Player Matchup

Khepri
Khepri
KingKorn
Khepri
Level 60
God Stats
19W - 10L
1,710 SR
Queue Stats
153W - 156L
1,502 Elo+
Party 1
Thanatos
Thanatos
OG_WOMP_AS5
Thanatos
Level 57
God Stats
27W - 25L
1,436 SR
Queue Stats
281W - 277L
1,413 Elo+
Party 1
Heimdallr
Heimdallr
Requiemtz
Heimdallr
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
264W - 190L
1,625 Elo+
Solo
Poseidon
Poseidon
WereBunnyKungFu
Poseidon
Level 129
God Stats
2W - 2L
1,297 SR
Queue Stats
16W - 22L
1,388 Elo+
Solo
Mulan
Mulan
ceIie
Mulan
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 41L
1,612 Elo+
Solo
Team Averages
Level 104
1,489 SR
1,508 Elo+

VS

Team Averages
Level 110
1,599 SR
1,541 Elo+
Scylla
Scylla
Chiopmunk141
Scylla
Level 128
God Stats
384W - 277L
1,574 SR
Queue Stats
950W - 880L
1,553 Elo+
Solo
Sol
Sol
LuisBacarYT
Sol
Level 86
God Stats
28W - 30L
1,517 SR
Queue Stats
216W - 217L
1,413 Elo+
Solo
Serqet
Serqet
XxSaintsxX
Serqet
Level 107
God Stats
4W - 2L
1,706 SR
Queue Stats
156W - 136L
1,599 Elo+
Solo
Chaac
Chaac
killz0ne98
Chaac
Level 164
God Stats
15W - 14L
1,697 SR
Queue Stats
211W - 193L
1,666 Elo+
Solo
Cthulhu
Cthulhu
sebx2006
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 73L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
KingKorn
Khepri
11
1 / 1 / 3
7,234
517
2,915
8,930
7,614
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
OG_WOMP_AS5
Thanatos
12
1 / 3 / 0
7,451
532
1,191
9,893
4,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
Requiemtz
Heimdallr
14
5 / 0 / 2
8,491
607
14,972
12,815
5,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
12
1 / 7 / 0
7,101
507
5,220
9,588
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
ceIie
Mulan
14
1 / 0 / 0
8,529
609
5,847
12,707
8,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
5 / 0 / 3
8,934
638
12,057
4,515
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 0
5,270
376
5,840
8,400
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
XxSaintsxX
Serqet
14
4 / 3 / 1
7,771
555
5,511
13,922
6,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
14
1 / 1 / 0
7,448
532
9,134
11,300
8,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
sebx2006
Cthulhu
10
0 / 0 / 0
6,499
464
4,092
9,721
7,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
9
Kills
10
11
Deaths
9
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
5
0
3
6.5
W
Khepri
KingKorn
Khepri
1
1
3
2.5
L
0
5
0
0
W
Thanatos
OG_WOMP_AS5
Thanatos
1
3
0
0.33
W
Heimdallr
Requiemtz
Heimdallr
5
0
2
6
W
Poseidon
1
7
0
0.14
L
Serqet
XxSaintsxX
Serqet
4
3
1
1.5
W
Mulan
ceIie
Mulan
1
0
0
1
L
Chaac
1
1
0
1
L
Cthulhu
sebx2006
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,145
Damage
36,634
53,933
Taken
47,858
29,964
Mitigated
26,616
28,039
Healing
18,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
12,057
593
0
432
4,515
1,759
100
3,106
1,077
78,506
0
W
Khepri
KingKorn
Khepri
2,915
184
2,064
2,408
8,930
7,614
0
5,821
2,955
14,107
0
L
5,840
2,950
0
895
8,400
2,314
0
679
7,721
33,282
0
W
Thanatos
OG_WOMP_AS5
Thanatos
1,191
126
0
8,648
9,893
4,983
0
3,152
6,591
0
53,851
W
Heimdallr
Requiemtz
Heimdallr
14,972
10,974
0
7,628
12,815
5,622
661
6,722
5,577
0
76,420
W
Poseidon
5,220
757
0
871
9,588
3,518
0
6,294
3,232
49,949
0
L
Serqet
XxSaintsxX
Serqet
5,511
2,563
0
5,584
13,922
6,776
0
2,674
11,154
0
59,170
W
Mulan
ceIie
Mulan
5,847
1,844
0
6,420
12,707
8,227
0
0
11,651
0
71,382
L
Chaac
9,134
2,993
0
7,485
11,300
8,024
0
0
11,300
0
63,892
L
Cthulhu
sebx2006
Cthulhu
4,092
437
1,815
2,496
9,721
7,743
0
1,250
8,471
27,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,806
Gold Earned
35,922
460
Minions Killed
424
0
Camps Cleared
0
1,372,908
Distance Traveled
1,458,683
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,934
638
136
10
0
257,057
4
W
Khepri
7,234
517
17
1
0
281,157
5
L
Sol
5,270
376
46
3
0
230,096
0
W
Thanatos
7,451
532
93
7
0
299,216
4
W
Heimdallr
8,491
607
121
9
0
265,130
0
W
Poseidon
7,101
507
102
7
0
262,139
0
L
Serqet
7,771
555
90
6
0
329,539
0
W
Mulan
8,529
609
127
9
0
265,266
3
L
Chaac
7,448
532
104
7
0
281,835
4
L
Cthulhu
6,499
464
48
3
0
360,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role