1
7,112
508
3,649
11,118
9,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Thanatos
Bulgren
Thanatos
11
0 / 4 / 1
6,248
446
4,931
10,857
6,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
11
0 / 5 / 0
6,262
447
3,426
6,897
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baba Yaga
JBran3
Baba Yaga
11
1 / 5 / 5
6,781
484
6,429
8,568
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
B37a
Poseidon
14
5 / 4 / 4
8,737
624
9,053
8,482
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 4 / 6
8,032
574
5,997
11,204
4,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Palahfin
Horus
12
0 / 0 / 13
7,721
552
6,576
10,435
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Ragadin
Hades
15
4 / 0 / 3
9,477
677
7,313
8,502
5,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 0 / 2
8,754
625
4,266
6,564
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
20
21
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
3
5
1.83
L
Fenrir
 
Fenrir
4
4
1
1.13
W
Poseidon
B37a
Poseidon
5
4
4
1.75
L
Thanatos
Bulgren
Thanatos
0
4
1
0.13
L
Freya
0
5
0
0
L
Baba Yaga
JBran3
Baba Yaga
1
5
5
0.7
W
5
4
6
2
W
Horus
Palahfin
Horus
0
0
13
6.5
W
Hades
Ragadin
Hades
4
0
3
5.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,635
Damage
33,205
50,993
Taken
45,187
27,017
Mitigated
21,935
12,710
Healing
17,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,200
1,236
0
2,079
13,553
5,643
0
4,357
9,016
48,145
0
L
Fenrir
 
Fenrir
3,649
1,067
12
2,576
11,118
9,044
0
4,487
6,529
0
8,417
W
Poseidon
B37a
Poseidon
9,053
1,878
0
860
8,482
3,100
48
4,472
3,963
57,213
0
L
Thanatos
Bulgren
Thanatos
4,931
854
0
5,598
10,857
6,080
0
4,671
6,178
0
45,628
L
Freya
3,426
810
0
1,093
6,897
2,260
0
2,973
3,924
35,436
0
L
Baba Yaga
JBran3
Baba Yaga
6,429
281
0
1,352
8,568
3,990
0
3,783
4,714
56,535
0
W
5,997
2,748
0
550
11,204
4,326
758
4,072
7,088
0
53,154
W
Horus
Palahfin
Horus
6,576
2,885
503
5,178
10,435
6,590
291
3,528
6,755
0
35,885
W
Hades
Ragadin
Hades
7,313
1,221
329
6,108
8,502
5,166
0
38
8,095
76,281
0
W
4,266
1,777
0
3,560
6,564
2,753
674
2,647
3,771
61,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,007
Gold Earned
42,721
316
Minions Killed
483
0
Camps Cleared
0
1,351,346
Distance Traveled
1,453,212
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,604
543
79
6
0
293,743
1
L
Fenrir
7,112
508
8
1
0
279,238
0
W
Poseidon
8,737
624
112
8
0
274,636
4
L
Thanatos
6,248
446
65
5
0
293,768
0
L
Freya
6,262
447
70
5
0
220,978
0
L
Baba Yaga
6,781
484
94
7
0
263,619
0
W
Mercury
8,032
574
77
6
0
337,583
4
W
Horus
7,721
552
30
2
0
316,448
6
W
Hades
9,477
677
142
10
0
274,476
0
W
Freya
8,754
625
122
9
0
250,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role