Player Matchup

Baba Yaga
Baba Yaga
SirNickofLane
Baba Yaga
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 21L
1,336 Elo+
Party 1
Gilgamesh
Gilgamesh
nhlikeaboss
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,301 Elo+
Party 1
Vamana
Vamana
scarcelylucky
Vamana
Level 46
God Stats
3W - 3L
1,097 SR
Queue Stats
13W - 19L
1,335 Elo+
Party 1
Team Averages
Level 42
1,366 SR
1,324 Elo+

VS

Team Averages
Level 49
1,370 SR
1,319 Elo+
Surtr
Surtr
Bolurie
Surtr
Level 7
God Stats
2W - 5L
1,435 SR
Queue Stats
4W - 13L
1,312 Elo+
Party 2
Ishtar
Ishtar
FattyHaver
Ishtar
Level 64
God Stats
0W - 2L
1,239 SR
Queue Stats
5W - 7L
1,249 Elo+
Party 2
Cthulhu
Cthulhu
Kair01
Cthulhu
Level 77
God Stats
10W - 8L
1,434 SR
Queue Stats
212W - 212L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
SirNickofLane
Baba Yaga
16
4 / 0 / 9
10,883
726
17,713
8,669
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
nhlikeaboss
Gilgamesh
14
2 / 3 / 10
10,433
696
16,640
20,315
26,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
7 / 0 / 5
11,024
735
17,548
19,403
20,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bolurie
Surtr
14
0 / 5 / 2
8,991
599
7,579
21,101
25,468
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ishtar
FattyHaver
Ishtar
14
2 / 4 / 1
9,400
627
11,828
17,386
8,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Kair01
Cthulhu
14
1 / 4 / 2
9,074
605
15,588
19,587
16,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
3
3
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Surtr
Bolurie
Surtr
0
5
2
0.2
L
Ishtar
FattyHaver
Ishtar
2
4
1
0.63
L
Cthulhu
Kair01
Cthulhu
1
4
2
0.5
W
Baba Yaga
SirNickofLane
Baba Yaga
4
0
9
8.5
W
Gilgamesh
nhlikeaboss
Gilgamesh
2
3
10
2.33
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,901
Damage
34,995
48,387
Taken
58,074
51,698
Mitigated
50,271
10,044
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Bolurie
Surtr
7,579
2,371
0
2,306
21,101
25,468
18
6,413
13,116
1,113
23,311
L
Ishtar
FattyHaver
Ishtar
11,828
7,826
0
4,898
17,386
8,508
0
5,526
11,379
0
47,144
L
Cthulhu
Kair01
Cthulhu
15,588
713
140
1,446
19,587
16,295
0
6,049
11,685
32,396
1,013
W
Baba Yaga
SirNickofLane
Baba Yaga
17,713
1,194
0
1,799
8,669
4,309
410
3,960
4,550
45,925
0
W
Gilgamesh
nhlikeaboss
Gilgamesh
16,640
4,244
0
1,943
20,315
26,773
0
5,094
14,567
224
37,113
W
17,548
11,216
0
6,302
19,403
20,616
0
4,988
13,790
0
48,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,340
Gold Earned
27,465
183
Minions Killed
149
0
Camps Cleared
0
824,370
Distance Traveled
747,740
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,991
599
33
2
0
259,631
0
L
Ishtar
9,400
627
67
4
0
221,584
0
L
Cthulhu
9,074
605
49
3
0
266,525
1
W
Baba Yaga
10,883
726
74
5
0
262,214
0
W
Gilgamesh
10,433
696
51
3
0
259,249
0
W
Vamana
11,024
735
58
4
0
302,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role