Player Matchup

Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Silver I
SamsWorldd
Zeus
Silver I
Level 156
God Stats
32W - 35L
1,527 SR
Queue Stats
1,075W - 1,112L
1,141 MMR
Party 2
Vamana
Vamana
Bronze III
Sοlheim
Vamana
Bronze III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,545 MMR
Party 2
Bacchus
Bacchus
Silver I
TyNastyTime
Bacchus
Silver I
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 87L
1,345 MMR
Party 1
Hades
Hades
Bronze III
xv Asher vx
Hades
Bronze III
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,365 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 151
1,505 SR
1,379 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,604 SR
1,386 MMR
Jing Wei
Jing Wei
Bronze III
 
Jing Wei
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver II
Fluffyshake
Khepri
Silver II
Level 155
God Stats
7W - 12L
1,468 SR
Queue Stats
157W - 168L
1,401 MMR
Solo
Nemesis
Nemesis
Silver II
OGDaddyDank1544
Nemesis
Silver II
Level 149
God Stats
18W - 16L
1,912 SR
Queue Stats
528W - 539L
1,377 MMR
Solo
Tiamat
Tiamat
Silver I
SMODWEED
Tiamat
Silver I
Level 157
God Stats
41W - 28L
1,678 SR
Queue Stats
123W - 127L
1,351 MMR
Solo
Ravana
Ravana
Bronze IV
ThisIsEmerica
Ravana
Bronze IV
Level 124
God Stats
0W - 2L
1,460 SR
Queue Stats
81W - 93L
1,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
0 / 0 / 2
4,241
606
1,715
2,724
879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 1 / 0
4,944
706
1,471
3,248
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Sοlheim
Vamana
8
5 / 0 / 1
5,249
750
5,758
5,924
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TyNastyTime
Bacchus
7
0 / 0 / 2
4,462
637
2,286
4,830
3,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 2
5,153
736
1,907
5,542
2,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Yu HuangSurtrFreyaLancelot

VS

Bans
Ao KuangKukulkanMercuryNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
5
0 / 0 / 0
3,436
491
1,614
1,926
702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
7
0 / 1 / 0
3,769
538
312
3,635
1,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

8
1 / 3 / 0
4,549
650
1,864
7,869
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiamat
SMODWEED
Tiamat
9
0 / 1 / 1
4,735
676
2,434
3,641
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 2 / 0
4,163
595
2,802
4,532
2,585
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
1
1
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
0
2
1
L
Jing Wei
 
Jing Wei
0
0
0
0
L
Khepri
0
1
0
0
L
1
3
0
0.33
L
Tiamat
SMODWEED
Tiamat
0
1
1
0.5
W
1
1
0
1
W
Vamana
Sοlheim
Vamana
5
0
1
5.5
L
0
2
0
0
W
Bacchus
TyNastyTime
Bacchus
0
0
2
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,137
Damage
9,026
22,268
Taken
21,603
10,305
Mitigated
9,803
9,348
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
1,715
935
0
1,923
2,724
879
453
56
2,668
0
25,822
L
Jing Wei
 
Jing Wei
1,614
1,483
0
1,219
1,926
702
0
663
1,263
0
13,321
L
Khepri
312
26
0
242
3,635
1,967
0
877
2,758
12,833
0
L
1,864
685
0
1,116
7,869
2,639
0
1,436
6,429
0
25,854
L
Tiamat
SMODWEED
Tiamat
2,434
378
0
1,164
3,641
1,910
0
1,653
1,985
31,938
0
W
1,471
84
0
500
3,248
1,013
0
1,260
1,988
34,157
0
W
Vamana
Sοlheim
Vamana
5,758
3,441
0
857
5,924
2,510
153
540
5,384
0
26,629
L
2,802
676
0
1,634
4,532
2,585
0
1,028
3,504
0
21,202
W
Bacchus
TyNastyTime
Bacchus
2,286
557
371
2,245
4,830
3,246
72
890
3,940
14,162
0
W
1,907
18
112
3,340
5,542
2,657
0
0
5,542
28,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,049
Gold Earned
20,652
230
Minions Killed
181
0
Camps Cleared
0
792,676
Distance Traveled
734,293
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,241
606
46
7
0
137,296
1
L
Jing Wei
3,436
491
19
3
0
111,621
0
L
Khepri
3,769
538
26
4
0
158,584
0
L
Nemesis
4,549
650
45
6
0
173,644
1
L
Tiamat
4,735
676
52
7
0
153,537
0
W
Zeus
4,944
706
69
10
0
138,300
0
W
Vamana
5,249
750
40
6
0
220,126
0
L
Ravana
4,163
595
39
6
0
136,907
0
W
Bacchus
4,462
637
18
3
0
162,666
0
W
Hades
5,153
736
57
8
0
134,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role