Player Matchup

Ymir
Ymir
H0neyBadger321
Ymir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,173 Elo+
Party 1
Horus
Horus
Player41813336
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 33L
1,321 Elo+
Solo
He Bo
He Bo
Prettyez
He Bo
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
175W - 75L
1,617 Elo+
Solo
Ullr
Ullr
QueenCakedUp
Ullr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,066 Elo+
Party 1
Tyr
Tyr
SpideryWings163
Tyr
Level 126
God Stats
7W - 2L
1,703 SR
Queue Stats
96W - 113L
1,448 Elo+
Party 1
Team Averages
Level 78
1,541 SR
1,325 Elo+

VS

Team Averages
Level 72
1,530 SR
1,513 Elo+
Agni
Agni
LPHOOD
Agni
Level 86
God Stats
2W - 3L
1,649 SR
Queue Stats
74W - 61L
1,478 Elo+
Party 2
Hades
Hades
RunWithL3
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,447 Elo+
Party 2
Ra
Ra
pocketballoon5
Ra
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 74L
1,587 Elo+
Solo
Loki
Loki
vGRlM
Loki
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 48L
1,478 Elo+
Party 2
Izanami
Izanami
xPreoxic
Izanami
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 11
9,583
958
6,796
17,997
16,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 3 / 12
8,232
823
2,997
17,052
16,192
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

He Bo
Prettyez
He Bo
17
9 / 1 / 8
9,935
994
23,166
13,031
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 4 / 8
8,461
846
6,659
11,960
5,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 3 / 9
8,563
856
8,591
17,155
17,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
LPHOOD
Agni
15
2 / 3 / 10
7,984
798
18,543
9,633
5,255
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
RunWithL3
Hades
13
0 / 4 / 12
7,629
763
9,903
13,084
18,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 3 / 5
9,010
901
17,787
10,593
6,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
vGRlM
Loki
13
4 / 5 / 9
7,896
790
11,501
14,570
13,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
xPreoxic
Izanami
9
0 / 2 / 3
6,302
630
2,799
4,660
2,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
52
17
Kills
13
13
Deaths
17
48
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
L
Agni
LPHOOD
Agni
2
3
10
2.33
W
0
3
12
2
W
He Bo
Prettyez
He Bo
9
1
8
13
W
1
4
8
1.25
L
Hades
RunWithL3
Hades
0
4
12
1.5
W
3
3
9
2.5
L
7
3
5
3.17
L
Loki
vGRlM
Loki
4
5
9
1.7
L
Izanami
xPreoxic
Izanami
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,209
Damage
60,533
77,195
Taken
52,540
61,923
Mitigated
45,143
34,544
Healing
19,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,796
889
3,978
2,864
17,997
16,683
214
11,270
6,318
13,370
0
L
Agni
LPHOOD
Agni
18,543
1,628
1,198
1,451
9,633
5,255
96
5,717
3,916
23,594
0
W
2,997
924
4,878
5,596
17,052
16,192
209
10,427
5,454
0
3,845
W
He Bo
Prettyez
He Bo
23,166
1,013
4,378
4,873
13,031
5,932
365
7,591
5,138
36,139
0
W
6,659
2,362
751
925
11,960
5,950
1,123
6,975
4,823
0
19,459
L
Hades
RunWithL3
Hades
9,903
617
798
2,457
13,084
18,603
0
7,323
5,761
14,026
0
W
8,591
696
730
5,571
17,155
17,166
229
7,180
9,229
0
23,684
L
17,787
707
2,794
4,203
10,593
6,050
0
5,414
5,179
39,049
0
L
Loki
vGRlM
Loki
11,501
1,633
1,461
3,336
14,570
13,075
0
9,256
5,314
0
15,860
L
Izanami
xPreoxic
Izanami
2,799
1,397
538
1,346
4,660
2,160
0
2,252
2,408
0
5,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,774
Gold Earned
38,821
117
Minions Killed
91
0
Camps Cleared
0
1,035,621
Distance Traveled
855,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,583
958
33
3
0
191,855
0
L
Agni
7,984
798
21
2
0
167,261
0
W
Horus
8,232
823
6
1
0
199,336
0
W
He Bo
9,935
994
23
2
0
234,258
0
W
Ullr
8,461
846
30
3
0
174,311
0
L
Hades
7,629
763
7
1
0
167,191
0
W
Tyr
8,563
856
25
3
0
235,861
0
L
Ra
9,010
901
43
4
0
211,799
0
L
Loki
7,896
790
6
1
0
188,049
0
L
Izanami
6,302
630
14
1
0
121,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role