Player Matchup

Heimdallr
Heimdallr
AmericanSkurge
Heimdallr
Level 89
God Stats
10W - 7L
1,500 SR
Queue Stats
102W - 128L
1,411 Elo+
Party 1
Surtr
Surtr
ArchaicDragon
Surtr
Level 80
God Stats
2W - 3L
1,696 SR
Queue Stats
58W - 80L
1,377 Elo+
Party 1
Odin
Odin
Gameovercode
Odin
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 45L
1,476 Elo+
Party 1
Ne Zha
Ne Zha
NotGondelf
Ne Zha
Level 107
God Stats
2W - 2L
1,713 SR
Queue Stats
85W - 109L
1,404 Elo+
Party 1
Kukulkan
Kukulkan
minkus3398
Kukulkan
Level 43
God Stats
13W - 15L
1,578 SR
Queue Stats
43W - 76L
1,362 Elo+
Party 1
Team Averages
Level 77
1,597 SR
1,406 Elo+

VS

Team Averages
Level 72
1,494 SR
1,448 Elo+
Cthulhu
Cthulhu
BUTWHOP
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,383 Elo+
Party 2
Hades
Hades
DatGuy1301
Hades
Level 84
God Stats
4W - 6L
1,500 SR
Queue Stats
261W - 244L
1,435 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PumaPaw001
Morgan Le Fay
Level 63
God Stats
4W - 6L
1,206 SR
Queue Stats
122W - 115L
1,424 Elo+
Party 2
Horus
Horus
iCrxws
Horus
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
147W - 114L
1,487 Elo+
Solo
Martichoras
Martichoras
murrpph
Martichoras
Level 84
God Stats
3W - 3L
1,765 SR
Queue Stats
75W - 54L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AmericanSkurge
Heimdallr
15
2 / 1 / 9
8,752
515
9,341
13,958
6,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 10
7,768
457
7,460
15,553
12,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 2 / 4
9,450
556
7,321
16,242
17,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
NotGondelf
Ne Zha
17
10 / 3 / 4
10,589
623
14,172
16,809
7,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
minkus3398
Kukulkan
14
1 / 1 / 3
8,380
493
6,206
5,960
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BUTWHOP
Cthulhu
12
0 / 4 / 2
7,500
441
5,864
16,398
15,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
15
5 / 1 / 1
9,197
541
7,501
13,998
8,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
PumaPaw001
Morgan Le Fay
14
1 / 2 / 1
8,424
496
4,399
9,484
4,405
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
iCrxws
Horus
13
1 / 5 / 1
8,254
486
10,988
15,600
14,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
murrpph
Martichoras
15
1 / 5 / 1
8,969
528
10,482
13,491
6,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
17
Kills
8
8
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AmericanSkurge
Heimdallr
2
1
9
6.5
W
1
1
10
6
L
Cthulhu
BUTWHOP
Cthulhu
0
4
2
0.25
L
Hades
5
1
1
5.5
W
3
2
4
2.5
W
Ne Zha
NotGondelf
Ne Zha
10
3
4
4
L
Morgan Le Fay
PumaPaw001
Morgan Le Fay
1
2
1
0.75
L
Horus
iCrxws
Horus
1
5
1
0.3
W
Kukulkan
minkus3398
Kukulkan
1
1
3
2.5
L
Martichoras
murrpph
Martichoras
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,500
Damage
39,234
68,522
Taken
68,971
45,781
Mitigated
49,271
16,666
Healing
22,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AmericanSkurge
Heimdallr
9,341
6,650
0
6,932
13,958
6,048
0
2,331
11,627
0
66,992
W
7,460
2,741
638
3,739
15,553
12,384
0
6,551
8,953
1,348
35,099
L
Cthulhu
BUTWHOP
Cthulhu
5,864
501
0
3,182
16,398
15,137
0
3,363
13,025
27,859
0
L
Hades
7,501
464
255
8,435
13,998
8,480
0
532
13,466
64,949
0
W
7,321
1,301
0
1,902
16,242
17,127
0
2,272
13,169
4,171
60,896
W
Ne Zha
NotGondelf
Ne Zha
14,172
6,900
0
2,955
16,809
7,563
0
5,532
11,181
0
92,754
L
Morgan Le Fay
PumaPaw001
Morgan Le Fay
4,399
88
0
2,899
9,484
4,405
0
1,638
7,846
74,719
0
L
Horus
iCrxws
Horus
10,988
4,384
543
4,169
15,600
14,600
0
2,616
12,945
0
58,108
W
Kukulkan
minkus3398
Kukulkan
6,206
920
0
500
5,960
2,659
116
2,806
3,154
64,088
0
L
Martichoras
murrpph
Martichoras
10,482
3,393
0
2,697
13,491
6,649
749
79
13,412
0
87,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,939
Gold Earned
42,344
476
Minions Killed
501
0
Camps Cleared
0
1,733,304
Distance Traveled
1,741,418
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,752
515
111
7
0
303,333
2
W
Surtr
7,768
457
41
2
0
355,382
7
L
Cthulhu
7,500
441
36
2
0
320,804
0
L
Hades
9,197
541
100
6
0
374,134
0
W
Odin
9,450
556
123
7
0
325,318
0
W
Ne Zha
10,589
623
97
6
0
393,116
1
L
Morgan Le Fay
8,424
496
125
7
0
328,345
0
L
Horus
8,254
486
91
5
0
334,533
2
W
Kukulkan
8,380
493
104
6
0
356,155
1
L
Martichoras
8,969
528
149
9
0
383,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role