Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ShyGuyLoFi
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,282 Elo+
Solo
Cupid
Cupid
ToxicDAC 15
Cupid
Level 117
God Stats
2W - 2L
1,252 SR
Queue Stats
69W - 50L
1,265 Elo+
Party 3
Hun Batz
Hun Batz
ToxicLORD02
Hun Batz
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,214 Elo+
Party 3
Team Averages
Level 75
1,450 SR
1,352 Elo+

VS

Team Averages
Level 95
1,533 SR
1,482 Elo+
Medusa
Medusa
BIRDMAN1134
Medusa
Level 102
God Stats
5W - 2L
1,490 SR
Queue Stats
255W - 270L
1,376 Elo+
Party 1
Baron Samedi
Baron Samedi
DorkisMalork
Baron Samedi
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 50L
1,345 Elo+
Solo
Anubis
Anubis
JuiciestHotDog
Anubis
Level 129
God Stats
7W - 3L
1,500 SR
Queue Stats
109W - 118L
1,356 Elo+
Party 1
He Bo
He Bo
LordCuse18
He Bo
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,694 Elo+
Party 2
Skadi
Skadi
ZMirHALA
Skadi
Level 111
God Stats
2W - 1L
1,675 SR
Queue Stats
23W - 23L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
5 / 4 / 9
10,693
823
13,945
12,174
4,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
 
Izanami
17
2 / 8 / 12
9,761
751
11,367
15,804
6,351
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
ShyGuyLoFi
Tiamat
13
0 / 11 / 8
7,781
599
2,648
15,186
6,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 8 / 3
11,336
872
13,571
17,478
6,746
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
ToxicLORD02
Hun Batz
13
1 / 9 / 11
7,931
610
8,099
16,989
8,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
9 / 3 / 19
11,785
907
13,460
10,679
5,208
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Baron Samedi
DorkisMalork
Baron Samedi
20
12 / 2 / 18
11,742
903
16,278
13,893
7,679
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 3 / 19
12,482
960
26,387
19,957
12,774
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
14
1 / 5 / 13
9,429
725
7,655
9,374
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
ZMirHALA
Skadi
16
3 / 6 / 16
10,200
785
8,866
13,086
5,184
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
125
19
Kills
40
40
Deaths
19
43
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
4
9
2.38
L
Izanami
 
Izanami
2
8
12
1
W
Medusa
9
3
19
6.17
W
Baron Samedi
DorkisMalork
Baron Samedi
12
2
18
10.5
W
15
3
19
8.17
W
He Bo
1
5
13
1.5
L
Tiamat
ShyGuyLoFi
Tiamat
0
11
8
0.36
L
11
8
3
1.56
L
Hun Batz
ToxicLORD02
Hun Batz
1
9
11
0.72
W
Skadi
ZMirHALA
Skadi
3
6
16
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,630
Damage
72,646
77,631
Taken
66,989
32,780
Mitigated
34,314
15,135
Healing
27,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,945
1,536
777
4,128
12,174
4,342
0
8,103
4,071
24,776
0
L
Izanami
 
Izanami
11,367
5,802
870
1,499
15,804
6,351
0
10,121
5,683
0
27,528
W
Medusa
13,460
6,781
865
2,019
10,679
5,208
124
2,077
8,602
0
24,615
W
Baron Samedi
DorkisMalork
Baron Samedi
16,278
1,174
3,512
4,729
13,893
7,679
2,016
4,061
9,832
39,924
0
W
26,387
719
1,485
12,041
19,957
12,774
923
4,721
15,236
43,896
0
W
He Bo
7,655
831
416
483
9,374
3,469
547
2,772
6,602
11,922
0
L
Tiamat
ShyGuyLoFi
Tiamat
2,648
783
200
805
15,186
6,699
0
10,743
4,443
8,840
0
L
13,571
9,450
1,051
4,688
17,478
6,746
0
11,324
6,154
0
27,261
L
Hun Batz
ToxicLORD02
Hun Batz
8,099
565
200
917
16,989
8,642
0
10,029
6,960
0
13,187
W
Skadi
ZMirHALA
Skadi
8,866
3,033
404
1,714
13,086
5,184
3,269
2,962
10,124
0
25,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,502
Gold Earned
55,638
120
Minions Killed
159
0
Camps Cleared
0
895,117
Distance Traveled
1,079,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,693
823
37
3
0
172,016
0
L
Izanami
9,761
751
34
3
0
178,087
0
W
Medusa
11,785
907
41
3
0
237,801
0
W
Baron Samedi
11,742
903
36
3
0
226,150
0
W
Anubis
12,482
960
41
3
0
225,353
0
W
He Bo
9,429
725
9
1
0
199,226
0
L
Tiamat
7,781
599
11
1
0
176,965
0
L
Cupid
11,336
872
30
2
0
198,817
0
L
Hun Batz
7,931
610
8
1
0
169,232
0
W
Skadi
10,200
785
32
2
0
191,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role