Player Matchup

Mulan
Mulan
Bronze III
 
Mulan
Bronze III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
HoldenTheLine
Cernunnos
Bronze III
Level 67
God Stats
0W - 1L
1,380 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Agni
Agni
Gold III
LeonardoBolanos
Agni
Gold III
Level 156
God Stats
41W - 31L
1,550 SR
Queue Stats
309W - 309L
1,547 MMR
Party 2
Athena
Athena
Bronze III
MrLoops
Athena
Bronze III
Level 69
God Stats
0W - 1L
1,440 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Hun Batz
Hun Batz
Gold III
carlosenrique94
Hun Batz
Gold III
Level 158
God Stats
16W - 9L
1,690 SR
Queue Stats
390W - 373L
1,431 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,512 SR
1,496 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,614 SR
1,497 MMR
Scylla
Scylla
Bronze III
CrustyVibrator
Scylla
Bronze III
Level 48
God Stats
7W - 6L
1,500 SR
Queue Stats
134W - 131L
1,500 MMR
Solo
Loki
Loki
Silver I
Numberrrs-
Loki
Silver I
Level 159
God Stats
4W - 4L
1,620 SR
Queue Stats
57W - 64L
1,535 MMR
Party 1
Bacchus
Bacchus
Silver II
SoHoriZon
Bacchus
Silver II
Level 159
God Stats
4W - 4L
1,601 SR
Queue Stats
117W - 114L
1,460 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Wabionkbm
Cthulhu
Bronze III
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 MMR
Solo
Charybdis
Charybdis
Gold IV
WolfzBayne
Charybdis
Gold IV
Level 123
God Stats
2W - 1L
1,849 SR
Queue Stats
15W - 18L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 4 / 0
5,066
507
5,882
8,523
4,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
HoldenTheLine
Cernunnos
9
0 / 1 / 0
4,948
495
4,152
6,914
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 4 / 1
5,315
532
4,805
6,056
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
MrLoops
Athena
7
0 / 2 / 1
4,623
462
1,144
8,167
5,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
10
2 / 2 / 1
5,727
573
4,072
8,516
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
FreyaAo KuangMercury

VS

Bans
CliodhnaArachneThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,872
587
3,993
6,980
2,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 0 / 4
6,121
612
4,860
7,941
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SoHoriZon
Bacchus
10
4 / 0 / 5
6,381
638
5,944
6,627
6,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Wabionkbm
Cthulhu
10
3 / 2 / 4
6,349
635
6,919
7,743
6,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
WolfzBayne
Charybdis
11
0 / 0 / 3
6,303
630
3,115
4,192
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
13
13
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
4
0
0.25
W
2
2
1
1.25
L
Cernunnos
HoldenTheLine
Cernunnos
0
1
0
0
L
1
4
1
0.38
L
Athena
MrLoops
Athena
0
2
1
0.25
W
4
0
4
6
W
Bacchus
SoHoriZon
Bacchus
4
0
5
6.5
W
Cthulhu
Wabionkbm
Cthulhu
3
2
4
2.5
W
Charybdis
WolfzBayne
Charybdis
0
0
3
1.5
L
Hun Batz
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,055
Damage
24,831
38,176
Taken
33,483
18,012
Mitigated
20,134
11,188
Healing
11,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,882
562
0
2,499
8,523
4,669
0
4,476
3,655
0
25,030
W
3,993
555
0
2,734
6,980
2,519
0
3,819
3,161
39,941
0
L
Cernunnos
HoldenTheLine
Cernunnos
4,152
2,271
0
2,893
6,914
2,541
0
2,017
4,845
0
29,665
L
4,805
274
0
637
6,056
2,182
0
3,215
2,835
35,246
0
L
Athena
MrLoops
Athena
1,144
363
65
2,274
8,167
5,510
0
3,581
4,442
12,450
0
W
4,860
1,120
0
1,641
7,941
2,913
0
527
7,288
0
39,525
W
Bacchus
SoHoriZon
Bacchus
5,944
972
0
2,260
6,627
6,335
0
1,277
5,313
16,002
0
W
Cthulhu
Wabionkbm
Cthulhu
6,919
619
0
1,779
7,743
6,831
0
474
6,789
28,321
0
W
Charybdis
WolfzBayne
Charybdis
3,115
1,984
0
3,406
4,192
1,536
944
495
3,697
0
47,608
L
Hun Batz
4,072
654
0
2,820
8,516
3,110
0
2,895
5,543
0
29,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,679
Gold Earned
31,026
235
Minions Killed
265
0
Camps Cleared
0
1,005,425
Distance Traveled
1,004,150
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,066
507
45
5
0
172,348
1
W
Scylla
5,872
587
49
5
0
185,363
5
L
Cernunnos
4,948
495
55
6
0
194,420
4
L
Agni
5,315
532
66
7
0
190,300
0
L
Athena
4,623
462
17
2
0
209,356
3
W
Loki
6,121
612
66
7
0
218,778
2
W
Bacchus
6,381
638
13
1
0
224,827
3
W
Cthulhu
6,349
635
52
5
0
209,653
0
W
Charybdis
6,303
630
85
9
0
165,529
0
L
Hun Batz
5,727
573
52
5
0
239,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role