Player Matchup

Bellona
Bellona
Silver II
ATWISTEDBURRITO
Bellona
Silver II
Level 153
God Stats
7W - 6L
1,641 SR
Queue Stats
15W - 15L
1,565 MMR
Solo
Sobek
Sobek
Silver I
JoeHateClub
Sobek
Silver I
Level 104
God Stats
5W - 6L
1,500 SR
Queue Stats
282W - 293L
1,540 MMR
Solo
Anhur
Anhur
Gold V
Kathmandu
Anhur
Gold V
Level 129
God Stats
6W - 6L
1,813 SR
Queue Stats
253W - 245L
1,545 MMR
Solo
Achilles
Achilles
Silver II
TheDaemonn
Achilles
Silver II
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,539 MMR
Solo
Merlin
Merlin
Bronze III
Wabionkbm
Merlin
Bronze III
Level 39
God Stats
1W - 1L
1,847 SR
Queue Stats
5W - 9L
1,554 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 92
1,660 SR
1,549 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,591 SR
1,548 MMR
Da Ji
Da Ji
Bronze III
Afflìction
Da Ji
Bronze III
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 68L
1,535 MMR
Party 1
Cthulhu
Cthulhu
Gold III
ITSDEWW
Cthulhu
Gold III
Level 129
God Stats
10W - 12L
1,527 SR
Queue Stats
90W - 87L
1,548 MMR
Solo
Cernunnos
Cernunnos
Gold V
Molagbal77
Cernunnos
Gold V
Level 148
God Stats
11W - 8L
1,926 SR
Queue Stats
88W - 99L
1,566 MMR
Solo
Hades
Hades
Gold IV
SmoZey
Hades
Gold IV
Level 129
God Stats
9W - 2L
1,500 SR
Queue Stats
69W - 59L
1,558 MMR
Solo
Cerberus
Cerberus
Bronze III
tyguis090
Cerberus
Bronze III
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
72W - 68L
1,535 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,610
506
8,455
11,502
6,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 1
7,461
439
6,823
16,941
11,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
Kathmandu
Anhur
14
1 / 4 / 0
8,557
503
6,101
14,415
5,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
TheDaemonn
Achilles
12
1 / 4 / 1
7,523
443
7,582
17,832
17,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Wabionkbm
Merlin
14
2 / 3 / 1
8,745
514
8,512
7,018
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
TiamatOlorunMercuryThor

VS

Bans
Ne ZhaAo KuangFreyaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 2
10,026
590
9,356
12,190
6,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ITSDEWW
Cthulhu
15
3 / 1 / 5
9,595
564
14,809
13,036
9,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Molagbal77
Cernunnos
16
2 / 0 / 4
9,688
570
9,834
9,104
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
SmoZey
Hades
15
2 / 1 / 5
9,620
566
6,747
13,970
7,976
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
tyguis090
Cerberus
12
1 / 3 / 8
8,513
501
6,525
16,642
13,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
17
18
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
9
1
2
10
W
Cthulhu
ITSDEWW
Cthulhu
3
1
5
5.5
L
0
4
1
0.13
L
Anhur
Kathmandu
Anhur
1
4
0
0.25
W
Cernunnos
Molagbal77
Cernunnos
2
0
4
4
W
Hades
SmoZey
Hades
2
1
5
4.5
L
Achilles
TheDaemonn
Achilles
1
4
1
0.38
L
Merlin
Wabionkbm
Merlin
2
3
1
0.83
W
Cerberus
tyguis090
Cerberus
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,473
Damage
47,271
67,708
Taken
64,942
44,164
Mitigated
40,059
18,448
Healing
30,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,455
3,563
0
1,413
11,502
6,996
0
3,455
7,970
0
65,583
W
9,356
2,938
0
5,266
12,190
6,241
0
1,199
10,987
0
72,098
W
Cthulhu
ITSDEWW
Cthulhu
14,809
1,683
295
3,820
13,036
9,310
0
4,795
7,398
64,748
0
L
6,823
711
0
6,822
16,941
11,094
0
10,856
5,016
39,372
0
L
Anhur
Kathmandu
Anhur
6,101
2,987
0
5,011
14,415
5,893
134
2,015
12,142
0
65,600
W
Cernunnos
Molagbal77
Cernunnos
9,834
4,639
0
5,962
9,104
3,444
639
473
8,631
0
82,821
W
Hades
SmoZey
Hades
6,747
1,543
1,325
8,314
13,970
7,976
150
4,955
8,950
89,312
0
L
Achilles
TheDaemonn
Achilles
7,582
1,956
319
3,951
17,832
17,615
0
8,522
8,940
0
33,093
L
Merlin
Wabionkbm
Merlin
8,512
431
0
932
7,018
2,566
0
2,123
4,895
77,059
0
W
Cerberus
tyguis090
Cerberus
6,525
1,315
2,344
3,644
16,642
13,088
0
3,595
12,996
22,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,896
Gold Earned
47,442
446
Minions Killed
495
0
Camps Cleared
0
1,639,093
Distance Traveled
1,720,132
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,610
506
92
5
0
383,553
5
W
Da Ji
10,026
590
100
6
0
392,083
4
W
Cthulhu
9,595
564
86
5
0
342,648
0
L
Sobek
7,461
439
72
4
0
269,835
1
L
Anhur
8,557
503
113
7
0
320,754
5
W
Cernunnos
9,688
570
121
7
0
309,498
4
W
Hades
9,620
566
148
9
0
352,576
4
L
Achilles
7,523
443
39
2
0
353,816
2
L
Merlin
8,745
514
130
8
0
311,135
5
W
Cerberus
8,513
501
40
2
0
323,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role