Player Matchup

Lancelot
Lancelot
AIex Miller
Lancelot
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 4L
1,570 Elo+
Party 2
Ra
Ra
Avoreto
Ra
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,494 Elo+
Party 2
Apollo
Apollo
Azatra
Apollo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,494 Elo+
Party 2
Athena
Athena
Fiendah
Athena
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,570 Elo+
Party 2
Agni
Agni
newplayerpleas
Agni
Level 119
God Stats
1W - 1L
1,712 SR
Queue Stats
2W - 2L
1,570 Elo+
Party 2
Team Averages
Level 97
1,542 SR
1,540 Elo+

VS

Team Averages
Level 153
1,579 SR
1,508 Elo+
Cernunnos
Cernunnos
ArtX3
Cernunnos
Level 159
God Stats
16W - 23L
1,606 SR
Queue Stats
216W - 252L
1,494 Elo+
Party 1
Geb
Geb
Hipstaachris
Geb
Level 157
God Stats
7W - 4L
1,321 SR
Queue Stats
279W - 333L
1,488 Elo+
Party 1
Discordia
Discordia
JotaMishima1
Discordia
Level 122
God Stats
4W - 2L
1,869 SR
Queue Stats
333W - 375L
1,467 Elo+
Party 1
Anubis
Anubis
kalozz
Anubis
Level 169
God Stats
11W - 5L
1,815 SR
Queue Stats
208W - 210L
1,575 Elo+
Solo
Thanatos
Thanatos
khorp
Thanatos
Level 158
God Stats
7W - 7L
1,285 SR
Queue Stats
292W - 333L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AIex Miller
Lancelot
12
0 / 4 / 2
6,330
633
2,704
8,328
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 5 / 3
6,911
691
6,209
8,728
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Azatra
Apollo
13
3 / 3 / 2
7,412
741
4,548
9,333
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Fiendah
Athena
13
2 / 4 / 1
7,298
730
4,086
12,801
11,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 6 / 1
7,009
701
4,595
7,745
2,605
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ArtX3
Cernunnos
15
4 / 0 / 9
8,011
801
7,410
7,203
3,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 3 / 11
8,474
847
7,513
9,937
8,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
JotaMishima1
Discordia
15
3 / 0 / 7
7,867
787
11,520
3,722
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
kalozz
Anubis
16
5 / 0 / 6
8,694
869
6,336
4,407
2,478
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
khorp
Thanatos
15
6 / 2 / 5
8,378
838
9,916
9,607
5,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
5
Kills
22
22
Deaths
5
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AIex Miller
Lancelot
0
4
2
0.25
W
Cernunnos
ArtX3
Cernunnos
4
0
9
8.5
L
0
5
3
0.3
L
Apollo
Azatra
Apollo
3
3
2
1.33
L
Athena
Fiendah
Athena
2
4
1
0.63
W
4
3
11
3.17
W
Discordia
JotaMishima1
Discordia
3
0
7
6.5
W
Anubis
kalozz
Anubis
5
0
6
8
W
Thanatos
khorp
Thanatos
6
2
5
4.25
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,142
Damage
42,695
46,935
Taken
34,876
24,224
Mitigated
21,005
6,309
Healing
15,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AIex Miller
Lancelot
2,704
556
0
740
8,328
3,011
0
3,560
4,276
0
7,012
W
Cernunnos
ArtX3
Cernunnos
7,410
3,590
0
1,966
7,203
3,565
342
3,943
3,260
0
17,656
L
6,209
1,287
862
1,504
8,728
3,105
0
4,652
3,852
29,091
0
L
Apollo
Azatra
Apollo
4,548
2,799
0
2,158
9,333
3,534
0
5,887
3,191
0
20,120
L
Athena
Fiendah
Athena
4,086
1,075
0
1,045
12,801
11,969
0
4,890
7,489
8,237
0
W
7,513
858
1,511
1,747
9,937
8,279
93
3,983
5,954
15,094
0
W
Discordia
JotaMishima1
Discordia
11,520
387
0
0
3,722
1,345
296
312
3,410
31,171
0
W
Anubis
kalozz
Anubis
6,336
306
0
2,634
4,407
2,478
814
2,694
1,713
38,483
0
W
Thanatos
khorp
Thanatos
9,916
1,886
0
7,755
9,607
5,338
836
3,958
5,649
0
30,224
L
4,595
455
0
0
7,745
2,605
0
5,565
2,052
25,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,960
Gold Earned
41,424
166
Minions Killed
224
0
Camps Cleared
0
996,270
Distance Traveled
1,093,942
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,330
633
8
1
0
229,716
0
W
Cernunnos
8,011
801
35
4
0
207,651
0
L
Ra
6,911
691
57
6
0
192,426
0
L
Apollo
7,412
741
35
4
0
192,474
0
L
Athena
7,298
730
7
1
0
198,609
0
W
Geb
8,474
847
15
2
0
216,532
0
W
Discordia
7,867
787
60
6
0
230,054
5
W
Anubis
8,694
869
82
8
0
201,714
0
W
Thanatos
8,378
838
32
3
0
237,991
0
L
Agni
7,009
701
59
6
0
183,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role