Player Matchup

Osiris
Osiris
Kyle1994
Osiris
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,487 Elo+
Party 1
Freya
Freya
ninoloco
Freya
Level 42
God Stats
18W - 20L
1,335 SR
Queue Stats
67W - 118L
1,273 Elo+
Solo
Chiron
Chiron
requeum
Chiron
Level 62
God Stats
6W - 4L
1,628 SR
Queue Stats
64W - 53L
1,411 Elo+
Party 1
Team Averages
Level 57
1,488 SR
1,390 Elo+

VS

Team Averages
Level 62
1,615 SR
1,403 Elo+
Ne Zha
Ne Zha
IronBeardTV
Ne Zha
Level 69
God Stats
2W - 0L
1,715 SR
Queue Stats
20W - 29L
1,399 Elo+
Party 2
Sol
Sol
LSDthomas
Sol
Level 87
God Stats
4W - 0L
1,579 SR
Queue Stats
50W - 42L
1,426 Elo+
Solo
Odin
Odin
SirManbear
Odin
Level 29
God Stats
2W - 1L
1,550 SR
Queue Stats
14W - 17L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kyle1994
Osiris
11
1 / 1 / 4
7,053
705
5,068
12,135
13,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
ninoloco
Freya
9
0 / 10 / 2
6,205
621
3,932
12,642
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
requeum
Chiron
12
5 / 5 / 1
7,846
785
7,806
11,053
4,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
5 / 3 / 8
8,601
860
11,255
9,863
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
8 / 2 / 4
8,924
892
15,314
8,996
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 1 / 11
7,917
792
5,832
6,116
6,469
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
16
16
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
3
8
3
L
Osiris
Kyle1994
Osiris
1
1
4
3
W
8
2
4
5
W
3
1
11
8.5
L
Freya
ninoloco
Freya
0
10
2
0.1
L
Chiron
requeum
Chiron
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,806
Damage
32,401
35,830
Taken
24,975
21,681
Mitigated
13,679
3,767
Healing
9,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
11,255
4,684
0
2,056
9,863
3,773
159
1,270
8,411
0
42,173
L
Osiris
Kyle1994
Osiris
5,068
2,058
0
1,066
12,135
13,479
0
6,592
5,329
0
18,095
W
15,314
8,616
0
5,941
8,996
3,437
2,148
1,299
7,633
41,117
0
W
5,832
1,347
0
1,594
6,116
6,469
220
1,306
4,622
0
11,779
L
Freya
ninoloco
Freya
3,932
1,350
0
811
12,642
4,008
155
4,324
8,094
11,756
0
L
Chiron
requeum
Chiron
7,806
4,239
637
1,253
11,053
4,194
0
4,422
6,419
0
27,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,104
Gold Earned
25,442
109
Minions Killed
113
0
Camps Cleared
0
482,900
Distance Traveled
542,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,601
860
47
5
0
200,843
0
L
Osiris
7,053
705
30
3
0
190,084
0
W
Sol
8,924
892
58
6
0
158,607
0
W
Odin
7,917
792
8
1
0
183,532
0
L
Freya
6,205
621
27
3
0
140,718
0
L
Chiron
7,846
785
52
5
0
152,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role