Player Matchup

He Bo
He Bo
GuiltyStrow
He Bo
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 47L
1,954 Elo+
Party 3
Xing Tian
Xing Tian
GussyGobbler
Xing Tian
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 51L
1,944 Elo+
Party 3
Erlang Shen
Erlang Shen
KratosHD69
Erlang Shen
Level 128
God Stats
1W - 2L
1,483 SR
Queue Stats
177W - 171L
1,584 Elo+
Solo
Athena
Athena
P1ayerXer0
Athena
Level 179
God Stats
5W - 2L
1,148 SR
Queue Stats
110W - 116L
1,571 Elo+
Party 3
Fenrir
Fenrir
blood888
Fenrir
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
508W - 422L
1,594 Elo+
Solo
Team Averages
Level 135
1,426 SR
1,729 Elo+

VS

Team Averages
Level 125
1,592 SR
1,443 Elo+
He Bo
He Bo
FatherMitch
He Bo
Level 109
God Stats
7W - 8L
1,764 SR
Queue Stats
194W - 182L
1,488 Elo+
Party 1
Mulan
Mulan
Joyfullmurder
Mulan
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,359 Elo+
Party 2
Scylla
Scylla
Simonjked
Scylla
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,357 Elo+
Party 2
Erlang Shen
Erlang Shen
Spaceysoup59463
Erlang Shen
Level 123
God Stats
8W - 4L
1,699 SR
Queue Stats
107W - 99L
1,502 Elo+
Party 1
Cernunnos
Cernunnos
Sumptuosity
Cernunnos
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 229L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 9
9,648
742
11,211
14,768
7,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
GussyGobbler
Xing Tian
17
2 / 3 / 8
10,109
778
11,278
21,566
25,522
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
KratosHD69
Erlang Shen
14
3 / 6 / 7
9,527
733
9,577
20,065
21,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
P1ayerXer0
Athena
14
0 / 7 / 7
8,261
635
6,814
22,868
31,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
blood888
Fenrir
16
6 / 5 / 3
9,772
752
14,222
19,692
26,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 17
11,722
902
30,314
15,241
7,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 5 / 17
10,311
793
9,395
17,343
20,723
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Simonjked
Scylla
17
6 / 2 / 15
10,787
830
13,731
8,874
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Spaceysoup59463
Erlang Shen
18
3 / 1 / 19
10,487
807
14,535
16,655
14,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Sumptuosity
Cernunnos
17
7 / 2 / 9
10,774
829
19,335
11,313
6,239
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
104
14
Kills
27
27
Deaths
14
34
Assists
77
Player
Kills
Deaths
Assists
KDA
W
8
4
17
4.13
L
3
6
9
1.25
L
Xing Tian
GussyGobbler
Xing Tian
2
3
8
2
W
3
5
17
2.3
L
Erlang Shen
KratosHD69
Erlang Shen
3
6
7
1.08
L
Athena
P1ayerXer0
Athena
0
7
7
0.5
W
Scylla
Simonjked
Scylla
6
2
15
6.75
W
Erlang Shen
Spaceysoup59463
Erlang Shen
3
1
19
12.5
W
Cernunnos
Sumptuosity
Cernunnos
7
2
9
5.75
L
Fenrir
blood888
Fenrir
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,102
Damage
87,310
98,959
Taken
69,426
113,504
Mitigated
53,439
32,097
Healing
29,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,314
1,883
2,229
3,812
15,241
7,394
1,127
5,469
9,479
48,737
0
L
11,211
268
1,298
2,206
14,768
7,531
1,370
8,328
5,961
26,387
0
L
Xing Tian
GussyGobbler
Xing Tian
11,278
493
4,656
6,178
21,566
25,522
234
9,438
11,317
25,839
0
W
9,395
1,402
1,564
3,381
17,343
20,723
682
6,774
10,063
0
17,380
L
Erlang Shen
KratosHD69
Erlang Shen
9,577
3,544
3,140
4,047
20,065
21,691
0
8,702
10,745
0
16,213
L
Athena
P1ayerXer0
Athena
6,814
1,257
1,965
2,433
22,868
31,948
443
7,188
15,187
12,315
0
W
Scylla
Simonjked
Scylla
13,731
2,377
1,478
1,595
8,874
4,417
2,704
3,773
4,960
31,727
0
W
Erlang Shen
Spaceysoup59463
Erlang Shen
14,535
6,089
991
9,694
16,655
14,666
905
6,014
10,229
0
23,726
W
Cernunnos
Sumptuosity
Cernunnos
19,335
10,277
1,353
3,594
11,313
6,239
2,644
5,756
5,392
0
41,731
L
Fenrir
blood888
Fenrir
14,222
1,369
2,921
3,253
19,692
26,812
385
10,389
8,781
0
23,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,317
Gold Earned
54,081
116
Minions Killed
141
0
Camps Cleared
0
1,191,855
Distance Traveled
1,294,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,722
902
33
3
0
267,369
0
L
He Bo
9,648
742
45
3
0
231,897
0
L
Xing Tian
10,109
778
17
1
0
275,802
0
W
Mulan
10,311
793
9
1
0
237,955
0
L
Erlang Shen
9,527
733
4
0
0
212,203
0
L
Athena
8,261
635
15
1
0
231,103
0
W
Scylla
10,787
830
45
3
0
248,990
0
W
Erlang Shen
10,487
807
18
1
0
294,236
0
W
Cernunnos
10,774
829
36
3
0
246,231
0
L
Fenrir
9,772
752
35
3
0
240,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role