Player Matchup

Ares
Ares
K1ngAragon1
Ares
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,337 Elo+
Solo
Ra
Ra
LORD_DEATH_T_KID
Ra
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,756 Elo+
Party 1
Bastet
Bastet
zackary10603
Bastet
Level 33
God Stats
0W - 3L
1,193 SR
Queue Stats
7W - 3L
1,737 Elo+
Party 1
Team Averages
Level 93
1,398 SR
1,610 Elo+

VS

Team Averages
Level 73
1,511 SR
1,513 Elo+
Anubis
Anubis
SICKKICKBOY
Anubis
Level 24
God Stats
3W - 0L
1,626 SR
Queue Stats
8W - 3L
1,610 Elo+
Party 2
Lancelot
Lancelot
babycamps
Lancelot
Level 67
God Stats
11W - 10L
1,586 SR
Queue Stats
40W - 38L
1,394 Elo+
Party 2
Ares
Ares
sickkick1234
Ares
Level 129
God Stats
5W - 1L
1,321 SR
Queue Stats
46W - 41L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,369
737
8,012
12,031
9,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 7 / 1
7,056
706
7,450
9,016
3,330
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
8
0 / 8 / 2
6,207
621
4,718
10,464
3,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 0 / 11
8,312
831
9,814
5,880
3,592
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
babycamps
Lancelot
13
8 / 2 / 8
8,506
851
7,391
11,578
7,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 1 / 12
8,657
866
11,007
12,675
14,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
18
18
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
1
7
1
0.21
W
Anubis
5
0
11
10.5
W
Lancelot
babycamps
Lancelot
8
2
8
6
W
5
1
12
11
L
Bastet
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,180
Damage
28,212
31,511
Taken
30,133
15,794
Mitigated
25,211
3,830
Healing
9,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,012
279
0
2,008
12,031
9,109
0
7,566
4,465
12,871
0
L
7,450
952
397
1,110
9,016
3,330
0
6,641
2,375
27,910
0
W
Anubis
9,814
412
0
4,534
5,880
3,592
420
3,802
2,078
40,735
0
W
Lancelot
babycamps
Lancelot
7,391
1,626
0
1,805
11,578
7,194
205
5,043
6,535
0
19,543
W
11,007
882
0
3,320
12,675
14,425
60
6,682
5,993
18,451
0
L
Bastet
4,718
1,074
0
315
10,464
3,355
0
6,623
3,841
0
14,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,632
Gold Earned
25,475
85
Minions Killed
112
0
Camps Cleared
0
494,701
Distance Traveled
538,897
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,369
737
15
2
0
177,198
0
L
Ra
7,056
706
53
5
0
152,765
0
W
Anubis
8,312
831
67
7
0
170,257
0
W
Lancelot
8,506
851
22
2
0
192,778
0
W
Ares
8,657
866
23
2
0
175,862
4
L
Bastet
6,207
621
17
2
0
164,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role