Player Matchup

Surtr
Surtr
Bloodplox97
Surtr
Level 98
God Stats
2W - 10L
1,391 SR
Queue Stats
18W - 31L
1,488 Elo+
Party 2
Artemis
Artemis
Fatal Kitten16
Artemis
Level 61
God Stats
2W - 7L
1,455 SR
Queue Stats
2W - 7L
1,328 Elo+
Party 2
Scylla
Scylla
sayscer
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,329 Elo+
Party 2
Team Averages
Level 83
1,449 SR
1,382 Elo+

VS

Team Averages
Level 100
1,615 SR
1,605 Elo+
Persephone
Persephone
BubblerTokinBaby
Persephone
Level 67
God Stats
25W - 32L
1,500 SR
Queue Stats
57W - 68L
1,773 Elo+
Party 1
Chaac
Chaac
HashHeatinDabber
Chaac
Level 107
God Stats
8W - 7L
1,764 SR
Queue Stats
122W - 116L
1,592 Elo+
Party 1
Bakasura
Bakasura
N3TEZ3N
Bakasura
Level 127
God Stats
29W - 24L
1,580 SR
Queue Stats
656W - 674L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
7,277
728
7,113
15,295
14,034
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 3 / 1
6,866
687
7,214
8,191
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
sayscer
Scylla
11
0 / 8 / 1
6,645
665
2,322
9,148
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BubblerTokinBaby
Persephone
14
3 / 1 / 10
8,517
852
5,594
4,511
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 1 / 9
8,657
866
10,830
12,312
12,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
N3TEZ3N
Bakasura
13
6 / 1 / 9
8,569
857
10,985
9,795
5,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
16
16
Deaths
3
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Persephone
BubblerTokinBaby
Persephone
3
1
10
8
L
0
3
1
0.17
W
7
1
9
11.5
W
Bakasura
N3TEZ3N
Bakasura
6
1
9
10.5
L
Scylla
sayscer
Scylla
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,649
Damage
27,409
32,634
Taken
26,618
19,868
Mitigated
19,386
4,739
Healing
7,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,113
1,804
0
2,058
15,295
14,034
6
4,114
9,671
332
14,002
W
Persephone
BubblerTokinBaby
Persephone
5,594
683
0
661
4,511
1,942
338
228
4,282
25,631
0
L
7,214
2,258
0
2,405
8,191
2,887
0
795
6,624
0
28,514
W
10,830
1,240
0
5,489
12,312
12,295
166
925
11,387
0
29,628
W
Bakasura
N3TEZ3N
Bakasura
10,985
7,495
0
1,762
9,795
5,149
197
1,411
8,384
0
31,595
L
Scylla
sayscer
Scylla
2,322
266
83
193
9,148
2,947
0
729
7,688
11,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,788
Gold Earned
25,743
86
Minions Killed
159
0
Camps Cleared
0
482,648
Distance Traveled
605,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,277
728
14
1
0
169,345
0
W
Persephone
8,517
852
58
6
0
189,353
0
L
Artemis
6,866
687
52
5
0
170,436
0
W
Chaac
8,657
866
45
5
0
211,221
0
W
Bakasura
8,569
857
56
6
0
204,821
0
L
Scylla
6,645
665
20
2
0
142,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role