Player Matchup

Cabrakan
Cabrakan
MR-0_0-3MAR
Cabrakan
Level 104
God Stats
14W - 10L
1,500 SR
Queue Stats
711W - 685L
1,476 Elo+
Solo
Hera
Hera
SchoolRiver3
Hera
Level 59
God Stats
1W - 0L
1,320 SR
Queue Stats
6W - 19L
1,177 Elo+
Solo
Fenrir
Fenrir
awmustard
Fenrir
Level 49
God Stats
4W - 5L
1,500 SR
Queue Stats
319W - 381L
1,454 Elo+
Solo
Anubis
Anubis
x_xdawa_zonex_x
Anubis
Level 141
God Stats
633W - 575L
1,545 SR
Queue Stats
668W - 649L
1,484 Elo+
Solo
Cernunnos
Cernunnos
yassumi
Cernunnos
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 51L
1,545 Elo+
Solo
Team Averages
Level 100
1,473 SR
1,427 Elo+

VS

Team Averages
Level 102
1,401 SR
1,422 Elo+
Hou Yi
Hou Yi
Cesarvc1805
Hou Yi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,216 Elo+
Solo
Ne Zha
Ne Zha
Hyper Mage6862
Ne Zha
Level 159
God Stats
33W - 36L
1,490 SR
Queue Stats
523W - 526L
1,524 Elo+
Solo
Atlas
Atlas
LVISZ91
Atlas
Level 159
God Stats
2W - 5L
1,185 SR
Queue Stats
180W - 189L
1,463 Elo+
Solo
Discordia
Discordia
SniperLyfeSebby
Discordia
Level 100
God Stats
28W - 33L
1,449 SR
Queue Stats
737W - 790L
1,467 Elo+
Solo
Mercury
Mercury
mcclunejosh15
Mercury
Level 54
God Stats
5W - 8L
1,380 SR
Queue Stats
44W - 60L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MR-0_0-3MAR
Cabrakan
12
5 / 2 / 2
9,037
565
5,077
20,893
21,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 9 / 4
7,328
458
2,929
10,569
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
awmustard
Fenrir
14
4 / 5 / 1
8,983
561
7,172
17,535
6,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
0 / 1 / 1
9,441
590
4,374
9,997
4,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
yassumi
Cernunnos
17
11 / 2 / 4
10,775
673
20,882
18,781
8,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
0 / 7 / 0
5,971
373
3,302
11,869
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 2 / 5
7,975
498
16,757
14,942
8,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
LVISZ91
Atlas
13
2 / 0 / 1
6,781
424
6,443
8,898
4,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
SniperLyfeSebby
Discordia
14
7 / 3 / 7
8,833
552
14,342
7,215
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
14
3 / 8 / 2
8,308
519
8,189
17,334
7,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
20
Kills
19
19
Deaths
20
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
7
0
0
L
7
2
5
4.75
L
Atlas
LVISZ91
Atlas
2
0
1
2.5
W
Cabrakan
MR-0_0-3MAR
Cabrakan
5
2
2
3
W
0
9
4
0.22
L
Discordia
SniperLyfeSebby
Discordia
7
3
7
3.5
W
Fenrir
awmustard
Fenrir
4
5
1
0.9
L
Mercury
3
8
2
0.5
W
0
1
1
0.5
W
Cernunnos
yassumi
Cernunnos
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,434
Damage
49,033
77,775
Taken
60,258
45,309
Mitigated
27,393
33,920
Healing
13,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
3,302
1,488
0
2,465
11,869
4,210
0
397
11,472
0
26,823
L
16,757
5,226
0
4,749
14,942
8,324
0
3,648
11,294
0
52,752
L
Atlas
LVISZ91
Atlas
6,443
2,565
0
2,990
8,898
4,673
0
4,557
4,341
36,713
0
W
Cabrakan
MR-0_0-3MAR
Cabrakan
5,077
1,029
657
9,144
20,893
21,212
28
6,622
13,553
29,005
0
W
2,929
743
646
840
10,569
3,618
0
3,076
7,086
32,656
0
L
Discordia
SniperLyfeSebby
Discordia
14,342
1,226
0
1,500
7,215
2,774
0
1,547
5,668
60,167
0
W
Fenrir
awmustard
Fenrir
7,172
2,735
0
1,380
17,535
6,978
0
4,052
13,139
0
55,276
L
Mercury
8,189
5,050
0
1,450
17,334
7,412
0
2,231
15,103
0
70,506
W
4,374
389
106
6,845
9,997
4,603
211
3,868
5,705
90,020
0
W
Cernunnos
yassumi
Cernunnos
20,882
13,160
0
14,302
18,781
8,898
907
1,497
17,197
0
107,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,564
Gold Earned
37,868
453
Minions Killed
349
0
Camps Cleared
0
1,487,031
Distance Traveled
1,471,787
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,971
373
37
2
0
232,242
0
L
Ne Zha
7,975
498
63
4
0
323,561
0
L
Atlas
6,781
424
55
3
0
297,240
0
W
Cabrakan
9,037
565
48
3
0
297,641
0
W
Hera
7,328
458
48
3
0
302,682
4
L
Discordia
8,833
552
100
6
0
280,825
4
W
Fenrir
8,983
561
75
5
0
353,976
0
L
Mercury
8,308
519
94
6
0
337,919
0
W
Anubis
9,441
590
149
9
0
263,450
2
W
Cernunnos
10,775
673
133
8
0
269,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role