Player Matchup

Rama
Rama
Derook
Rama
Level 144
God Stats
2W - 2L
1,745 SR
Queue Stats
147W - 132L
1,588 Elo+
Party 2
Janus
Janus
GudenArthur
Janus
Level 124
God Stats
3W - 2L
1,719 SR
Queue Stats
85W - 78L
1,431 Elo+
Party 2
Sobek
Sobek
IAmTheLiquorTTV
Sobek
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,196 Elo+
Solo
Arachne
Arachne
VacatedOdin3737
Arachne
Level 47
God Stats
8W - 6L
1,546 SR
Queue Stats
81W - 83L
1,437 Elo+
Party 2
Osiris
Osiris
thakillshadow
Osiris
Level 44
God Stats
3W - 9L
1,204 SR
Queue Stats
111W - 102L
1,367 Elo+
Party 2
Team Averages
Level 78
1,543 SR
1,404 Elo+

VS

Team Averages
Level 22
1,419 SR
1,539 Elo+
Bacchus
Bacchus
AIIDayJay
Bacchus
Level 30
God Stats
305W - 371L
1,262 SR
Queue Stats
344W - 479L
1,175 Elo+
Party 1
Kukulkan
Kukulkan
Haludoo
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 33L
1,500 Elo+
Party 1
Izanami
Izanami
Jcillo17
Izanami
Level 30
God Stats
2W - 8L
1,136 SR
Queue Stats
12W - 20L
1,670 Elo+
Party 3
Ao Kuang
Ao Kuang
PopePeen
Ao Kuang
Level 29
God Stats
2W - 3L
1,697 SR
Queue Stats
36W - 30L
1,853 Elo+
Party 3
Odin
Odin
SmittyG0d
Odin
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 61L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Derook
Rama
16
9 / 0 / 5
10,601
589
16,668
12,230
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 2 / 2
10,084
560
13,433
8,530
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 1 / 9
8,780
488
3,381
13,740
11,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
11 / 1 / 1
11,318
629
12,959
13,415
6,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

13
0 / 2 / 3
8,152
453
3,113
13,068
14,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AIIDayJay
Bacchus
10
1 / 6 / 0
6,500
361
2,567
12,620
16,601
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Haludoo
Kukulkan
12
1 / 9 / 0
7,816
434
2,602
11,694
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Jcillo17
Izanami
14
0 / 8 / 1
8,308
462
11,975
18,390
7,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
PopePeen
Ao Kuang
15
2 / 3 / 1
9,038
502
5,750
16,021
7,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Odin
14
2 / 3 / 0
8,387
466
6,378
13,500
15,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
28
Kills
6
6
Deaths
29
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AIIDayJay
Bacchus
1
6
0
0.17
W
Rama
Derook
Rama
9
0
5
11.5
W
8
2
2
4.5
L
Kukulkan
Haludoo
Kukulkan
1
9
0
0.11
W
0
1
9
4.5
L
Izanami
Jcillo17
Izanami
0
8
1
0.06
L
Ao Kuang
PopePeen
Ao Kuang
2
3
1
0.83
L
Odin
2
3
0
0.67
W
11
1
1
11.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,554
Damage
29,272
60,983
Taken
72,225
41,812
Mitigated
51,998
21,053
Healing
8,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AIIDayJay
Bacchus
2,567
338
143
1,158
12,620
16,601
168
1,549
11,071
18,228
0
W
Rama
Derook
Rama
16,668
15,411
0
4,658
12,230
5,093
1,144
2,178
10,052
0
101,044
W
13,433
536
0
1,353
8,530
3,690
600
4,207
4,323
78,485
0
L
Kukulkan
Haludoo
Kukulkan
2,602
408
0
0
11,694
4,892
216
6,520
5,058
45,354
0
W
3,381
375
2,843
4,351
13,740
11,961
0
3,303
10,436
18,563
0
L
Izanami
Jcillo17
Izanami
11,975
8,130
0
4,109
18,390
7,761
2,346
1,754
16,636
0
77,106
L
Ao Kuang
PopePeen
Ao Kuang
5,750
1,309
0
2,880
16,021
7,314
0
4,757
11,079
64,088
0
L
Odin
6,378
3,062
0
250
13,500
15,430
213
1,851
11,567
3,098
49,739
W
12,959
10,120
0
5,494
13,415
6,114
564
1,891
11,524
0
100,121
W
3,113
2,224
0
2,354
13,068
14,954
0
1,538
11,530
0
41,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,935
Gold Earned
40,049
423
Minions Killed
392
0
Camps Cleared
0
1,826,501
Distance Traveled
1,747,226
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,500
361
18
1
0
389,226
0
W
Rama
10,601
589
119
7
0
335,749
0
W
Janus
10,084
560
92
5
0
404,843
0
L
Kukulkan
7,816
434
83
5
0
326,418
0
W
Sobek
8,780
488
24
1
0
343,964
0
L
Izanami
8,308
462
129
7
0
315,398
0
L
Ao Kuang
9,038
502
92
5
0
376,956
3
L
Odin
8,387
466
70
4
0
339,228
0
W
Arachne
11,318
629
128
7
0
413,750
0
W
Osiris
8,152
453
60
3
0
328,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role