Player Matchup

Horus
Horus
Gold II
Gaulix
Horus
Gold II
Level 149
God Stats
7W - 5L
1,554 SR
Queue Stats
497W - 476L
1,630 MMR
Solo
Kukulkan
Kukulkan
Gold I
RuSh_DuO
Kukulkan
Gold I
Level 121
God Stats
15W - 11L
1,642 SR
Queue Stats
82W - 84L
1,631 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
RyanRocks1243_HB
Zhong Kui
Gold I
Level 154
God Stats
10W - 22L
1,912 SR
Queue Stats
394W - 394L
1,625 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Soibeen
Erlang Shen
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,631 MMR
Solo
Susano
Susano
Gold III
Waffenkammer
Susano
Gold III
Level 128
God Stats
13W - 7L
1,761 SR
Queue Stats
163W - 153L
1,639 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,674 SR
1,631 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,609 SR
1,605 MMR
Ra
Ra
Platinum V
 
Ra
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Silver I
AlexaFlexyy
Camazotz
Silver I
Level 66
God Stats
6W - 0L
1,857 SR
Queue Stats
26W - 11L
1,635 MMR
Solo
Rama
Rama
Platinum V
HyperToastHP
Rama
Platinum V
Level 148
God Stats
4W - 4L
1,529 SR
Queue Stats
89W - 88L
1,630 MMR
Solo
Bacchus
Bacchus
Gold II
ZenAkμ
Bacchus
Gold II
Level 158
God Stats
4W - 5L
1,433 SR
Queue Stats
109W - 109L
1,624 MMR
Solo
Fenrir
Fenrir
Silver I
sanafan4444
Fenrir
Silver I
Level 105
God Stats
6W - 1L
1,725 SR
Queue Stats
20W - 3L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gaulix
Horus
15
0 / 4 / 1
8,755
515
9,872
17,691
14,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
RuSh_DuO
Kukulkan
13
2 / 7 / 0
8,244
485
5,888
11,715
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
15
0 / 7 / 1
9,252
544
9,157
15,062
12,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
Soibeen
Erlang Shen
11
2 / 4 / 1
6,865
404
7,714
16,418
16,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
15
6 / 6 / 2
9,868
580
9,082
20,432
8,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
KhepriThorAo KuangSurtr

VS

Bans
Ne ZhaMercuryHe BoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 2 / 4
10,293
605
5,570
7,589
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
AlexaFlexyy
Camazotz
17
3 / 1 / 2
10,849
638
13,913
24,417
17,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
2 / 1 / 5
10,198
600
9,688
10,587
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
ZenAkμ
Bacchus
13
3 / 1 / 10
9,135
537
6,480
11,216
13,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
18
18 / 5 / 2
11,763
692
24,541
19,644
9,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
10
Kills
28
28
Deaths
10
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
4
2
W
Camazotz
AlexaFlexyy
Camazotz
3
1
2
4
L
Horus
Gaulix
Horus
0
4
1
0.13
W
2
1
5
4.5
L
Kukulkan
RuSh_DuO
Kukulkan
2
7
0
0.29
L
Zhong Kui
0
7
1
0.07
L
Erlang Shen
Soibeen
Erlang Shen
2
4
1
0.63
L
Susano
6
6
2
1.17
W
Bacchus
ZenAkμ
Bacchus
3
1
10
8
W
Fenrir
18
5
2
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,713
Damage
60,192
81,318
Taken
73,453
55,598
Mitigated
48,173
18,924
Healing
36,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,570
679
1,894
2,633
7,589
3,158
0
1,699
5,733
95,860
0
W
Camazotz
AlexaFlexyy
Camazotz
13,913
5,218
0
16,031
24,417
17,182
318
1,226
23,012
0
100,032
L
Horus
Gaulix
Horus
9,872
4,274
242
7,379
17,691
14,609
0
0
17,691
0
77,662
W
9,688
7,467
0
6,071
10,587
4,449
578
4,652
5,902
0
99,930
L
Kukulkan
RuSh_DuO
Kukulkan
5,888
561
0
400
11,715
4,196
0
2,470
9,221
77,568
0
L
Zhong Kui
9,157
2,634
0
4,226
15,062
12,377
285
1,376
13,686
79,291
8,789
L
Erlang Shen
Soibeen
Erlang Shen
7,714
4,061
0
2,043
16,418
16,378
0
5,141
11,213
0
29,512
L
Susano
9,082
2,837
0
4,634
20,432
8,038
0
2,861
17,571
0
54,825
W
Bacchus
ZenAkμ
Bacchus
6,480
1,288
0
3,047
11,216
13,751
133
2,763
8,112
16,943
114
W
Fenrir
24,541
12,616
0
6,662
19,644
9,633
0
4,697
14,755
0
91,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,984
Gold Earned
52,238
540
Minions Killed
583
0
Camps Cleared
0
1,564,787
Distance Traveled
1,786,224
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,293
605
160
9
0
358,629
5
W
Camazotz
10,849
638
157
9
0
342,073
2
L
Horus
8,755
515
137
8
0
324,405
0
W
Rama
10,198
600
161
9
0
329,663
5
L
Kukulkan
8,244
485
139
8
0
316,628
6
L
Zhong Kui
9,252
544
147
9
0
287,261
0
L
Erlang Shen
6,865
404
30
2
0
287,917
0
L
Susano
9,868
580
87
5
0
348,576
0
W
Bacchus
9,135
537
9
1
0
364,977
6
W
Fenrir
11,763
692
96
6
0
390,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role