Player Matchup

Ah Puch
Ah Puch
HeroJim
Ah Puch
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,634 Elo+
Party 2
Hachiman
Hachiman
Latinwarrior
Hachiman
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,778 Elo+
Party 2
Surtr
Surtr
Mangekyõ
Surtr
Level 27
God Stats
8W - 0L
1,891 SR
Queue Stats
27W - 15L
1,721 Elo+
Party 2
Team Averages
Level 58
1,630 SR
1,711 Elo+

VS

Team Averages
Level 99
1,481 SR
1,395 Elo+
Thanatos
Thanatos
DSA666
Thanatos
Level 60
God Stats
1W - 9L
1,303 SR
Queue Stats
59W - 65L
1,379 Elo+
Party 1
Anhur
Anhur
GreekMamba10
Anhur
Level 108
God Stats
8W - 12L
1,450 SR
Queue Stats
385W - 403L
1,390 Elo+
Party 1
Nike
Nike
jcef23
Nike
Level 128
God Stats
6W - 4L
1,690 SR
Queue Stats
709W - 717L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HeroJim
Ah Puch
14
5 / 3 / 8
9,456
860
10,954
7,641
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Latinwarrior
Hachiman
14
7 / 4 / 7
9,459
860
12,301
7,988
2,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Mangekyõ
Surtr
14
4 / 1 / 10
9,062
824
7,978
10,324
10,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DSA666
Thanatos
12
4 / 6 / 2
8,375
761
5,536
11,594
5,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 4
7,788
708
6,861
11,213
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
jcef23
Nike
12
3 / 5 / 4
8,139
740
7,639
14,221
13,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
16
Kills
8
8
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DSA666
Thanatos
4
6
2
0.83
L
1
5
4
0.6
W
Ah Puch
HeroJim
Ah Puch
5
3
8
3
W
Hachiman
Latinwarrior
Hachiman
7
4
7
2.63
W
Surtr
Mangekyõ
Surtr
4
1
10
9
L
Nike
jcef23
Nike
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,233
Damage
20,036
25,953
Taken
37,028
16,711
Mitigated
24,045
4,895
Healing
7,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DSA666
Thanatos
5,536
517
0
4,304
11,594
5,697
0
3,361
8,233
0
17,806
L
6,861
2,602
0
2,124
11,213
5,057
0
3,884
7,329
0
25,595
W
Ah Puch
HeroJim
Ah Puch
10,954
1,447
121
2,117
7,641
3,161
979
10
7,327
39,911
0
W
Hachiman
Latinwarrior
Hachiman
12,301
7,470
0
1,298
7,988
2,867
208
0
7,687
0
29,181
W
Surtr
Mangekyõ
Surtr
7,978
2,520
0
1,359
10,324
10,683
409
514
9,529
1,016
24,323
L
Nike
jcef23
Nike
7,639
1,159
0
900
14,221
13,291
0
4,425
9,796
0
20,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,977
Gold Earned
24,302
125
Minions Killed
98
0
Camps Cleared
0
566,805
Distance Traveled
552,759
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,375
761
35
3
0
184,700
0
L
Anhur
7,788
708
40
4
0
165,513
1
W
Ah Puch
9,456
860
55
5
0
175,645
0
W
Hachiman
9,459
860
36
3
0
162,904
0
W
Surtr
9,062
824
34
3
0
228,256
0
L
Nike
8,139
740
23
2
0
202,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role