Player Matchup

Ares
Ares
D3monicFusky
Ares
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 115L
1,471 Elo+
Solo
Awilix
Awilix
DrNazgull420
Awilix
Level 50
God Stats
25W - 29L
1,497 SR
Queue Stats
191W - 243L
1,447 Elo+
Party 1
Chiron
Chiron
Duece Gaming
Chiron
Level 198
God Stats
6W - 4L
1,238 SR
Queue Stats
428W - 499L
1,435 Elo+
Party 1
Discordia
Discordia
ShadowDownKill
Discordia
Level 191
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 134L
1,534 Elo+
Party 1
Guan Yu
Guan Yu
Sleepy Jinn
Guan Yu
Level 157
God Stats
7W - 10L
1,206 SR
Queue Stats
227W - 275L
1,455 Elo+
Party 1
Team Averages
Level 145
1,388 SR
1,468 Elo+

VS

Team Averages
Level 80
1,524 SR
1,402 Elo+
Sylvanus
Sylvanus
ExaiNahui
Sylvanus
Level 65
God Stats
0W - 1L
1,288 SR
Queue Stats
32W - 51L
1,320 Elo+
Solo
Kukulkan
Kukulkan
Kyubi-_-kurama9
Kukulkan
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,471 Elo+
Solo
Mulan
Mulan
LookBehindYou750
Mulan
Level 108
God Stats
1W - 2L
1,835 SR
Queue Stats
357W - 323L
1,438 Elo+
Solo
Cupid
Cupid
PaNicSB_
Cupid
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,347 Elo+
Solo
Mercury
Mercury
Rickii x
Mercury
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 159L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
7,088
545
5,375
9,459
7,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
13
2 / 2 / 1
7,416
570
3,930
9,429
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
12
1 / 0 / 3
7,218
555
7,134
4,222
1,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
ShadowDownKill
Discordia
14
8 / 3 / 1
8,706
670
9,505
6,947
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Sleepy Jinn
Guan Yu
12
1 / 0 / 3
7,359
566
7,176
7,979
8,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ExaiNahui
Sylvanus
8
0 / 3 / 1
5,384
414
3,554
13,353
7,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
11
2 / 6 / 1
6,920
532
5,042
9,381
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 2 / 0
5,571
429
1,116
9,628
4,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
PaNicSB_
Cupid
9
0 / 2 / 1
5,413
416
4,377
9,222
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Rickii x
Mercury
12
3 / 0 / 0
7,068
544
5,611
8,036
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
5
5
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Awilix
2
2
1
1.25
W
Chiron
1
0
3
2.5
L
Sylvanus
ExaiNahui
Sylvanus
0
3
1
0.17
L
Kukulkan
2
6
1
0.42
L
0
2
0
0
L
Cupid
PaNicSB_
Cupid
0
2
1
0.25
L
Mercury
Rickii x
Mercury
3
0
0
3
W
Discordia
ShadowDownKill
Discordia
8
3
1
2.83
W
Guan Yu
Sleepy Jinn
Guan Yu
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,120
Damage
19,700
38,036
Taken
49,620
24,182
Mitigated
21,165
10,191
Healing
13,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,375
24
481
3,702
9,459
7,787
0
2,265
7,118
13,726
0
W
Awilix
3,930
1,377
0
360
9,429
3,942
0
1,486
7,881
0
58,411
W
Chiron
7,134
1,781
1,002
1,495
4,222
1,457
733
770
3,452
0
70,056
L
Sylvanus
ExaiNahui
Sylvanus
3,554
992
2,429
3,674
13,353
7,364
0
3,617
9,728
19,531
0
L
Kukulkan
5,042
343
0
770
9,381
3,271
0
5,587
3,323
41,460
0
L
1,116
230
0
2,380
9,628
4,600
0
1,653
7,933
0
32,198
L
Cupid
PaNicSB_
Cupid
4,377
2,118
799
2,544
9,222
3,249
0
2,087
7,091
0
36,708
L
Mercury
Rickii x
Mercury
5,611
2,782
0
960
8,036
2,681
0
1,758
6,144
0
41,379
W
Discordia
ShadowDownKill
Discordia
9,505
239
0
1,115
6,947
2,590
585
2,077
4,618
58,004
0
W
Guan Yu
Sleepy Jinn
Guan Yu
7,176
478
317
1,719
7,979
8,406
0
1,568
6,197
521
51,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,787
Gold Earned
30,356
412
Minions Killed
297
0
Camps Cleared
0
1,252,974
Distance Traveled
1,203,917
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,088
545
16
1
0
256,995
6
W
Awilix
7,416
570
82
6
0
279,141
0
W
Chiron
7,218
555
133
10
0
257,462
2
L
Sylvanus
5,384
414
32
2
0
190,058
0
L
Kukulkan
6,920
532
75
6
0
228,769
0
L
Mulan
5,571
429
51
4
0
225,095
0
L
Cupid
5,413
416
63
5
0
233,696
1
L
Mercury
7,068
544
76
6
0
326,299
1
W
Discordia
8,706
670
103
8
0
222,366
1
W
Guan Yu
7,359
566
78
6
0
237,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role