Player Matchup

Ao Kuang
Ao Kuang
Batclown
Ao Kuang
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 232L
1,439 Elo+
Party 2
Raijin
Raijin
HitoHitoNika
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,419 Elo+
Party 2
Achilles
Achilles
Recon506
Achilles
Level 79
God Stats
5W - 6L
1,494 SR
Queue Stats
121W - 114L
1,430 Elo+
Party 2
Khepri
Khepri
RedShirtMan
Khepri
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 83L
1,578 Elo+
Party 1
Chiron
Chiron
moonboy226
Chiron
Level 65
God Stats
0W - 4L
1,209 SR
Queue Stats
91W - 77L
1,549 Elo+
Party 1
Team Averages
Level 83
1,441 SR
1,483 Elo+

VS

Team Averages
Level 114
1,503 SR
1,424 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AFreeHug
Agni
Level 149
God Stats
1W - 1L
1,297 SR
Queue Stats
13W - 12L
1,230 Elo+
Solo
Jormungandr
Jormungandr
SanguineXCIX
Jormungandr
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 32L
1,402 Elo+
Solo
Surtr
Surtr
T-Naasty52
Surtr
Level 78
God Stats
22W - 21L
1,565 SR
Queue Stats
280W - 279L
1,446 Elo+
Solo
Xbalanque
Xbalanque
TheNew6uy17
Xbalanque
Level 145
God Stats
2W - 1L
1,654 SR
Queue Stats
144W - 141L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Batclown
Ao Kuang
10
2 / 2 / 1
5,804
580
4,659
8,840
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
8
0 / 6 / 0
5,102
510
1,351
7,301
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Recon506
Achilles
9
1 / 3 / 1
5,281
528
5,072
10,672
9,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
9
1 / 1 / 0
5,167
517
3,185
9,064
5,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
moonboy226
Chiron
7
0 / 1 / 1
4,395
440
3,596
4,272
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 1 / 0
6,305
631
5,893
8,953
7,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
11
4 / 0 / 2
6,903
690
5,812
3,861
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
SanguineXCIX
Jormungandr
8
2 / 0 / 1
5,380
538
2,693
6,327
3,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Surtr
10
4 / 3 / 3
6,000
600
6,091
9,433
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
TheNew6uy17
Xbalanque
9
0 / 0 / 2
5,255
526
5,647
5,551
1,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
13
13
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
0
3
W
Agni
4
0
2
5
L
Ao Kuang
Batclown
Ao Kuang
2
2
1
1.25
L
Raijin
0
6
0
0
L
Achilles
Recon506
Achilles
1
3
1
0.5
L
Khepri
1
1
0
1
W
Jormungandr
SanguineXCIX
Jormungandr
2
0
1
2.5
W
Surtr
4
3
3
1.83
W
Xbalanque
TheNew6uy17
Xbalanque
0
0
2
1
L
Chiron
moonboy226
Chiron
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,863
Damage
26,136
40,149
Taken
34,125
21,786
Mitigated
17,529
10,896
Healing
8,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,893
2,458
0
3,114
8,953
7,251
0
2,022
6,931
0
44,419
W
Agni
5,812
1,389
0
1,000
3,861
1,265
200
1,290
2,446
48,441
0
L
Ao Kuang
Batclown
Ao Kuang
4,659
1,131
0
1,543
8,840
3,081
0
1,992
6,730
30,648
0
L
Raijin
1,351
492
0
500
7,301
2,534
0
3,367
3,706
26,571
0
L
Achilles
Recon506
Achilles
5,072
1,454
0
2,563
10,672
9,710
0
381
10,281
555
31,032
L
Khepri
3,185
620
145
3,077
9,064
5,006
0
1,575
7,489
22,649
0
W
Jormungandr
SanguineXCIX
Jormungandr
2,693
1,238
218
1,457
6,327
3,673
0
1,480
4,847
21,854
0
W
Surtr
6,091
2,990
0
1,358
9,433
3,638
96
2,619
6,735
698
28,847
W
Xbalanque
TheNew6uy17
Xbalanque
5,647
2,363
0
1,499
5,551
1,702
23
1,812
3,739
0
34,031
L
Chiron
moonboy226
Chiron
3,596
1,872
464
2,604
4,272
1,455
0
1,048
3,224
0
25,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,749
Gold Earned
29,843
234
Minions Killed
273
0
Camps Cleared
0
918,267
Distance Traveled
960,131
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,305
631
58
6
0
182,434
0
W
Agni
6,903
690
89
9
0
183,233
1
L
Ao Kuang
5,804
580
56
6
0
233,290
0
L
Raijin
5,102
510
59
6
0
157,836
0
L
Achilles
5,281
528
45
5
0
189,354
2
L
Khepri
5,167
517
30
3
0
196,884
0
W
Jormungandr
5,380
538
32
3
0
185,119
0
W
Surtr
6,000
600
41
4
0
220,646
0
W
Xbalanque
5,255
526
53
5
0
188,699
0
L
Chiron
4,395
440
44
4
0
140,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role