Player Matchup

Bellona
Bellona
Isseur
Bellona
Level 120
God Stats
1W - 2L
1,313 SR
Queue Stats
62W - 66L
1,413 Elo+
Solo
Maui
Maui
Mukula5
Maui
Level 118
God Stats
45W - 41L
1,487 SR
Queue Stats
135W - 124L
1,503 Elo+
Solo
Jing Wei
Jing Wei
Teunay
Jing Wei
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
Vip3rq8
Tiamat
Level 143
God Stats
4W - 2L
1,500 SR
Queue Stats
523W - 528L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
soulent
Baron Samedi
Level 106
God Stats
3W - 2L
1,611 SR
Queue Stats
44W - 44L
1,546 Elo+
Solo
Team Averages
Level 98
1,482 SR
1,490 Elo+

VS

Team Averages
Level 102
1,530 SR
1,445 Elo+
Medusa
Medusa
 
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BL00DF1R3
Geb
Level 156
God Stats
53W - 51L
1,452 SR
Queue Stats
438W - 453L
1,507 Elo+
Solo
Ra
Ra
Yodmoo
Ra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,300 Elo+
Solo
Da Ji
Da Ji
kacperte7
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Janus
Janus
Грешница1711
Janus
Level 121
God Stats
1W - 0L
1,696 SR
Queue Stats
73W - 96L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Isseur
Bellona
12
2 / 4 / 4
6,355
794
7,874
13,446
13,396
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Maui
Mukula5
Maui
13
2 / 1 / 6
7,103
888
4,547
9,670
8,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Teunay
Jing Wei
13
2 / 5 / 3
6,524
816
4,283
7,574
3,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Vip3rq8
Tiamat
13
2 / 4 / 3
6,692
837
8,264
10,465
7,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
soulent
Baron Samedi
7
0 / 0 / 0
3,717
465
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 1 / 4
6,444
806
3,659
6,576
2,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 0 / 12
6,720
840
8,899
8,134
7,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
15
7 / 1 / 2
8,029
1,004
6,177
5,618
2,492
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Da Ji
kacperte7
Da Ji
12
4 / 6 / 8
7,172
897
9,052
10,136
4,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 8
7,257
907
6,899
5,625
2,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
8
Kills
14
14
Deaths
8
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
1
4
2
W
1
0
12
7
L
Bellona
Isseur
Bellona
2
4
4
1
L
Maui
Mukula5
Maui
2
1
6
5
L
Jing Wei
Teunay
Jing Wei
2
5
3
0.7
L
Tiamat
Vip3rq8
Tiamat
2
4
3
0.88
W
Ra
7
1
2
8
W
Da Ji
kacperte7
Da Ji
4
6
8
1.33
L
Baron Samedi
soulent
Baron Samedi
0
0
0
0
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,968
Damage
34,686
41,155
Taken
36,089
32,305
Mitigated
20,221
7,308
Healing
6,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,659
989
0
0
6,576
2,983
857
1,836
4,693
0
21,909
W
8,899
796
0
1,124
8,134
7,454
0
2,833
5,147
18,686
264
L
Bellona
Isseur
Bellona
7,874
1,672
0
2,305
13,446
13,396
0
4,125
9,147
0
16,681
L
Maui
Mukula5
Maui
4,547
844
189
1,814
9,670
8,166
0
6,147
3,389
10,739
0
L
Jing Wei
Teunay
Jing Wei
4,283
3,372
0
372
7,574
3,519
0
5,181
2,248
0
12,953
L
Tiamat
Vip3rq8
Tiamat
8,264
646
68
2,560
10,465
7,224
0
5,494
4,660
26,869
0
W
Ra
6,177
694
734
1,479
5,618
2,492
480
2,626
2,941
30,628
0
W
Da Ji
kacperte7
Da Ji
9,052
2,519
0
170
10,136
4,840
138
2,678
7,408
0
10,506
L
Baron Samedi
soulent
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
6,899
905
286
2,435
5,625
2,452
1,071
2,500
3,089
24,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,391
Gold Earned
35,622
110
Minions Killed
193
0
Camps Cleared
0
671,600
Distance Traveled
851,439
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,444
806
34
4
0
151,165
0
W
Geb
6,720
840
17
2
0
190,567
0
L
Bellona
6,355
794
21
3
0
176,558
0
L
Maui
7,103
888
8
1
0
180,132
0
L
Jing Wei
6,524
816
26
3
0
150,016
0
L
Tiamat
6,692
837
55
7
0
164,894
0
W
Ra
8,029
1,004
78
10
0
188,964
2
W
Da Ji
7,172
897
6
1
0
157,244
0
L
Baron Samedi
3,717
465
0
0
0
0
0
W
Janus
7,257
907
58
7
0
163,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role