Player Matchup

Medusa
Medusa
BUTWHOP
Medusa
Level 25
God Stats
0W - 6L
1,105 SR
Queue Stats
53W - 50L
1,424 Elo+
Party 1
Awilix
Awilix
DatGuy1301
Awilix
Level 84
God Stats
19W - 12L
1,696 SR
Queue Stats
261W - 244L
1,467 Elo+
Party 1
Ne Zha
Ne Zha
LegendaryToortle
Ne Zha
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 94L
1,526 Elo+
Party 1
Kukulkan
Kukulkan
MustyApplez
Kukulkan
Level 40
God Stats
1W - 1L
1,742 SR
Queue Stats
30W - 32L
1,420 Elo+
Solo
Ao Kuang
Ao Kuang
PumaPaw001
Ao Kuang
Level 63
God Stats
2W - 2L
1,640 SR
Queue Stats
122W - 115L
1,474 Elo+
Party 1
Team Averages
Level 56
1,536 SR
1,462 Elo+

VS

Team Averages
Level 80
1,572 SR
1,518 Elo+
Mercury
Mercury
 
Mercury
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Necirt
Sol
Level 101
God Stats
10W - 13L
1,745 SR
Queue Stats
805W - 758L
1,543 Elo+
Solo
Olorun
Olorun
cmlyons1
Olorun
Level 106
God Stats
11W - 11L
1,456 SR
Queue Stats
56W - 50L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
ffro
Zhong Kui
Level 107
God Stats
5W - 4L
1,660 SR
Queue Stats
106W - 81L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BUTWHOP
Medusa
12
2 / 3 / 3
6,728
518
5,642
9,641
3,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
DatGuy1301
Awilix
12
3 / 2 / 1
7,253
558
4,578
8,195
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 2
6,490
499
4,825
12,097
8,661
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
MustyApplez
Kukulkan
12
0 / 2 / 2
7,351
565
6,936
6,260
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
PumaPaw001
Ao Kuang
10
1 / 4 / 0
6,741
519
4,005
12,682
4,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
4 / 3 / 3
7,488
576
5,243
9,563
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
 
Yemoja
10
0 / 1 / 0
6,090
468
1,388
8,761
6,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
Necirt
Sol
11
1 / 2 / 2
6,756
520
9,679
9,414
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
cmlyons1
Olorun
11
0 / 0 / 1
6,637
511
3,435
7,393
3,019
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
ffro
Zhong Kui
14
7 / 1 / 1
8,387
645
11,901
9,526
6,395
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
7
Kills
12
13
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
3
3
1.83
W
Yemoja
 
Yemoja
0
1
0
0
L
Medusa
BUTWHOP
Medusa
2
3
3
1.17
L
Awilix
DatGuy1301
Awilix
3
2
1
1.75
L
1
2
2
1
L
Kukulkan
MustyApplez
Kukulkan
0
2
2
0.5
W
Sol
Necirt
Sol
1
2
2
1
L
Ao Kuang
PumaPaw001
Ao Kuang
1
4
0
0.25
W
Olorun
cmlyons1
Olorun
0
0
1
0.5
W
Zhong Kui
ffro
Zhong Kui
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,986
Damage
31,646
48,875
Taken
44,657
22,603
Mitigated
21,323
11,056
Healing
18,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,243
2,707
0
779
9,563
3,059
21
853
8,710
0
51,198
W
Yemoja
 
Yemoja
1,388
606
3,041
2,270
8,761
6,298
87
3,163
5,598
11,603
0
L
Medusa
BUTWHOP
Medusa
5,642
1,981
0
1,960
9,641
3,563
962
5,976
3,665
0
47,566
L
Awilix
DatGuy1301
Awilix
4,578
1,859
0
880
8,195
3,128
0
2,531
5,664
0
49,198
L
4,825
1,285
190
3,168
12,097
8,661
0
5,974
6,123
0
26,070
L
Kukulkan
MustyApplez
Kukulkan
6,936
693
0
1,283
6,260
2,596
0
4,267
1,993
55,945
0
W
Sol
Necirt
Sol
9,679
5,103
0
3,291
9,414
2,552
736
0
9,414
58,890
0
L
Ao Kuang
PumaPaw001
Ao Kuang
4,005
1,658
0
3,575
12,682
4,655
0
7,655
5,027
37,319
0
W
Olorun
cmlyons1
Olorun
3,435
985
250
3,877
7,393
3,019
0
3,350
4,043
54,256
0
W
Zhong Kui
ffro
Zhong Kui
11,901
1,640
0
5,321
9,526
6,395
180
3,575
5,951
65,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,563
Gold Earned
35,358
354
Minions Killed
397
0
Camps Cleared
0
1,314,653
Distance Traveled
1,244,479
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,488
576
67
5
0
315,523
0
W
Yemoja
6,090
468
11
1
0
230,023
3
L
Medusa
6,728
518
76
6
0
210,373
0
L
Awilix
7,253
558
76
6
0
300,740
0
L
Ne Zha
6,490
499
39
3
0
284,725
1
L
Kukulkan
7,351
565
97
7
0
258,845
3
W
Sol
6,756
520
100
8
0
227,885
0
L
Ao Kuang
6,741
519
66
5
0
259,970
2
W
Olorun
6,637
511
109
8
0
217,041
4
W
Zhong Kui
8,387
645
110
8
0
254,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role