Player Matchup

Cupid
Cupid
BunnySprinkles
Cupid
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 118L
1,447 Elo+
Solo
Neith
Neith
Ceee_x23
Neith
Level 79
God Stats
5W - 8L
1,500 SR
Queue Stats
228W - 227L
1,464 Elo+
Party 2
Scylla
Scylla
DavorWavor11
Scylla
Level 126
God Stats
1W - 4L
1,258 SR
Queue Stats
412W - 415L
1,482 Elo+
Party 2
Cerberus
Cerberus
ToxicDAC 15
Cerberus
Level 117
God Stats
1W - 0L
1,175 SR
Queue Stats
69W - 50L
1,217 Elo+
Party 3
Kukulkan
Kukulkan
ToxicLORD02
Kukulkan
Level 49
God Stats
1W - 0L
1,502 SR
Queue Stats
3W - 9L
1,138 Elo+
Party 3
Team Averages
Level 100
1,387 SR
1,350 Elo+

VS

Team Averages
Level 99
1,500 SR
1,510 Elo+
Olorun
Olorun
 
Olorun
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
InariMoonLight
Charybdis
Level 126
God Stats
0W - 5L
1,500 SR
Queue Stats
169W - 169L
1,521 Elo+
Solo
Osiris
Osiris
STR8UPBRUTAL
Osiris
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 232L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 10
8,118
902
4,752
7,087
3,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Ceee_x23
Neith
16
6 / 1 / 13
9,215
1,024
9,741
5,774
2,647
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Scylla
16
4 / 2 / 12
9,017
1,002
9,115
6,566
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
ToxicDAC 15
Cerberus
12
2 / 4 / 10
8,059
895
5,390
14,269
12,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
ToxicLORD02
Kukulkan
16
7 / 2 / 11
9,541
1,060
8,558
5,016
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
1 / 7 / 2
7,201
800
8,367
11,118
4,813
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
 
The Morrigan
12
0 / 6 / 2
6,670
741
1,898
8,219
3,440
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
 
Jormungandr
5
0 / 1 / 0
5,354
595
612
1,644
1,269
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
InariMoonLight
Charybdis
14
3 / 4 / 2
7,227
803
8,249
10,035
4,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
14
4 / 3 / 2
7,083
787
5,449
9,773
15,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
16
21
Kills
8
10
Deaths
21
56
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
7
2
0.29
L
The Morrigan
 
The Morrigan
0
6
2
0.17
L
Jormungandr
 
Jormungandr
0
1
0
0
W
2
1
10
7
W
Neith
Ceee_x23
Neith
6
1
13
12.5
W
Scylla
4
2
12
5
L
Charybdis
InariMoonLight
Charybdis
3
4
2
1
L
Osiris
4
3
2
1.67
W
Cerberus
ToxicDAC 15
Cerberus
2
4
10
1.75
W
Kukulkan
ToxicLORD02
Kukulkan
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,556
Damage
24,575
38,712
Taken
40,789
23,645
Mitigated
29,597
16,939
Healing
7,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,367
2,501
412
1,119
11,118
4,813
0
7,039
4,079
19,965
0
L
The Morrigan
 
The Morrigan
1,898
911
242
407
8,219
3,440
0
5,519
2,700
6,794
0
L
Jormungandr
 
Jormungandr
612
223
0
0
1,644
1,269
0
1,183
461
1,139
0
W
4,752
3,371
1,359
3,994
7,087
3,024
2,871
1,281
5,806
0
13,412
W
Neith
Ceee_x23
Neith
9,741
4,710
1,248
2,508
5,774
2,647
1,709
2,790
2,984
0
19,762
W
Scylla
9,115
1,390
755
1,659
6,566
2,745
1,800
1,487
5,079
27,745
0
L
Charybdis
InariMoonLight
Charybdis
8,249
3,017
132
2,900
10,035
4,392
0
6,215
3,820
0
18,740
L
Osiris
5,449
1,299
133
2,246
9,773
15,683
0
3,107
6,666
0
7,356
W
Cerberus
ToxicDAC 15
Cerberus
5,390
243
287
4,820
14,269
12,826
98
3,396
10,873
11,517
0
W
Kukulkan
ToxicLORD02
Kukulkan
8,558
1,092
193
116
5,016
2,403
854
1,923
3,093
21,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,950
Gold Earned
33,535
128
Minions Killed
67
0
Camps Cleared
0
807,604
Distance Traveled
567,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,201
800
26
3
0
130,809
0
L
The Morrigan
6,670
741
16
2
0
107,111
0
L
Jormungandr
5,354
595
1
0
0
25,566
0
W
Cupid
8,118
902
16
2
0
159,419
0
W
Neith
9,215
1,024
17
2
0
161,609
0
W
Scylla
9,017
1,002
46
5
0
141,475
0
L
Charybdis
7,227
803
21
2
0
150,891
0
L
Osiris
7,083
787
3
0
0
153,322
0
W
Cerberus
8,059
895
29
3
0
162,908
0
W
Kukulkan
9,541
1,060
20
2
0
182,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role