Player Matchup

Agni
Agni
EddyPed
Agni
Level 49
God Stats
4W - 2L
1,715 SR
Queue Stats
110W - 112L
1,456 Elo+
Solo
Artio
Artio
Mr_sakis
Artio
Level 148
God Stats
8W - 9L
1,715 SR
Queue Stats
904W - 924L
1,498 Elo+
Solo
Bellona
Bellona
xxLMxx
Bellona
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 196L
1,659 Elo+
Solo
Chang'e
Chang'e
Архей
Chang'e
Level 158
God Stats
8W - 12L
1,358 SR
Queue Stats
754W - 795L
1,522 Elo+
Party 1
Bastet
Bastet
Волшебницa
Bastet
Level 185
God Stats
15W - 21L
1,260 SR
Queue Stats
1,096W - 1,121L
1,525 Elo+
Party 1
Team Averages
Level 133
1,510 SR
1,532 Elo+

VS

Team Averages
Level 98
1,628 SR
1,450 Elo+
Susano
Susano
Askanter73
Susano
Level 149
God Stats
7W - 4L
1,605 SR
Queue Stats
662W - 648L
1,528 Elo+
Solo
Sylvanus
Sylvanus
Mireros
Sylvanus
Level 63
God Stats
4W - 3L
1,607 SR
Queue Stats
567W - 565L
1,448 Elo+
Solo
Da Ji
Da Ji
Temudai
Da Ji
Level 109
God Stats
1W - 1L
1,585 SR
Queue Stats
42W - 28L
1,587 Elo+
Solo
Pele
Pele
iZerQa
Pele
Level 147
God Stats
5W - 4L
1,843 SR
Queue Stats
925W - 909L
1,530 Elo+
Solo
Arachne
Arachne
xxBohdAnNxx
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
EddyPed
Agni
18
6 / 3 / 17
11,530
824
26,807
14,164
6,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Mr_sakis
Artio
15
1 / 4 / 19
10,325
738
10,365
24,503
34,772
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
xxLMxx
Bellona
19
8 / 3 / 14
11,336
810
14,475
20,240
29,820
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Архей
Chang'e
18
6 / 5 / 11
10,738
767
16,642
17,906
8,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 2 / 17
11,699
836
14,041
15,156
7,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Askanter73
Susano
16
3 / 8 / 9
9,539
681
10,769
19,839
9,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Mireros
Sylvanus
18
1 / 2 / 10
9,461
676
11,799
12,090
11,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
Temudai
Da Ji
16
6 / 7 / 8
10,013
715
19,551
15,984
7,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
iZerQa
Pele
16
4 / 8 / 9
9,719
694
14,329
24,429
10,531
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
xxBohdAnNxx
Arachne
15
1 / 6 / 8
8,191
585
9,306
17,510
18,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
59
31
Kills
15
17
Deaths
31
78
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Susano
Askanter73
Susano
3
8
9
0.94
W
Agni
EddyPed
Agni
6
3
17
4.83
L
Sylvanus
Mireros
Sylvanus
1
2
10
3
W
Artio
Mr_sakis
Artio
1
4
19
2.63
L
Da Ji
Temudai
Da Ji
6
7
8
1.43
L
Pele
iZerQa
Pele
4
8
9
1.06
L
Arachne
xxBohdAnNxx
Arachne
1
6
8
0.83
W
Bellona
xxLMxx
Bellona
8
3
14
5
W
Chang'e
Архей
Chang'e
6
5
11
2.3
W
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,330
Damage
65,754
91,969
Taken
89,852
86,544
Mitigated
57,925
40,890
Healing
25,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Askanter73
Susano
10,769
1,262
843
4,201
19,839
9,674
0
12,885
6,954
0
17,608
W
Agni
EddyPed
Agni
26,807
1,732
2,969
3,105
14,164
6,411
1,322
1,245
12,789
56,498
0
L
Sylvanus
Mireros
Sylvanus
11,799
2,505
4,058
4,915
12,090
11,879
0
7,385
4,705
24,869
0
W
Artio
Mr_sakis
Artio
10,365
888
3,764
5,397
24,503
34,772
805
3,203
20,550
17,812
0
L
Da Ji
Temudai
Da Ji
19,551
2,962
910
2,186
15,984
7,397
0
9,663
6,321
0
23,256
L
Pele
iZerQa
Pele
14,329
1,817
185
5,127
24,429
10,531
0
14,676
9,753
0
35,040
L
Arachne
xxBohdAnNxx
Arachne
9,306
5,713
731
2,788
17,510
18,444
0
9,205
8,305
0
12,197
W
Bellona
xxLMxx
Bellona
14,475
3,352
661
1,401
20,240
29,820
732
3,923
15,698
0
28,118
W
Chang'e
Архей
Chang'e
16,642
974
11,031
7,229
17,906
8,092
933
2,087
15,690
33,432
0
W
14,041
3,858
875
4,458
15,156
7,449
0
1,341
13,612
0
28,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,628
Gold Earned
46,923
223
Minions Killed
116
0
Camps Cleared
0
1,284,827
Distance Traveled
1,057,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,539
681
24
2
0
208,622
0
W
Agni
11,530
824
78
6
0
260,238
0
L
Sylvanus
9,461
676
28
2
0
205,444
0
W
Artio
10,325
738
20
1
0
245,932
0
L
Da Ji
10,013
715
17
1
0
222,617
0
L
Pele
9,719
694
29
2
0
187,533
0
L
Arachne
8,191
585
18
1
0
233,536
0
W
Bellona
11,336
810
42
3
0
248,072
0
W
Chang'e
10,738
767
49
4
0
251,169
0
W
Bastet
11,699
836
34
2
0
279,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role