Player Matchup

Shiva
Shiva
D3athTheKidd
Shiva
Level 89
God Stats
4W - 2L
1,629 SR
Queue Stats
94W - 79L
1,618 Elo+
Party 2
Mercury
Mercury
DERNM
Mercury
Level 25
God Stats
6W - 3L
1,807 SR
Queue Stats
90W - 68L
1,650 Elo+
Party 2
Tiamat
Tiamat
EtherealLeaf
Tiamat
Level 113
God Stats
5W - 1L
1,615 SR
Queue Stats
113W - 86L
1,587 Elo+
Party 1
Aphrodite
Aphrodite
MintyLemon
Aphrodite
Level 72
God Stats
8W - 11L
1,786 SR
Queue Stats
247W - 185L
1,562 Elo+
Party 1
Freya
Freya
anüra
Freya
Level 45
God Stats
28W - 12L
1,690 SR
Queue Stats
226W - 169L
1,571 Elo+
Party 1
Team Averages
Level 69
1,705 SR
1,598 Elo+

VS

Team Averages
Level 114
1,802 SR
1,617 Elo+
Baron Samedi
Baron Samedi
Coofk
Baron Samedi
Level 124
God Stats
2W - 1L
1,766 SR
Queue Stats
320W - 273L
1,600 Elo+
Solo
Charybdis
Charybdis
GuardianWolfSoul
Charybdis
Level 145
God Stats
10W - 17L
1,858 SR
Queue Stats
525W - 498L
1,604 Elo+
Party 3
Surtr
Surtr
InfernoFoxToph
Surtr
Level 133
God Stats
0W - 1L
1,813 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Geb
Geb
Jollygreen77
Geb
Level 125
God Stats
4W - 3L
1,850 SR
Queue Stats
100W - 125L
1,548 Elo+
Party 3
Chaac
Chaac
MyChaacIsHard
Chaac
Level 42
God Stats
3W - 3L
1,721 SR
Queue Stats
38W - 24L
1,835 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,277
855
1,864
2,889
951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
DERNM
Mercury
5
0 / 0 / 0
3,197
639
1,128
3,446
924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
6
0 / 1 / 0
3,483
697
1,457
3,164
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
MintyLemon
Aphrodite
5
0 / 0 / 1
3,695
739
2,596
2,789
1,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
anüra
Freya
6
1 / 0 / 0
3,349
670
3,687
3,083
908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Coofk
Baron Samedi
6
0 / 0 / 1
3,349
670
1,801
3,158
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
5
0 / 0 / 0
3,097
619
1,811
3,762
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

2
0 / 2 / 0
2,630
526
999
2,331
1,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 1 / 0
3,362
672
940
4,950
1,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,528
706
1,770
3,980
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Coofk
Baron Samedi
0
0
1
0.5
W
2
0
0
2
W
Mercury
DERNM
Mercury
0
0
0
0
W
Tiamat
0
1
0
0
L
Charybdis
0
0
0
0
L
0
2
0
0
L
0
1
0
0
W
Aphrodite
MintyLemon
Aphrodite
0
0
1
0.5
L
1
0
0
1
W
Freya
anüra
Freya
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,732
Damage
7,321
15,371
Taken
18,181
5,434
Mitigated
7,292
7,695
Healing
8,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Coofk
Baron Samedi
1,801
192
52
1,457
3,158
1,133
0
1,091
1,932
18,704
0
W
1,864
695
0
1,264
2,889
951
0
68
2,659
0
22,734
W
Mercury
DERNM
Mercury
1,128
557
0
734
3,446
924
0
715
2,731
0
13,820
W
Tiamat
1,457
147
0
1,258
3,164
1,468
0
1,086
2,078
20,086
0
L
Charybdis
1,811
1,158
0
2,037
3,762
1,393
0
2,852
910
0
16,591
L
999
588
0
595
2,331
1,332
0
0
2,331
121
2,748
L
940
26
891
1,822
4,950
1,894
0
2,914
2,036
7,315
0
W
Aphrodite
MintyLemon
Aphrodite
2,596
962
1,146
1,992
2,789
1,183
0
491
2,298
12,485
0
L
1,770
398
0
1,644
3,980
1,540
0
714
3,232
0
16,287
W
Freya
anüra
Freya
3,687
1,676
0
1,301
3,083
908
0
449
2,634
16,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,001
Gold Earned
15,966
144
Minions Killed
113
0
Camps Cleared
0
549,294
Distance Traveled
414,813
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,349
670
32
6
0
92,839
0
W
Shiva
4,277
855
38
8
0
106,326
0
W
Mercury
3,197
639
26
5
0
127,222
0
W
Tiamat
3,483
697
41
8
0
100,523
0
L
Charybdis
3,097
619
38
8
0
87,485
0
L
Surtr
2,630
526
6
1
0
42,436
0
L
Geb
3,362
672
8
2
0
89,492
1
W
Aphrodite
3,695
739
10
2
0
97,299
0
L
Chaac
3,528
706
29
6
0
102,561
0
W
Freya
3,349
670
29
6
0
117,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role