Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
D9-TetraHydro
Ishtar
Level 88
God Stats
5W - 2L
1,614 SR
Queue Stats
48W - 41L
1,498 Elo+
Solo
Surtr
Surtr
Teton19182
Surtr
Level 152
God Stats
20W - 23L
1,682 SR
Queue Stats
279W - 272L
1,571 Elo+
Solo
Terra
Terra
xYOYOx28x
Terra
Level 102
God Stats
7W - 3L
1,500 SR
Queue Stats
192W - 181L
1,416 Elo+
Solo
Team Averages
Level 121
1,559 SR
1,497 Elo+

VS

Team Averages
Level 107
1,562 SR
1,328 Elo+
Serqet
Serqet
HighbredsmokeTTV
Serqet
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,074 Elo+
Party 1
Awilix
Awilix
Orion3902
Awilix
Level 145
God Stats
5W - 16L
1,360 SR
Queue Stats
265W - 287L
1,428 Elo+
Solo
Nox
Nox
Phantom5gamer13
Nox
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,074 Elo+
Party 1
Izanami
Izanami
Satelliiiiiiitee
Izanami
Level 158
God Stats
29W - 17L
1,714 SR
Queue Stats
160W - 131L
1,636 Elo+
Solo
Atlas
Atlas
ditlev1992
Atlas
Level 123
God Stats
2W - 1L
1,737 SR
Queue Stats
46W - 50L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 1 / 3
4,226
704
1,463
4,489
2,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
 
Zeus
7
1 / 2 / 1
3,982
664
2,223
3,163
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 0
3,630
605
788
1,917
656
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
8
4 / 0 / 3
4,921
820
3,873
3,713
1,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Terra
xYOYOx28x
Terra
8
2 / 0 / 1
4,449
742
1,748
3,155
1,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,311
552
1,073
4,191
1,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Awilix
Orion3902
Awilix
6
0 / 2 / 1
3,591
599
1,781
5,558
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 1 / 0
4,022
670
1,042
2,415
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
3 / 1 / 0
4,291
715
2,702
4,654
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
2
0 / 1 / 0
2,944
491
227
1,680
911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
4
4
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
3
2.5
W
Zeus
 
Zeus
1
2
1
0.75
W
0
1
0
0
L
0
3
0
0
L
Awilix
Orion3902
Awilix
0
2
1
0.25
L
1
1
0
1
L
3
1
0
3
W
Surtr
4
0
3
5.5
L
Atlas
0
1
0
0
W
Terra
xYOYOx28x
Terra
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,095
Damage
6,825
16,437
Taken
18,498
7,070
Mitigated
6,248
4,837
Healing
3,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,463
108
15
1,946
4,489
2,529
0
52
4,437
0
9,197
W
Zeus
 
Zeus
2,223
59
0
175
3,163
868
0
0
3,163
23,516
0
W
788
315
0
0
1,917
656
0
1,003
914
0
16,610
L
1,073
416
0
678
4,191
1,213
0
1,481
2,383
0
10,405
L
Awilix
Orion3902
Awilix
1,781
894
0
330
5,558
1,802
0
1,012
4,546
0
15,312
L
1,042
97
0
0
2,415
880
27
51
2,364
22,177
0
L
2,702
1,613
0
2,031
4,654
1,442
118
1,293
3,361
0
24,497
W
Surtr
3,873
2,174
0
1,242
3,713
1,483
0
214
3,499
616
25,445
L
Atlas
227
0
0
130
1,680
911
0
35
1,645
1,972
0
W
Terra
xYOYOx28x
Terra
1,748
187
0
1,459
3,155
1,534
0
0
3,155
19,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,208
Gold Earned
18,159
152
Minions Killed
140
0
Camps Cleared
0
609,657
Distance Traveled
557,541
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,226
704
14
2
0
135,480
2
W
Zeus
3,982
664
39
7
0
118,322
3
W
Ishtar
3,630
605
19
3
0
71,451
0
L
Serqet
3,311
552
18
3
0
122,979
0
L
Awilix
3,591
599
27
5
0
139,208
0
L
Nox
4,022
670
47
8
0
122,751
0
L
Izanami
4,291
715
45
8
0
120,244
1
W
Surtr
4,921
820
43
7
0
149,218
0
L
Atlas
2,944
491
3
1
0
52,359
0
W
Terra
4,449
742
37
6
0
135,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role