Player Matchup

Geb
Geb
BigRedSmite
Geb
Level 114
God Stats
2W - 1L
1,734 SR
Queue Stats
26W - 23L
1,468 Elo+
Party 1
Jing Wei
Jing Wei
MicroChief710
Jing Wei
Level 155
God Stats
1W - 0L
1,811 SR
Queue Stats
38W - 32L
1,499 Elo+
Party 1
Surtr
Surtr
NotRemember
Surtr
Level 136
God Stats
11W - 9L
1,746 SR
Queue Stats
122W - 108L
1,544 Elo+
Party 1
Loki
Loki
OgKiLlA247
Loki
Level 191
God Stats
8W - 9L
1,055 SR
Queue Stats
205W - 209L
1,497 Elo+
Party 1
Ra
Ra
RapidBunny22024
Ra
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,549 Elo+
Party 1
Team Averages
Level 150
1,569 SR
1,511 Elo+

VS

Team Averages
Level 98
1,384 SR
1,526 Elo+
Fafnir
Fafnir
AllGingerNoSnap
Fafnir
Level 126
God Stats
19W - 25L
1,377 SR
Queue Stats
316W - 304L
1,521 Elo+
Party 2
Thor
Thor
Cloverman87
Thor
Level 100
God Stats
6W - 4L
1,500 SR
Queue Stats
220W - 215L
1,509 Elo+
Party 2
Guan Yu
Guan Yu
DIB425
Guan Yu
Level 101
God Stats
5W - 5L
1,307 SR
Queue Stats
327W - 311L
1,491 Elo+
Party 2
Janus
Janus
TheAtomicArab
Janus
Level 42
God Stats
0W - 4L
1,335 SR
Queue Stats
34W - 40L
1,617 Elo+
Party 2
Heimdallr
Heimdallr
barrentine97
Heimdallr
Level 122
God Stats
12W - 13L
1,403 SR
Queue Stats
422W - 396L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,842
487
2,492
8,659
5,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
MicroChief710
Jing Wei
10
0 / 1 / 1
5,853
488
3,076
6,917
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 0
7,814
651
6,269
8,400
5,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 1 / 0
6,767
564
4,473
7,687
2,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 2
6,772
564
3,456
6,290
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,774
481
2,372
5,532
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
3 / 2 / 1
6,695
558
4,703
9,386
3,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
DIB425
Guan Yu
11
0 / 1 / 0
6,058
505
4,059
9,029
9,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 1
6,295
525
3,693
4,331
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
barrentine97
Heimdallr
11
0 / 0 / 1
5,746
479
6,783
5,745
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
4
4
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
0
0
0
0
L
3
2
1
1.75
L
Guan Yu
DIB425
Guan Yu
0
1
0
0
W
Jing Wei
MicroChief710
Jing Wei
0
1
1
0.5
W
1
0
0
1
W
4
1
0
4
W
0
2
2
0.5
L
1
2
1
0.75
L
Heimdallr
barrentine97
Heimdallr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,766
Damage
21,610
37,953
Taken
34,023
17,732
Mitigated
23,268
16,251
Healing
10,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,372
638
0
2,483
5,532
5,888
0
942
4,590
13,777
0
W
2,492
219
2,244
2,870
8,659
5,256
78
1,820
6,839
17,071
0
L
4,703
1,860
0
500
9,386
3,687
0
2,016
7,370
0
49,793
L
Guan Yu
DIB425
Guan Yu
4,059
528
0
3,202
9,029
9,725
0
321
8,708
0
44,223
W
Jing Wei
MicroChief710
Jing Wei
3,076
2,326
0
2,166
6,917
2,089
285
464
6,453
0
47,702
W
6,269
3,112
0
6,597
8,400
5,342
0
0
7,874
1,074
69,245
W
4,473
917
0
630
7,687
2,657
0
1,328
6,359
0
46,666
W
3,456
0
138
1,606
6,290
2,388
22
2,453
3,837
63,119
0
L
3,693
197
0
654
4,331
1,364
0
1,498
2,833
48,768
0
L
Heimdallr
barrentine97
Heimdallr
6,783
3,238
0
3,723
5,745
2,604
0
1,492
4,253
0
56,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,048
Gold Earned
30,568
422
Minions Killed
373
0
Camps Cleared
0
1,256,361
Distance Traveled
1,172,388
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,774
481
12
1
0
236,862
4
W
Geb
5,842
487
10
1
0
260,141
0
L
Thor
6,695
558
85
7
0
245,454
0
L
Guan Yu
6,058
505
91
8
0
245,959
0
W
Jing Wei
5,853
488
101
8
0
242,192
0
W
Surtr
7,814
651
120
10
0
213,032
0
W
Loki
6,767
564
82
7
0
300,608
6
W
Ra
6,772
564
109
9
0
240,388
0
L
Janus
6,295
525
89
7
0
234,865
0
L
Heimdallr
5,746
479
96
8
0
209,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role