Player Matchup

Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
SUR3N1UM
Cerberus
Level 129
God Stats
2W - 4L
1,359 SR
Queue Stats
150W - 144L
1,507 Elo+
Party 3
Vulcan
Vulcan
Thompson Gunner
Vulcan
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 149L
1,529 Elo+
Party 3
Sol
Sol
ramboOG
Sol
Level 236
God Stats
3W - 1L
1,702 SR
Queue Stats
172W - 151L
1,507 Elo+
Party 3
Atlas
Atlas
thunderburhop
Atlas
Level 142
God Stats
20W - 14L
1,359 SR
Queue Stats
1,727W - 1,192L
1,497 Elo+
Solo
Team Averages
Level 155
1,484 SR
1,508 Elo+

VS

Team Averages
Level 107
1,543 SR
1,515 Elo+
Persephone
Persephone
CoMHeAdSHOT
Persephone
Level 103
God Stats
2W - 1L
1,715 SR
Queue Stats
106W - 111L
1,508 Elo+
Party 1
Fenrir
Fenrir
EXFreeKill
Fenrir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,304 Elo+
Party 2
Ymir
Ymir
ItsRuiin
Ymir
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 106L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
SaveTheOwls
Zhong Kui
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 107L
1,623 Elo+
Solo
Freya
Freya
crike88
Freya
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
11 / 3 / 9
9,898
990
11,684
10,547
7,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
SUR3N1UM
Cerberus
14
0 / 2 / 13
9,078
908
5,305
11,201
13,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 3 / 11
8,702
870
8,435
8,118
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
17
8 / 2 / 12
10,495
1,050
15,506
10,628
5,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 3 / 17
9,320
932
7,402
13,695
15,836
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CoMHeAdSHOT
Persephone
15
4 / 6 / 5
8,535
854
11,087
11,860
5,247
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
EXFreeKill
Fenrir
14
4 / 7 / 6
7,911
791
7,460
12,421
6,289
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
12
1 / 7 / 9
7,524
752
5,363
16,214
19,431
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
SaveTheOwls
Zhong Kui
7
0 / 1 / 4
5,880
588
1,970
2,025
2,352
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Freya
crike88
Freya
15
3 / 4 / 5
7,583
758
8,524
10,206
4,540
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
41
25
Kills
12
13
Deaths
25
62
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
11
3
9
5.17
L
Persephone
CoMHeAdSHOT
Persephone
4
6
5
1.08
L
Fenrir
EXFreeKill
Fenrir
4
7
6
1
L
Ymir
1
7
9
0.79
W
Cerberus
SUR3N1UM
Cerberus
0
2
13
3.25
L
Zhong Kui
SaveTheOwls
Zhong Kui
0
1
4
2
W
4
3
11
3.17
L
Freya
crike88
Freya
3
4
5
1.38
W
Sol
8
2
12
7
W
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,332
Damage
34,404
54,189
Taken
52,726
47,128
Mitigated
37,859
20,916
Healing
8,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,684
698
598
2,586
10,547
7,642
140
4,982
5,565
0
17,817
L
Persephone
CoMHeAdSHOT
Persephone
11,087
509
435
1,528
11,860
5,247
0
7,747
4,107
26,565
0
L
Fenrir
EXFreeKill
Fenrir
7,460
2,834
0
785
12,421
6,289
0
8,452
3,969
0
13,105
L
Ymir
5,363
327
584
1,266
16,214
19,431
0
13,074
3,140
10,721
0
W
Cerberus
SUR3N1UM
Cerberus
5,305
267
421
3,981
11,201
13,499
442
6,293
4,908
9,387
0
L
Zhong Kui
SaveTheOwls
Zhong Kui
1,970
38
82
395
2,025
2,352
0
1,618
407
3,074
0
W
8,435
4,875
146
918
8,118
4,608
790
4,241
3,877
22,856
0
L
Freya
crike88
Freya
8,524
2,647
485
3,079
10,206
4,540
0
5,275
4,931
19,837
0
W
Sol
15,506
7,275
1,700
5,583
10,628
5,543
6,028
4,227
6,401
42,443
0
W
7,402
2,109
2,761
2,222
13,695
15,836
168
7,201
6,494
12,774
481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,493
Gold Earned
37,433
120
Minions Killed
88
0
Camps Cleared
0
905,065
Distance Traveled
702,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,898
990
8
1
0
186,845
0
L
Persephone
8,535
854
33
3
0
173,683
0
L
Fenrir
7,911
791
9
1
0
170,336
0
L
Ymir
7,524
752
14
1
0
122,586
0
W
Cerberus
9,078
908
17
2
0
196,072
0
L
Zhong Kui
5,880
588
3
0
0
60,211
0
W
Vulcan
8,702
870
27
3
0
188,703
0
L
Freya
7,583
758
29
3
0
175,827
0
W
Sol
10,495
1,050
59
6
0
150,621
0
W
Atlas
9,320
932
9
1
0
182,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role