Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BigPilot
Xing Tian
Level 117
God Stats
21W - 12L
1,716 SR
Queue Stats
249W - 251L
1,500 Elo+
Party 2
Surtr
Surtr
DoctorWho
Surtr
Level 69
God Stats
1W - 0L
1,277 SR
Queue Stats
3W - 1L
1,726 Elo+
Party 2
Set
Set
JerillAnders
Set
Level 81
God Stats
17W - 17L
1,422 SR
Queue Stats
233W - 216L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Leksius
Cthulhu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 65L
1,424 Elo+
Solo
Team Averages
Level 107
1,483 SR
1,530 Elo+

VS

Team Averages
Level 50
1,428 SR
1,390 Elo+
Anubis
Anubis
CLAPJAX
Anubis
Level 40
God Stats
106W - 50L
1,519 SR
Queue Stats
456W - 421L
1,313 Elo+
Party 1
Serqet
Serqet
Cammnation
Serqet
Level 35
God Stats
1W - 4L
1,343 SR
Queue Stats
198W - 199L
1,313 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MoonCrìcket
Kumbhakarna
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,413 Elo+
Solo
Achilles
Achilles
Slayer21bravo
Achilles
Level 72
God Stats
5W - 12L
1,280 SR
Queue Stats
277W - 255L
1,445 Elo+
Solo
Apollo
Apollo
sebx2006
Apollo
Level 65
God Stats
2W - 5L
1,500 SR
Queue Stats
58W - 73L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
10 / 0 / 8
8,878
555
12,624
6,792
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
BigPilot
Xing Tian
11
3 / 2 / 11
7,925
495
4,294
15,842
17,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
DoctorWho
Surtr
13
2 / 4 / 1
8,399
525
7,225
14,750
9,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
2 / 1 / 13
8,737
546
12,264
12,529
6,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Leksius
Cthulhu
13
3 / 0 / 8
8,166
510
6,746
9,117
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CLAPJAX
Anubis
14
2 / 2 / 0
8,189
512
7,630
8,705
4,260
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Cammnation
Serqet
11
0 / 6 / 2
6,923
433
4,966
15,500
5,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
MoonCrìcket
Kumbhakarna
7
0 / 7 / 0
5,251
328
2,583
13,377
7,511
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Slayer21bravo
Achilles
14
5 / 1 / 2
8,289
518
11,195
15,164
16,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
sebx2006
Apollo
13
0 / 4 / 0
7,230
452
4,195
12,611
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
20
Kills
7
7
Deaths
20
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
10
0
8
14
W
Xing Tian
BigPilot
Xing Tian
3
2
11
4.25
L
Anubis
CLAPJAX
Anubis
2
2
0
1
L
Serqet
Cammnation
Serqet
0
6
2
0.17
W
Surtr
DoctorWho
Surtr
2
4
1
0.63
W
2
1
13
8.5
W
Cthulhu
Leksius
Cthulhu
3
0
8
7
L
Kumbhakarna
MoonCrìcket
Kumbhakarna
0
7
0
0
L
Achilles
Slayer21bravo
Achilles
5
1
2
6
L
Apollo
sebx2006
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,153
Damage
30,569
59,030
Taken
65,357
40,316
Mitigated
38,518
13,640
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
12,624
2,900
0
2,887
6,792
3,094
1,299
2,113
4,511
60,558
0
W
Xing Tian
BigPilot
Xing Tian
4,294
560
0
2,562
15,842
17,310
530
3,087
12,587
14,763
0
L
Anubis
CLAPJAX
Anubis
7,630
797
0
3,700
8,705
4,260
0
4,271
4,434
65,983
0
L
Serqet
Cammnation
Serqet
4,966
1,100
0
1,557
15,500
5,975
0
4,653
10,847
0
48,884
W
Surtr
DoctorWho
Surtr
7,225
3,183
0
3,882
14,750
9,562
991
1,620
13,130
789
53,773
W
12,264
4,857
0
938
12,529
6,247
741
1,495
10,878
0
74,225
W
Cthulhu
Leksius
Cthulhu
6,746
293
757
2,614
9,117
4,103
0
3,199
5,420
47,222
0
L
Kumbhakarna
MoonCrìcket
Kumbhakarna
2,583
435
0
0
13,377
7,511
184
6,406
6,971
8,235
0
L
Achilles
Slayer21bravo
Achilles
11,195
2,034
0
3,721
15,164
16,184
0
2,560
12,604
1,891
52,395
L
Apollo
sebx2006
Apollo
4,195
2,627
0
5,398
12,611
4,588
288
6,538
6,073
0
62,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,105
Gold Earned
35,882
372
Minions Killed
352
0
Camps Cleared
0
1,541,205
Distance Traveled
1,465,825
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,878
555
73
5
0
273,861
1
W
Xing Tian
7,925
495
17
1
0
293,470
3
L
Anubis
8,189
512
104
7
0
271,074
0
L
Serqet
6,923
433
71
4
0
355,596
0
W
Surtr
8,399
525
95
6
0
286,696
0
W
Set
8,737
546
105
7
0
361,963
0
W
Cthulhu
8,166
510
82
5
0
325,215
4
L
Kumbhakarna
5,251
328
8
1
0
241,791
0
L
Achilles
8,289
518
76
5
0
302,885
6
L
Apollo
7,230
452
93
6
0
294,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role