Player Matchup

Horus
Horus
ItXx_JuaanVii03
Horus
Level 123
God Stats
3W - 5L
1,252 SR
Queue Stats
187W - 221L
1,429 Elo+
Party 2
Poseidon
Poseidon
Tofon281
Poseidon
Level 86
God Stats
2W - 5L
1,283 SR
Queue Stats
30W - 40L
1,405 Elo+
Solo
Cliodhna
Cliodhna
gortbog95
Cliodhna
Level 103
God Stats
0W - 4L
1,215 SR
Queue Stats
99W - 107L
1,456 Elo+
Solo
Discordia
Discordia
parttimati
Discordia
Level 82
God Stats
5W - 5L
1,410 SR
Queue Stats
573W - 552L
1,440 Elo+
Solo
Olorun
Olorun
sokeytor
Olorun
Level 104
God Stats
8W - 15L
1,423 SR
Queue Stats
769W - 867L
1,408 Elo+
Party 2
Team Averages
Level 100
1,317 SR
1,428 Elo+

VS

Team Averages
Level 141
1,532 SR
1,652 Elo+
Hel
Hel
Carnaja
Hel
Level 139
God Stats
19W - 20L
1,577 SR
Queue Stats
86W - 91L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
DerNerevarine
Sun Wukong
Level 148
God Stats
6W - 5L
1,500 SR
Queue Stats
219W - 169L
1,755 Elo+
Party 1
Hercules
Hercules
SLlIIIIIN
Hercules
Level 143
God Stats
16W - 13L
1,047 SR
Queue Stats
394W - 359L
1,668 Elo+
Party 1
Achilles
Achilles
Synergie_Heart
Achilles
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
276W - 232L
1,753 Elo+
Party 1
Chiron
Chiron
TryHat_
Chiron
Level 130
God Stats
6W - 0L
2,034 SR
Queue Stats
212W - 190L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,215
522
4,155
9,693
7,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Tofon281
Poseidon
10
1 / 1 / 0
5,541
554
3,742
6,419
2,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
gortbog95
Cliodhna
8
0 / 3 / 0
4,800
480
2,530
8,229
2,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
parttimati
Discordia
8
1 / 5 / 1
4,886
489
5,174
8,480
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
sokeytor
Olorun
9
1 / 1 / 0
4,952
495
2,111
5,586
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
1 / 0 / 0
5,581
558
4,103
6,191
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
DerNerevarine
Sun Wukong
12
3 / 0 / 0
6,429
643
5,759
6,813
6,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
SLlIIIIIN
Hercules
8
1 / 2 / 3
4,871
487
3,314
7,651
4,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
10
0 / 0 / 6
5,776
578
3,578
6,428
2,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
TryHat_
Chiron
11
6 / 1 / 1
6,561
656
8,154
6,342
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
11
11
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
1
0
0
1
W
Sun Wukong
DerNerevarine
Sun Wukong
3
0
0
3
L
0
1
2
1
W
Hercules
SLlIIIIIN
Hercules
1
2
3
1.25
W
Achilles
0
0
6
3
L
Poseidon
Tofon281
Poseidon
1
1
0
1
W
Chiron
TryHat_
Chiron
6
1
1
6.5
L
Cliodhna
gortbog95
Cliodhna
0
3
0
0
L
Discordia
parttimati
Discordia
1
5
1
0.3
L
Olorun
sokeytor
Olorun
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,712
Damage
24,908
38,407
Taken
33,425
16,110
Mitigated
18,433
11,298
Healing
14,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
4,103
117
349
3,744
6,191
1,870
328
2,718
3,473
41,934
0
W
Sun Wukong
DerNerevarine
Sun Wukong
5,759
1,217
0
3,464
6,813
6,673
0
0
6,813
1,096
46,357
L
4,155
2,148
627
3,812
9,693
7,073
0
1,199
8,447
0
18,535
W
Hercules
SLlIIIIIN
Hercules
3,314
518
0
1,989
7,651
4,734
0
3,094
4,345
0
12,099
W
Achilles
3,578
1,398
0
1,692
6,428
2,697
0
1,085
5,339
0
39,145
L
Poseidon
Tofon281
Poseidon
3,742
722
0
500
6,419
2,050
0
0
6,419
44,175
0
W
Chiron
TryHat_
Chiron
8,154
4,451
717
2,366
6,342
2,459
0
3,658
2,428
0
43,825
L
Cliodhna
gortbog95
Cliodhna
2,530
181
0
1,836
8,229
2,595
0
324
7,200
0
24,971
L
Discordia
parttimati
Discordia
5,174
99
0
1,530
8,480
2,385
0
0
8,480
25,455
0
L
Olorun
sokeytor
Olorun
2,111
764
200
2,793
5,586
2,007
0
2,964
2,622
33,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,394
Gold Earned
29,218
254
Minions Killed
300
0
Camps Cleared
0
951,234
Distance Traveled
1,003,699
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,581
558
74
7
0
197,323
0
W
Sun Wukong
6,429
643
74
7
0
200,114
0
L
Horus
5,215
522
14
1
0
205,835
1
W
Hercules
4,871
487
20
2
0
205,957
2
W
Achilles
5,776
578
69
7
0
223,013
2
L
Poseidon
5,541
554
73
7
0
199,800
0
W
Chiron
6,561
656
63
6
0
177,292
0
L
Cliodhna
4,800
480
48
5
0
179,965
0
L
Discordia
4,886
489
52
5
0
191,267
0
L
Olorun
4,952
495
67
7
0
174,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role