Player Matchup

Yemoja
Yemoja
FloopLoops
Yemoja
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 278L
1,498 Elo+
Solo
Izanami
Izanami
HoneyBunBun94
Izanami
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,635 Elo+
Party 2
Baron Samedi
Baron Samedi
Madwhale3
Baron Samedi
Level 61
God Stats
21W - 18L
1,799 SR
Queue Stats
85W - 65L
1,585 Elo+
Party 2
Chang'e
Chang'e
Moss25
Chang'e
Level 103
God Stats
20W - 9L
1,745 SR
Queue Stats
44W - 38L
1,611 Elo+
Party 2
Pele
Pele
RoyalObsidian
Pele
Level 105
God Stats
1W - 1L
1,726 SR
Queue Stats
48W - 41L
1,581 Elo+
Party 2
Team Averages
Level 90
1,654 SR
1,582 Elo+

VS

Team Averages
Level 69
1,498 SR
1,452 Elo+
Apollo
Apollo
DarthBingus
Apollo
Level 41
God Stats
4W - 0L
1,867 SR
Queue Stats
229W - 213L
1,507 Elo+
Party 1
Hades
Hades
Domosaur
Hades
Level 44
God Stats
6W - 13L
1,341 SR
Queue Stats
31W - 44L
1,292 Elo+
Party 1
Horus
Horus
FookinMutz
Horus
Level 66
God Stats
2W - 2L
1,293 SR
Queue Stats
42W - 52L
1,399 Elo+
Party 1
Camazotz
Camazotz
Rowmage
Camazotz
Level 133
God Stats
9W - 4L
1,500 SR
Queue Stats
169W - 149L
1,581 Elo+
Solo
Kali
Kali
phoenixwing999
Kali
Level 60
God Stats
23W - 16L
1,489 SR
Queue Stats
251W - 240L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FloopLoops
Yemoja
10
1 / 4 / 3
6,933
462
5,631
14,345
12,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
11
0 / 7 / 0
6,867
458
833
11,957
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Madwhale3
Baron Samedi
14
4 / 4 / 2
8,045
536
10,386
10,355
5,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Moss25
Chang'e
11
1 / 5 / 2
6,965
464
8,857
13,202
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 4 / 5
8,287
552
12,373
16,709
5,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
9 / 1 / 5
9,181
612
12,656
7,783
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Domosaur
Hades
13
5 / 1 / 8
8,207
547
12,735
13,533
6,375
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
11
2 / 1 / 9
7,490
499
5,170
10,207
8,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Camazotz
Rowmage
Camazotz
14
4 / 4 / 4
8,608
574
12,257
19,758
7,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 2 / 6
8,590
573
8,405
17,278
7,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
9
Kills
24
24
Deaths
9
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Apollo
9
1
5
11.5
W
Hades
Domosaur
Hades
5
1
8
9
L
Yemoja
FloopLoops
Yemoja
1
4
3
0.63
W
Horus
2
1
9
6.5
L
Izanami
0
7
0
0
L
Baron Samedi
Madwhale3
Baron Samedi
4
4
2
1.25
L
Chang'e
Moss25
Chang'e
1
5
2
0.4
W
Camazotz
Rowmage
Camazotz
4
4
4
1.5
L
3
4
5
1.38
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,080
Damage
51,223
66,568
Taken
68,559
32,629
Mitigated
33,154
17,766
Healing
34,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
12,656
7,637
0
1,371
7,783
2,971
1,358
2,576
5,189
0
58,620
W
Hades
Domosaur
Hades
12,735
2,545
2,416
7,870
13,533
6,375
1,081
6,884
6,607
59,898
0
L
Yemoja
FloopLoops
Yemoja
5,631
1,284
436
2,164
14,345
12,644
102
3,168
11,177
21,589
0
W
Horus
5,170
1,938
1,675
2,519
10,207
8,968
106
3,054
7,065
0
14,738
L
Izanami
833
760
45
2,248
11,957
3,701
2,557
0
11,957
0
41,405
L
Baron Samedi
Madwhale3
Baron Samedi
10,386
425
1,014
3,803
10,355
5,224
0
157
10,198
43,441
0
L
Chang'e
Moss25
Chang'e
8,857
763
2,131
3,943
13,202
5,256
503
6,605
6,597
46,136
0
W
Camazotz
Rowmage
Camazotz
12,257
2,535
0
8,811
19,758
7,524
188
7,595
11,414
0
65,510
L
12,373
3,835
0
1,982
16,709
5,804
0
2,805
13,904
0
55,823
W
8,405
4,579
0
9,833
17,278
7,316
239
3,812
13,410
0
64,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,097
Gold Earned
42,076
337
Minions Killed
387
0
Camps Cleared
0
1,313,127
Distance Traveled
1,466,672
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,181
612
92
6
0
296,713
0
W
Hades
8,207
547
84
6
0
283,843
0
L
Yemoja
6,933
462
32
2
0
271,749
2
W
Horus
7,490
499
12
1
0
281,560
0
L
Izanami
6,867
458
79
5
0
225,902
1
L
Baron Samedi
8,045
536
64
4
0
257,649
2
L
Chang'e
6,965
464
86
6
0
260,161
4
W
Camazotz
8,608
574
101
7
0
288,553
3
L
Pele
8,287
552
76
5
0
297,666
0
W
Kali
8,590
573
98
7
0
316,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role