Player Matchup

Arachne
Arachne
BUTiDONTLIKEYOU
Arachne
Level 104
God Stats
42W - 33L
1,546 SR
Queue Stats
447W - 418L
1,448 Elo+
Party 1
Ares
Ares
BigBowang
Ares
Level 155
God Stats
2W - 3L
1,462 SR
Queue Stats
155W - 120L
1,515 Elo+
Solo
Surtr
Surtr
Bontar
Surtr
Level 102
God Stats
13W - 11L
1,797 SR
Queue Stats
170W - 165L
1,595 Elo+
Solo
Ra
Ra
Lalozo
Ra
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 115L
1,557 Elo+
Solo
Medusa
Medusa
cambomerican
Medusa
Level 4
God Stats
3W - 2L
1,301 SR
Queue Stats
4W - 7L
1,028 Elo+
Party 1
Team Averages
Level 90
1,521 SR
1,429 Elo+

VS

Team Averages
Level 68
1,591 SR
1,509 Elo+
Scylla
Scylla
AIcohoI
Scylla
Level 101
God Stats
22W - 17L
1,724 SR
Queue Stats
160W - 130L
1,528 Elo+
Solo
Izanami
Izanami
Beachhobo
Izanami
Level 102
God Stats
26W - 14L
1,698 SR
Queue Stats
51W - 38L
1,595 Elo+
Party 3
Pele
Pele
COOL5184
Pele
Level 81
God Stats
76W - 67L
1,532 SR
Queue Stats
92W - 83L
1,530 Elo+
Party 3
Odin
Odin
Froggerbigmoon
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,397 Elo+
Party 2
Maui
Maui
GRIFFkd02
Maui
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 148L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
6,066
551
3,603
9,522
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
9
0 / 0 / 5
5,815
529
3,566
6,329
4,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
Bontar
Surtr
13
7 / 0 / 3
8,127
739
10,062
9,058
8,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
13
4 / 0 / 2
7,585
690
5,489
6,591
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
9
0 / 1 / 3
5,365
488
4,141
5,143
1,725
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AIcohoI
Scylla
10
0 / 3 / 0
5,487
499
4,906
7,441
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Beachhobo
Izanami
7
1 / 1 / 0
5,089
463
4,073
4,953
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
11
0 / 1 / 0
5,830
530
7,127
9,716
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 6 / 0
4,617
420
2,687
9,376
8,411
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
9
0 / 2 / 1
5,530
503
1,829
10,107
8,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
13
Kills
1
1
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
AIcohoI
Scylla
0
3
0
0
W
2
0
3
3.5
L
Izanami
Beachhobo
Izanami
1
1
0
1
W
Ares
0
0
5
2.5
W
Surtr
Bontar
Surtr
7
0
3
8.5
L
Pele
0
1
0
0
L
0
6
0
0
L
Maui
0
2
1
0.25
W
Ra
4
0
2
5
W
Medusa
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,861
Damage
20,622
36,643
Taken
41,593
21,521
Mitigated
24,122
10,604
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AIcohoI
Scylla
4,906
339
0
1,906
7,441
2,528
0
2,274
4,985
39,367
0
W
3,603
2,901
0
2,011
9,522
3,477
1,461
1,584
7,840
0
27,739
L
Izanami
Beachhobo
Izanami
4,073
3,381
0
2,903
4,953
1,348
250
621
4,332
0
34,869
W
Ares
3,566
323
0
1,931
6,329
4,702
209
882
5,407
18,963
0
W
Surtr
Bontar
Surtr
10,062
4,062
0
2,611
9,058
8,882
321
905
7,649
1,151
59,266
L
Pele
7,127
1,890
0
3,492
9,716
3,734
0
3,422
6,094
0
45,217
L
2,687
1,198
0
789
9,376
8,411
0
652
8,724
0
12,994
L
Maui
1,829
443
97
2,486
10,107
8,101
93
2,199
7,881
17,593
0
W
Ra
5,489
532
577
2,424
6,591
2,735
0
2,182
4,209
63,830
0
W
Medusa
4,141
2,259
0
1,050
5,143
1,725
556
786
4,357
0
30,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,958
Gold Earned
26,553
310
Minions Killed
293
0
Camps Cleared
0
1,147,770
Distance Traveled
1,044,157
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,487
499
73
7
0
225,564
1
W
Arachne
6,066
551
43
4
0
273,766
0
L
Izanami
5,089
463
71
6
0
142,197
0
W
Ares
5,815
529
24
2
0
219,431
7
W
Surtr
8,127
739
95
9
0
220,638
0
L
Pele
5,830
530
100
9
0
262,869
0
L
Odin
4,617
420
23
2
0
209,121
0
L
Maui
5,530
503
26
2
0
204,406
0
W
Ra
7,585
690
106
10
0
251,596
0
W
Medusa
5,365
488
42
4
0
182,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role