Player Matchup

Hel
Hel
 
Hel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ArabeIIa
Sol
Level 96
God Stats
17W - 18L
1,383 SR
Queue Stats
566W - 585L
1,408 Elo+
Party 1
Surtr
Surtr
SłodkiCatBoyUwU
Surtr
Level 69
God Stats
6W - 5L
1,733 SR
Queue Stats
366W - 359L
1,459 Elo+
Party 1
Zeus
Zeus
Tionnor V7
Zeus
Level 153
God Stats
21W - 10L
1,759 SR
Queue Stats
995W - 989L
1,418 Elo+
Solo
Jing Wei
Jing Wei
iPro SnakeBite
Jing Wei
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 132L
1,428 Elo+
Solo
Team Averages
Level 111
1,575 SR
1,443 Elo+

VS

Team Averages
Level 76
1,502 SR
1,482 Elo+
Artemis
Artemis
 
Artemis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
FZmood
Mulan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,508 Elo+
Party 2
Cerberus
Cerberus
Tahmixx
Cerberus
Level 62
God Stats
2W - 2L
1,285 SR
Queue Stats
165W - 141L
1,440 Elo+
Solo
Aphrodite
Aphrodite
Yurlya41
Aphrodite
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 81L
1,526 Elo+
Party 2
Chernobog
Chernobog
ricardoveritas
Chernobog
Level 80
God Stats
6W - 8L
1,725 SR
Queue Stats
628W - 613L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
2 / 2 / 13
9,300
775
10,652
13,664
7,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 4 / 14
9,581
798
16,590
14,291
5,501
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 7 / 14
8,973
748
12,156
20,092
32,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

19
11 / 3 / 6
11,344
945
28,271
12,449
6,456
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
16
4 / 3 / 7
9,682
807
11,816
10,629
4,537
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 6 / 7
8,036
670
17,600
14,943
6,510
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

Mulan
FZmood
Mulan
15
4 / 6 / 10
9,108
759
9,551
18,410
24,791
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Tahmixx
Cerberus
15
4 / 5 / 9
9,714
810
9,337
30,174
31,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Aphrodite
Yurlya41
Aphrodite
17
3 / 2 / 12
9,317
776
7,660
14,099
10,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chernobog
ricardoveritas
Chernobog
18
6 / 2 / 10
10,201
850
15,307
12,138
7,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
67
21
Kills
19
19
Deaths
21
54
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
2
13
4.25
L
Artemis
 
Artemis
2
6
7
0.92
W
3
4
14
2.5
L
Mulan
FZmood
Mulan
4
6
10
1.5
W
1
7
14
1.14
L
Cerberus
Tahmixx
Cerberus
4
5
9
1.7
W
11
3
6
4.67
L
Aphrodite
Yurlya41
Aphrodite
3
2
12
4.5
W
Jing Wei
4
3
7
2.5
L
Chernobog
ricardoveritas
Chernobog
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,485
Damage
59,455
71,125
Taken
89,764
56,627
Mitigated
79,966
32,357
Healing
40,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,652
1,084
13,218
8,220
13,664
7,976
1,315
4,635
9,016
18,585
0
L
Artemis
 
Artemis
17,600
8,058
662
2,076
14,943
6,510
1,653
11,275
3,668
0
29,024
W
16,590
7,393
103
4,577
14,291
5,501
3,923
3,710
10,572
25,802
0
L
Mulan
FZmood
Mulan
9,551
464
345
1,486
18,410
24,791
170
9,530
8,880
0
15,146
W
12,156
4,861
29
3,274
20,092
32,157
178
4,141
15,926
1,267
19,605
L
Cerberus
Tahmixx
Cerberus
9,337
1,055
1,535
7,325
30,174
31,177
288
19,159
11,015
23,979
0
W
28,271
2,642
0
462
12,449
6,456
1,042
2,307
10,127
55,478
0
L
Aphrodite
Yurlya41
Aphrodite
7,660
293
13,611
8,293
14,099
10,205
304
9,412
4,687
18,219
0
W
Jing Wei
11,816
9,925
15
2,459
10,629
4,537
1,180
2,138
8,487
0
23,898
L
Chernobog
ricardoveritas
Chernobog
15,307
7,662
1,271
4,211
12,138
7,283
580
7,017
5,121
0
37,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,880
Gold Earned
46,376
122
Minions Killed
154
0
Camps Cleared
0
984,526
Distance Traveled
1,047,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,300
775
18
2
0
215,165
0
L
Artemis
8,036
670
29
2
0
192,680
0
W
Sol
9,581
798
20
2
0
178,769
0
L
Mulan
9,108
759
14
1
0
177,818
0
W
Surtr
8,973
748
5
0
0
197,922
0
L
Cerberus
9,714
810
27
2
0
221,085
0
W
Zeus
11,344
945
58
5
0
196,158
0
L
Aphrodite
9,317
776
32
3
0
241,850
0
W
Jing Wei
9,682
807
21
2
0
196,512
0
L
Chernobog
10,201
850
52
4
0
213,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role