Player Matchup

Ne Zha
Ne Zha
YSG-Shadow
Ne Zha
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 73L
1,521 Elo+
Party 1
Discordia
Discordia
YSG_Bef
Discordia
Level 62
God Stats
6W - 6L
1,438 SR
Queue Stats
27W - 23L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
YSG_Taz
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 111L
1,436 Elo+
Party 1
Team Averages
Level 103
1,479 SR
1,477 Elo+

VS

Team Averages
Level 105
1,669 SR
1,475 Elo+
Yu Huang
Yu Huang
Sterile Bags
Yu Huang
Level 62
God Stats
1W - 1L
1,692 SR
Queue Stats
147W - 163L
1,418 Elo+
Solo
Ne Zha
Ne Zha
StorminMorman96
Ne Zha
Level 125
God Stats
21W - 25L
1,590 SR
Queue Stats
324W - 330L
1,514 Elo+
Solo
King Arthur
King Arthur
XxAlemanXx1371
King Arthur
Level 129
God Stats
8W - 8L
1,725 SR
Queue Stats
476W - 478L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
YSG-Shadow
Ne Zha
17
8 / 2 / 3
10,812
832
17,400
15,353
8,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
YSG_Bef
Discordia
15
1 / 0 / 10
9,403
723
6,892
6,880
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
YSG_Taz
Cthulhu
14
3 / 1 / 8
10,214
786
7,473
16,250
16,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Sterile Bags
Yu Huang
12
2 / 6 / 0
8,496
654
9,269
11,086
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 4 / 3
8,726
671
9,197
12,183
6,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
XxAlemanXx1371
King Arthur
11
1 / 2 / 1
8,136
626
11,022
12,047
7,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
3
3
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Sterile Bags
Yu Huang
2
6
0
0.33
L
0
4
3
0.38
L
King Arthur
XxAlemanXx1371
King Arthur
1
2
1
0.75
W
Ne Zha
YSG-Shadow
Ne Zha
8
2
3
4.75
W
Discordia
YSG_Bef
Discordia
1
0
10
6
W
Cthulhu
YSG_Taz
Cthulhu
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,765
Damage
29,488
38,483
Taken
35,316
27,178
Mitigated
18,025
14,457
Healing
2,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Sterile Bags
Yu Huang
9,269
1,078
0
326
11,086
3,674
0
2,240
8,626
29,586
0
L
9,197
1,942
0
706
12,183
6,988
0
4,468
7,341
0
33,746
L
King Arthur
XxAlemanXx1371
King Arthur
11,022
1,562
0
1,400
12,047
7,363
0
6,819
4,891
0
25,281
W
Ne Zha
YSG-Shadow
Ne Zha
17,400
6,574
0
6,551
15,353
8,053
2,123
3,352
12,001
0
59,333
W
Discordia
YSG_Bef
Discordia
6,892
267
0
2,390
6,880
2,509
964
1,735
5,145
27,704
0
W
Cthulhu
YSG_Taz
Cthulhu
7,473
1,090
425
5,091
16,250
16,616
288
4,631
11,619
24,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,429
Gold Earned
25,358
144
Minions Killed
124
0
Camps Cleared
0
793,608
Distance Traveled
679,410
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,496
654
55
4
0
220,165
0
L
Ne Zha
8,726
671
36
3
0
252,422
5
L
King Arthur
8,136
626
33
3
0
206,823
0
W
Ne Zha
10,812
832
62
5
0
287,366
1
W
Discordia
9,403
723
52
4
0
254,958
0
W
Cthulhu
10,214
786
30
2
0
251,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role