Player Matchup

Arachne
Arachne
Floopp123
Arachne
Level 122
God Stats
6W - 4L
1,664 SR
Queue Stats
18W - 20L
1,444 Elo+
Solo
Cernunnos
Cernunnos
GKD-Honda
Cernunnos
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,731 Elo+
Solo
Jormungandr
Jormungandr
Iron-Ascendant
Jormungandr
Level 129
God Stats
1W - 3L
1,628 SR
Queue Stats
85W - 84L
1,596 Elo+
Solo
Merlin
Merlin
Toxic-El_Diablo
Merlin
Level 88
God Stats
9W - 11L
1,298 SR
Queue Stats
216W - 183L
1,495 Elo+
Solo
Guan Yu
Guan Yu
c4lipxp
Guan Yu
Level 148
God Stats
0W - 4L
1,176 SR
Queue Stats
179W - 181L
1,428 Elo+
Solo
Team Averages
Level 129
1,453 SR
1,539 Elo+

VS

Team Averages
Level 89
1,518 SR
1,470 Elo+
Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
I_Necrom
Bacchus
Level 122
God Stats
5W - 2L
1,694 SR
Queue Stats
80W - 73L
1,561 Elo+
Solo
Neith
Neith
PeterEynis
Neith
Level 105
God Stats
10W - 6L
1,566 SR
Queue Stats
216W - 217L
1,579 Elo+
Solo
Tyr
Tyr
Sek_Nideson
Tyr
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 58L
1,475 Elo+
Solo
Arachne
Arachne
minihede
Arachne
Level 55
God Stats
1W - 1L
1,332 SR
Queue Stats
2W - 7L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Floopp123
Arachne
10
0 / 0 / 0
5,617
511
2,399
7,079
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
GKD-Honda
Cernunnos
8
0 / 2 / 0
5,070
461
3,797
7,189
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Iron-Ascendant
Jormungandr
13
2 / 1 / 0
7,175
652
4,588
6,937
5,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 0 / 0
6,882
626
4,765
5,016
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
c4lipxp
Guan Yu
9
0 / 3 / 0
5,288
481
2,303
9,379
7,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 0 / 0
6,749
614
3,855
6,777
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
I_Necrom
Bacchus
9
1 / 0 / 4
6,107
555
5,092
7,898
7,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
11
4 / 0 / 1
6,857
623
7,396
6,750
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 2 / 0
5,720
520
1,352
7,439
4,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
minihede
Arachne
10
0 / 0 / 1
5,656
514
856
7,511
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
6
6
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
0
0
L
Arachne
Floopp123
Arachne
0
0
0
0
L
Cernunnos
GKD-Honda
Cernunnos
0
2
0
0
W
Bacchus
I_Necrom
Bacchus
1
0
4
3
L
Jormungandr
Iron-Ascendant
Jormungandr
2
1
0
2
W
Neith
4
0
1
4.5
W
1
2
0
0.5
L
0
0
0
0
L
Guan Yu
c4lipxp
Guan Yu
0
3
0
0
W
Arachne
minihede
Arachne
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,852
Damage
18,551
35,600
Taken
36,375
19,593
Mitigated
20,219
10,829
Healing
13,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,855
77
280
3,515
6,777
2,892
0
4,038
2,739
59,628
0
L
Arachne
Floopp123
Arachne
2,399
2,000
290
1,799
7,079
2,589
0
1,417
5,662
0
36,869
L
Cernunnos
GKD-Honda
Cernunnos
3,797
2,077
0
2,976
7,189
2,536
0
1,934
5,255
0
29,423
W
Bacchus
I_Necrom
Bacchus
5,092
868
84
3,124
7,898
7,085
178
201
7,697
14,699
0
L
Jormungandr
Iron-Ascendant
Jormungandr
4,588
1,589
0
1,375
6,937
5,227
34
0
6,937
56,849
0
W
Neith
7,396
3,667
0
4,024
6,750
3,233
584
0
6,750
0
52,652
W
1,352
256
0
682
7,439
4,451
0
4,455
2,883
0
30,932
L
4,765
122
0
923
5,016
2,111
0
3,181
1,835
58,544
0
L
Guan Yu
c4lipxp
Guan Yu
2,303
216
966
2,500
9,379
7,130
0
2,415
6,964
0
30,759
W
Arachne
minihede
Arachne
856
665
0
1,537
7,511
2,558
0
558
6,953
0
43,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,032
Gold Earned
31,089
361
Minions Killed
349
0
Camps Cleared
0
1,052,684
Distance Traveled
1,153,699
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,749
614
122
11
0
226,278
2
L
Arachne
5,617
511
61
6
0
261,512
0
L
Cernunnos
5,070
461
50
5
0
161,456
0
W
Bacchus
6,107
555
14
1
0
238,808
0
L
Jormungandr
7,175
652
91
8
0
190,975
0
W
Neith
6,857
623
90
8
0
205,262
4
W
Tyr
5,720
520
58
5
0
202,044
0
L
Merlin
6,882
626
104
9
0
230,960
0
L
Guan Yu
5,288
481
55
5
0
207,781
0
W
Arachne
5,656
514
65
6
0
281,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role