Player Matchup

Janus
Janus
ItsAMeNick
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,858 Elo+
Party 1
Heimdallr
Heimdallr
Lavamaness
Heimdallr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,858 Elo+
Party 1
Geb
Geb
OhBeJuan
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,935 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,884 Elo+

VS

Team Averages
Level 87
1,568 SR
1,585 Elo+
Fenrir
Fenrir
Cizero
Fenrir
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 35L
1,580 Elo+
Party 2
Baron Samedi
Baron Samedi
DaKrabMan
Baron Samedi
Level 92
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 36L
1,580 Elo+
Party 2
Cernunnos
Cernunnos
EgoAzul10
Cernunnos
Level 64
God Stats
6W - 3L
1,705 SR
Queue Stats
91W - 79L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
1 / 6 / 2
8,758
730
10,729
15,367
7,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Lavamaness
Heimdallr
13
1 / 4 / 2
8,067
672
12,892
11,672
6,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 2
8,153
679
7,463
15,353
18,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cizero
Fenrir
15
3 / 0 / 11
10,547
879
10,318
16,506
20,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
DaKrabMan
Baron Samedi
15
6 / 3 / 5
9,868
822
11,426
10,588
6,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cernunnos
EgoAzul10
Cernunnos
16
6 / 0 / 7
10,263
855
14,267
13,907
7,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
15
15
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cizero
Fenrir
3
0
11
8.5
W
Baron Samedi
DaKrabMan
Baron Samedi
6
3
5
2.83
W
Cernunnos
EgoAzul10
Cernunnos
6
0
7
9.5
L
Janus
1
6
2
0.33
L
Heimdallr
Lavamaness
Heimdallr
1
4
2
0.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,084
Damage
36,011
42,392
Taken
41,001
31,494
Mitigated
33,973
5,742
Healing
17,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cizero
Fenrir
10,318
1,699
0
4,748
16,506
20,390
138
6,317
9,833
0
19,306
W
Baron Samedi
DaKrabMan
Baron Samedi
11,426
811
3,092
4,488
10,588
6,345
1,077
5,316
5,272
45,177
0
W
Cernunnos
EgoAzul10
Cernunnos
14,267
5,636
0
5,033
13,907
7,238
2,184
6,587
7,320
0
64,070
L
Janus
10,729
715
0
292
15,367
7,093
0
4,305
10,992
48,163
0
L
Heimdallr
Lavamaness
Heimdallr
12,892
5,337
0
2,629
11,672
6,384
0
2,538
9,130
0
38,469
L
7,463
860
1,735
1,086
15,353
18,017
12
4,441
10,831
10,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,978
Gold Earned
30,678
147
Minions Killed
176
0
Camps Cleared
0
616,892
Distance Traveled
815,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,547
879
14
1
0
331,043
0
W
Baron Samedi
9,868
822
77
6
0
238,196
0
W
Cernunnos
10,263
855
85
7
0
246,632
0
L
Janus
8,758
730
87
7
0
201,538
0
L
Heimdallr
8,067
672
55
5
0
199,583
0
L
Geb
8,153
679
5
0
0
215,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role