Player Matchup

Baron Samedi
Baron Samedi
SkateKage
Baron Samedi
Level 125
God Stats
16W - 9L
1,688 SR
Queue Stats
252W - 250L
1,564 Elo+
Party 2
Cthulhu
Cthulhu
flashpointbatman
Cthulhu
Level 86
God Stats
28W - 18L
1,560 SR
Queue Stats
108W - 98L
1,588 Elo+
Party 2
Fenrir
Fenrir
protokai
Fenrir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 66L
1,583 Elo+
Party 2
Team Averages
Level 106
1,582 SR
1,578 Elo+

VS

Team Averages
Level 51
1,612 SR
1,334 Elo+
Ishtar
Ishtar
AnimatePanfur
Ishtar
Level 67
God Stats
1W - 1L
1,528 SR
Queue Stats
8W - 11L
1,387 Elo+
Party 1
Sylvanus
Sylvanus
MyFartsAreToxic
Sylvanus
Level 44
God Stats
1W - 2L
1,555 SR
Queue Stats
8W - 19L
1,251 Elo+
Solo
Horus
Horus
dyldf123
Horus
Level 41
God Stats
3W - 4L
1,753 SR
Queue Stats
7W - 8L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SkateKage
Baron Samedi
13
2 / 0 / 5
7,815
782
12,011
6,603
2,903
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 3
7,485
749
7,049
7,219
6,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
protokai
Fenrir
12
1 / 1 / 6
7,198
720
5,772
7,514
3,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,361
636
7,711
10,562
5,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
11
0 / 2 / 1
6,747
675
2,234
11,215
11,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
dyldf123
Horus
9
0 / 3 / 1
5,842
584
4,259
8,826
5,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Sylvanus
0
2
1
0.25
W
Baron Samedi
SkateKage
Baron Samedi
2
0
5
4.5
L
Horus
dyldf123
Horus
0
3
1
0.17
W
4
0
3
5.5
W
Fenrir
protokai
Fenrir
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,832
Damage
14,204
21,336
Taken
30,603
13,074
Mitigated
21,920
7,803
Healing
11,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,711
4,699
0
3,617
10,562
5,106
0
5,937
4,581
0
32,610
L
Sylvanus
2,234
855
1,429
4,954
11,215
11,679
0
7,117
3,837
12,454
0
W
Baron Samedi
SkateKage
Baron Samedi
12,011
704
1,729
3,660
6,603
2,903
27
1,115
5,488
38,701
0
L
Horus
dyldf123
Horus
4,259
1,952
676
947
8,826
5,135
0
5,399
3,386
0
8,650
W
7,049
460
603
861
7,219
6,877
14
623
6,596
12,551
300
W
Fenrir
protokai
Fenrir
5,772
1,896
0
950
7,514
3,294
0
561
6,953
0
20,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,498
Gold Earned
18,950
118
Minions Killed
86
0
Camps Cleared
0
561,844
Distance Traveled
460,345
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,361
636
51
5
0
152,309
0
L
Sylvanus
6,747
675
24
2
0
150,118
1
W
Baron Samedi
7,815
782
73
7
0
172,706
0
L
Horus
5,842
584
11
1
0
157,918
0
W
Cthulhu
7,485
749
14
1
0
196,016
0
W
Fenrir
7,198
720
31
3
0
193,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role