Player Matchup

Maui
Maui
Famotill
Maui
Level 23
God Stats
17W - 10L
1,615 SR
Queue Stats
79W - 99L
1,226 Elo+
Party 2
Danzaburou
Danzaburou
WwONESTARwW
Danzaburou
Level 41
God Stats
3W - 2L
1,487 SR
Queue Stats
10W - 12L
1,087 Elo+
Solo
Arachne
Arachne
cheriesi
Arachne
Level 51
God Stats
7W - 2L
1,803 SR
Queue Stats
98W - 101L
1,215 Elo+
Party 2
Team Averages
Level 38
1,635 SR
1,176 Elo+

VS

Team Averages
Level 34
1,247 SR
1,133 Elo+
Fenrir
Fenrir
BroadPup8733454
Fenrir
Level 42
God Stats
0W - 4L
1,285 SR
Queue Stats
8W - 20L
1,216 Elo+
Party 1
Merlin
Merlin
MilleniumSolo
Merlin
Level 42
God Stats
3W - 4L
1,246 SR
Queue Stats
17W - 31L
994 Elo+
Solo
Danzaburou
Danzaburou
WRLD 9992521
Danzaburou
Level 17
God Stats
1W - 4L
1,211 SR
Queue Stats
5W - 14L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
3 / 2 / 7
7,889
877
3,536
10,376
7,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
WwONESTARwW
Danzaburou
12
2 / 2 / 5
7,608
845
9,243
8,911
6,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
cheriesi
Arachne
13
6 / 1 / 4
8,486
943
8,435
8,618
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 4
6,775
753
4,790
12,874
5,532
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 2 / 3
6,831
759
4,030
6,165
2,222
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
WRLD 9992521
Danzaburou
12
2 / 3 / 2
7,178
798
5,847
7,599
3,375
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
5
5
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Maui
3
2
7
3.25
L
2
2
3
1.75
L
Danzaburou
WRLD 9992521
Danzaburou
2
3
2
1
W
Danzaburou
WwONESTARwW
Danzaburou
2
2
5
2.25
W
Arachne
cheriesi
Arachne
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,214
Damage
14,667
27,905
Taken
26,638
19,266
Mitigated
11,129
7,174
Healing
4,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,790
2,262
0
1,472
12,874
5,532
0
2,150
10,724
0
19,968
W
Maui
3,536
1,067
508
1,549
10,376
7,400
62
1,013
9,363
13,841
0
L
4,030
925
0
685
6,165
2,222
0
532
5,633
17,192
0
L
Danzaburou
WRLD 9992521
Danzaburou
5,847
3,213
224
2,130
7,599
3,375
0
1,339
6,260
0
25,061
W
Danzaburou
WwONESTARwW
Danzaburou
9,243
3,300
233
2,751
8,911
6,711
1,155
2,114
6,797
697
36,834
W
Arachne
cheriesi
Arachne
8,435
6,135
0
2,133
8,618
5,155
1,221
1,193
7,425
0
35,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,983
Gold Earned
20,784
117
Minions Killed
102
0
Camps Cleared
0
520,878
Distance Traveled
465,116
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,775
753
26
3
0
172,471
0
W
Maui
7,889
877
20
2
0
181,860
0
L
Merlin
6,831
759
32
4
0
155,995
0
L
Danzaburou
7,178
798
44
5
0
136,650
0
W
Danzaburou
7,608
845
58
6
0
147,980
0
W
Arachne
8,486
943
39
4
0
191,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role