Player Matchup

Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
MindFlipp
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,523 Elo+
Party 1
Nike
Nike
YmirSmack
Nike
Level 149
God Stats
1W - 1L
1,820 SR
Queue Stats
99W - 91L
1,568 Elo+
Solo
Artemis
Artemis
vorty89
Artemis
Level 54
God Stats
2W - 4L
1,161 SR
Queue Stats
144W - 142L
1,504 Elo+
Party 1
Team Averages
Level 96
1,496 SR
1,519 Elo+

VS

Team Averages
Level 91
1,611 SR
1,590 Elo+
Cthulhu
Cthulhu
GuardianWolfSoul
Cthulhu
Level 145
God Stats
1W - 0L
1,365 SR
Queue Stats
525W - 498L
1,602 Elo+
Party 2
Ra
Ra
Hoodiecam
Ra
Level 97
God Stats
28W - 17L
1,963 SR
Queue Stats
179W - 165L
1,609 Elo+
Solo
Geb
Geb
Jollygreen77
Geb
Level 125
God Stats
4W - 3L
1,727 SR
Queue Stats
100W - 125L
1,549 Elo+
Party 2
Cliodhna
Cliodhna
MyChaacIsHard
Cliodhna
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,770 Elo+
Party 2
Danzaburou
Danzaburou
Scoopout
Danzaburou
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 13L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 1 / 0
5,224
522
1,127
3,721
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
 
Ymir
8
1 / 1 / 0
5,089
509
3,681
6,406
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
MindFlipp
Hun Batz
10
1 / 1 / 1
5,669
567
2,175
7,415
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
10
2 / 2 / 1
6,457
646
5,950
9,394
4,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
vorty89
Artemis
9
0 / 3 / 1
4,972
497
5,248
7,094
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
4,964
496
2,940
7,999
4,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
1 / 0 / 0
6,525
653
2,955
4,010
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 0 / 4
5,113
511
2,286
6,225
2,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
MyChaacIsHard
Cliodhna
10
5 / 0 / 0
6,260
626
3,738
6,706
2,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Scoopout
Danzaburou
9
1 / 1 / 2
5,563
556
5,174
6,901
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
7
8
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
L
Ymir
 
Ymir
1
1
0
1
W
0
3
2
0.33
W
1
0
0
1
W
0
0
4
2
L
Hun Batz
MindFlipp
Hun Batz
1
1
1
1.5
W
Cliodhna
MyChaacIsHard
Cliodhna
5
0
0
5
W
Danzaburou
Scoopout
Danzaburou
1
1
2
2
L
Nike
2
2
1
1.25
L
Artemis
vorty89
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,181
Damage
17,093
34,030
Taken
31,841
14,131
Mitigated
13,437
9,072
Healing
10,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,127
549
0
1,048
3,721
1,129
0
1,204
2,423
34,312
0
L
Ymir
 
Ymir
3,681
421
331
2,227
6,406
3,644
0
2,054
4,270
18,646
0
W
2,940
181
49
1,495
7,999
4,311
0
0
7,999
28,878
0
W
2,955
306
522
2,029
4,010
1,484
0
1,424
2,586
50,156
0
W
2,286
155
1,488
2,276
6,225
2,940
0
2,120
4,105
12,881
0
L
Hun Batz
MindFlipp
Hun Batz
2,175
580
0
1,150
7,415
2,467
0
988
6,322
0
38,374
W
Cliodhna
MyChaacIsHard
Cliodhna
3,738
388
0
515
6,706
2,262
0
250
6,456
0
34,873
W
Danzaburou
Scoopout
Danzaburou
5,174
2,991
0
2,271
6,901
2,440
411
1,014
5,887
0
41,589
L
Nike
5,950
1,278
0
2,152
9,394
4,248
553
2,679
6,327
0
46,232
L
Artemis
vorty89
Artemis
5,248
2,007
0
2,164
7,094
2,643
0
587
6,507
0
30,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,411
Gold Earned
28,425
288
Minions Killed
310
0
Camps Cleared
0
961,541
Distance Traveled
1,012,395
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,224
522
64
6
0
149,863
1
L
Ymir
5,089
509
31
3
0
206,639
3
W
Cthulhu
4,964
496
52
5
0
197,615
2
W
Ra
6,525
653
112
11
0
213,817
2
W
Geb
5,113
511
18
2
0
184,142
2
L
Hun Batz
5,669
567
65
7
0
222,446
0
W
Cliodhna
6,260
626
57
6
0
243,795
0
W
Danzaburou
5,563
556
71
7
0
173,026
0
L
Nike
6,457
646
78
8
0
190,882
1
L
Artemis
4,972
497
50
5
0
191,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role