Player Matchup

Eset
Eset
 
Eset
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
mapelacas
Susano
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 112L
1,460 Elo+
Solo
Zeus
Zeus
zFrSilva96
Zeus
Level 123
God Stats
3W - 4L
1,245 SR
Queue Stats
288W - 279L
1,544 Elo+
Solo
Team Averages
Level 99
1,449 SR
1,501 Elo+

VS

Team Averages
Level 97
1,550 SR
1,438 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ElLechu2
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,276 Elo+
Solo
Chronos
Chronos
Rhyssandd
Chronos
Level 41
God Stats
1W - 1L
1,700 SR
Queue Stats
6W - 8L
1,549 Elo+
Solo
Vulcan
Vulcan
TúSupportMamu
Vulcan
Level 158
God Stats
3W - 3L
1,552 SR
Queue Stats
68W - 97L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
10 / 4 / 5
9,660
966
7,512
8,722
3,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
 
Danzaburou
14
5 / 2 / 8
8,744
874
9,736
7,922
3,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
 
Nu Wa
13
2 / 3 / 9
8,200
820
8,790
6,937
2,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Susano
mapelacas
Susano
15
0 / 1 / 6
8,547
855
2,597
7,473
3,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 2 / 9
8,981
898
11,189
6,705
2,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
2 / 1 / 3
6,992
699
4,024
6,234
5,481
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
 
Anubis
12
0 / 4 / 4
6,847
685
6,680
8,901
4,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
ElLechu2
Thoth
11
1 / 7 / 1
6,714
671
3,107
10,246
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Rhyssandd
Chronos
10
0 / 6 / 2
6,435
644
2,241
8,992
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 3 / 2
9,317
932
6,156
7,160
3,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
21
Kills
9
12
Deaths
21
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
10
4
5
3.13
W
Danzaburou
 
Danzaburou
5
2
8
4.5
W
Nu Wa
 
Nu Wa
2
3
9
2.17
L
Hun Batz
 
Hun Batz
2
1
3
3.5
L
Anubis
 
Anubis
0
4
4
0.5
L
Thoth
ElLechu2
Thoth
1
7
1
0.21
L
Chronos
Rhyssandd
Chronos
0
6
2
0.17
L
6
3
2
2.33
W
Susano
mapelacas
Susano
0
1
6
3
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,824
Damage
22,208
37,759
Taken
41,533
15,497
Mitigated
20,638
12,265
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,512
215
1,405
1,683
8,722
3,669
1,602
2,310
6,412
16,421
0
W
Danzaburou
 
Danzaburou
9,736
2,743
943
2,068
7,922
3,293
1,649
5,010
2,912
0
22,197
W
Nu Wa
 
Nu Wa
8,790
2,491
959
742
6,937
2,660
1,400
3,287
3,650
21,109
0
L
Hun Batz
 
Hun Batz
4,024
315
738
2,172
6,234
5,481
0
4,569
1,665
0
10,739
L
Anubis
 
Anubis
6,680
301
107
2,625
8,901
4,475
0
4,758
4,143
21,707
0
L
Thoth
ElLechu2
Thoth
3,107
42
58
693
10,246
3,860
0
6,150
4,096
8,679
0
L
Chronos
Rhyssandd
Chronos
2,241
338
0
237
8,992
3,551
0
5,895
3,097
6,484
0
L
6,156
857
331
1,421
7,160
3,271
0
6,119
1,041
26,034
0
W
Susano
mapelacas
Susano
2,597
108
538
1,311
7,473
3,258
547
4,153
3,320
0
9,427
W
11,189
790
889
1,727
6,705
2,617
1,852
3,424
3,281
34,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,132
Gold Earned
36,305
124
Minions Killed
118
0
Camps Cleared
0
862,721
Distance Traveled
759,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,660
966
24
2
0
180,922
0
W
Danzaburou
8,744
874
24
2
0
141,150
0
W
Nu Wa
8,200
820
29
3
0
165,181
0
L
Hun Batz
6,992
699
7
1
0
169,945
0
L
Anubis
6,847
685
37
4
0
127,144
0
L
Thoth
6,714
671
21
2
0
130,186
0
L
Chronos
6,435
644
11
1
0
150,328
0
L
Vulcan
9,317
932
42
4
0
181,532
0
W
Susano
8,547
855
21
2
0
209,822
0
W
Zeus
8,981
898
26
3
0
165,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role